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What the... Wild Color Changes?

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Sayne
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What the... Wild Color Changes?

Post by Sayne »

This happened as soon as I did the Twisted Rune nastyness. I trapped the spot where the lich transports and he blew up nicely, but during and after that section of gameplay, anytime I, or any NPC try to cast a spell the console says "Wild Surge: Wild Color Changes" And the spell is useless. That is most annoying to my party (2 wizards, 2 clerics, fighter & thief). Uhh... any idea what's causing it?
Edit: I have TOB installed but am playing SoA until I beat it again before ToB.
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SP101
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Post by SP101 »

Where are you? If you're in a "Wild Magic Zone" (There's some in the Watcher Keep), then it's just normal. If you're not... I don't know what's going on with your game.
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Stats.
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Post by Stats. »

If you are using the CheatMode CLUA then you might have enabled cheat keys, and one of the cheat keys (i think its ctrl+s) does a "wild surge" the first wild surge is color and there are 99 of them, i wouldnt explore them if i were you becuz it can kill your character, but you can solve your problem by holding down those keys until you get back to "0".
The world is very sharp, so theres no use protecting yourself from it. Enjoy life, just make sure you dont get cut too deep.
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Numinor
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Post by Numinor »

There are no wild surges that can actually kill you, though some can do damage to you.
These are all the wild surges possible

Number Rolled Wild Surge
1 Repulsion field centered on the caster
2 Wild color changes upon the caster
3 Squirrels appear around caster
4 The caster becomes itchy
5 The caster glows
6 A Fireball centers on the caster
7 The caster's sex is changed
8 The caster's color changes
9 Every one in the area changes direction
10 Explosion centered on caster
11 Entangle spell centered on caster
12 Slow spell centered on target
13 Target polymorphed into a wolf
14 Caster held
15 Caster hasted
16 Caster changed into a squirrel
17 Gold on the caster is destroyed
18 Target weakened
19 Sunfire spell centered on caster
20 Movement rate lowered on target
21 Fireball centered on caster
22 Caster held as per spell Hold Person
23 Fear spell centered on target
24 Roll twice more. Both effects apply
25 Entire area explored
26 Globe of Invulnerability centered on target
27 Silence 15' radius centered on caster
28 Caster dizzy
29 Target invisible
30 Pretty sparkles! No other effect
31 Caster is spell's target
32 Caster becomes invisible
33 Color spray from caster
34 Birds appear around the caster
35 Fireball centered on caster. No damage done
36 Gems created on caster
37 Combat music starts
38 Goodberries created on caster
39 Fireball flies toward target
40 Charges drained on area effect around target
41 Random treasure created on caster
42 Caster is combat ready (+2 THAC0 +2 Damage)
43 Teleport Field spell centered on caster
44 Teleport Field spell centered on target
45 Area effect hiccups centered on target
46 All doors in area of effect open. If there are no doors, then roll twice and use both effects
47 Caster polymorphs into wolf
48 Change target randomly
49 Caster recuperates as if he rested
50 Monsters summoned by target
51 Start snowing if outside, otherwise roll twice more
52 Loud noise. Target must save or be stunned
53 Target's hit points doubled
54 Summon demon to attack target
55 Spell fired but with squealing noise
56 Spell goes off but duration is halved
57 Strange visual effect, but the spell fizzles
58 Projectile speed halved
59 All weapons in the area glow
60 No saving throws is allowed against the spell
61 Target is held as per the Hold Person spell
62 Detect Magic spell centered on target
63 Roll 4 times. All effects happen
64 Slow spell centered on target
65 Instead of the chosen spell, a different spell of the same level goes off
66 Lightning Bolt spell cast at target
67 Target strengthened
68 Heal centered on target
69 Entangle target
70 Caster weakened
71 Fireball centered on target
72 Flesh to Stone on target
73 Spell fired. Caster also recuperated as if rested
74 Heal spell centered on caster
75 Target dizzy
76 Sunfire centered on target (caster unaffected)
77 Target held
78 Target blinded
79 Target charmed
80 Gems created on target
81 Target's movement rate reduced
82 Random treasure created on target
83 Target polymorphed into squirrel
84 Silence 15' radius centered on target
85 Target's sex changed
86 Fake explosion (no damage) centered on target
87 Stinking Cloud centered on target
88 Cow falls from sky on target
89 Target dizzy
90 Spell has 60 foot radius at target (change projectile)
91 Target itchy
92 Caster's hit points doubled
93 Target held
94 Target hastened
95 Destroy all gold on target
96 Spell casts at double effectiveness
97 Spell cast, -4 to target's saving throw
98 Target's color changed
99 Spell cast at double level
100 Spell casts normally
There are three kinds of people that no one understands: geniuses, madmen and guys that mumble.
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Sayne
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Post by Sayne »

Wow... that's irritating. I'll load up a saved game and make sure that they go away...
Thanks for the help.
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