Any help or advice would be appreciated
Setting up the character
- NinjaWarrior
- Posts: 5
- Joined: Tue Jul 20, 2004 1:15 pm
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Setting up the character
Hello, as I remember there are several things to take into mind when setting up your new character.. To carry Big Guns you must have a strength of 8, right? But I dont remember how much + you get in you're attributes when wearing power armor.. Also, to get the sharp spear in the beginning, one must have a perception of 7, or...?
Any help or advice would be appreciated
Any help or advice would be appreciated
Most big guns have a minimum strenght requierment for 6 and 7;
M60; 7 Strength
Minigun; 7 Strength
Avenger Minigun; 7 Strength
Vindicator Minigun; 7 Strength
Light Support Weapon; 6 Strength
H&K G11E; 6 Strength
Flamethrower; 6 Strength
Rocketlauncher; 6 Strength
(Gatling Laser; 6 Strength)
Powerarmor should give +3 strength and Advanced Powerarmor should give +4 strength.
I can't remember the excat Perception needed for the spear, but it is likely it is about 7. I always have high perception on my characters, so I couldn't tell the cut-off.
Hope this helps with your planning
M60; 7 Strength
Minigun; 7 Strength
Avenger Minigun; 7 Strength
Vindicator Minigun; 7 Strength
Light Support Weapon; 6 Strength
H&K G11E; 6 Strength
Flamethrower; 6 Strength
Rocketlauncher; 6 Strength
(Gatling Laser; 6 Strength)
Powerarmor should give +3 strength and Advanced Powerarmor should give +4 strength.
I can't remember the excat Perception needed for the spear, but it is likely it is about 7. I always have high perception on my characters, so I couldn't tell the cut-off.
Hope this helps with your planning
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- NinjaWarrior
- Posts: 5
- Joined: Tue Jul 20, 2004 1:15 pm
- Contact:
Look no further than our very own weapons page here at GameBanshee
http://www.gamebanshee.com/fallout2/equ ... llguns.php
http://www.gamebanshee.com/fallout2/equ ... llguns.php
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