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This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
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fable
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Post by fable »

I'll probably reload it after this run-through, but I have to say that one of the other mods disappointed me by the sheer volume and power of the weapons it added. I'm of the school that says if you want to write a room in a text-based multiplayer CRPG, you add a single, golden item with fantastic jewels--maybe a crown, or a scepter--for highlight, and leave the rest a bit in the shade. If everything is gold, gold becomes worth as much as cotton; and if high-powered, fantastic weapons are found everywhere, they no longer have that certain "specialness" for me. Just my POV. :)

I do like the idea of added party NPCs, and I've heard some very good things about the quests. So like I said, I'll probably give it a whirl.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
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Ned Flanders
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Post by Ned Flanders »

turnip boy and fable,

you guys are losing me. I ressurected this topic and didn't seem to get a reply from either of you. It seems that turnip boy responded to what appears to be me but addressed me as fable and then fable replied to what turnip boy had written thinking it addressed to him. I'm confused, please help me.
Crush enemies, see them driven before you, and hear the lamentations of the women.
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fugitive
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Post by fugitive »

yeah ned i meant you. sorry. i guess i was scrollin down up while reading your post and saw fable. i hope you forgive me. next time ill do better. :o
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you can find me in the slums, just hope that i havent sold them all yet!
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Ned Flanders
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Post by Ned Flanders »

@ fugitive

no big deal. The posts following mine were just very confusing. ToB is worth it. I finally finished it last night.
Crush enemies, see them driven before you, and hear the lamentations of the women.
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