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saving throws/resistances

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DashGore12
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saving throws/resistances

Post by DashGore12 »

i use SK and my character tends to die like every time sum1 casts a death spell, so i was wondering, should i set savin throws and resistances to their max? (255) or should i keep em as low as possible(0) because im afraid i dont know if high = good or if low = good (i lost handbook :( ) so if u can shed some light on the subject... id b very happy.... ty



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Raumoheru
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Post by Raumoheru »

low = good ;)
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DashGore12
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Post by DashGore12 »

[QUOTE=Raumoheru]low = good ;) [/QUOTE]
ty u saved me alot of time, lol i thought i was a god... ty again
"I fear there is no beer here, is any beer near? i listen, halt, for the bubbles of beer, but alas, it doth no touch my ears... i miss the beer."
"My life for Aiur." -Protoss Zealot
"My life for Aiur... i mean... Ner' Zhul..." -Undead Acolyte
"No qoute for you!"
"Ow! 3rd degree burns! I mean... NEAT! 3rd degree burns!"
"For the end of the world spell, press control+alt+delete" -Sorceress
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DashGore12
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Post by DashGore12 »

wait a sec.....

[QUOTE=Raumoheru]low = good ;) [/QUOTE]


i was jus looking at ring of protection +1.... it said +1 to saving throws.... meaning higher= better! were u lying :mad: ????
"I fear there is no beer here, is any beer near? i listen, halt, for the bubbles of beer, but alas, it doth no touch my ears... i miss the beer."
"My life for Aiur." -Protoss Zealot
"My life for Aiur... i mean... Ner' Zhul..." -Undead Acolyte
"No qoute for you!"
"Ow! 3rd degree burns! I mean... NEAT! 3rd degree burns!"
"For the end of the world spell, press control+alt+delete" -Sorceress
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iamweaver
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Post by iamweaver »

If you look at your character sheet you will clearly see that all bonuses to saves are listed there as negative amounts. The goal with saving throws is to roll 20-sided die, and get a number higher than or equal to the listed saving throw with modifiers. D&D has always been wacky that way. The reasoning behind this is supposedly that wearing a +3 ring for example, you add the 3 to the die roll. This idea is inconsistant though. Think of armor; listed as "+4", it actually subtracts from your AC. I suspect that good old GG didn't want to list "better" items as being more "negative". Game design has become considerably clearer (and more sophisticated) since the good old days of Chainmail and D&D...
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DashGore12
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Post by DashGore12 »

thanks

alright.. so he wasnt pulling my leg ... ty
"I fear there is no beer here, is any beer near? i listen, halt, for the bubbles of beer, but alas, it doth no touch my ears... i miss the beer."
"My life for Aiur." -Protoss Zealot
"My life for Aiur... i mean... Ner' Zhul..." -Undead Acolyte
"No qoute for you!"
"Ow! 3rd degree burns! I mean... NEAT! 3rd degree burns!"
"For the end of the world spell, press control+alt+delete" -Sorceress
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Ekental
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Post by Ekental »

lololol... the best if if you get negative saving throws... try -20, then your characters will always save vs spells
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DashGore12
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Post by DashGore12 »

[QUOTE=Ekental]lololol... the best if if you get negative saving throws... try -20, then your characters will always save vs spells[/QUOTE]
alright... i will go check... nope u cant get under 0 :-C
"I fear there is no beer here, is any beer near? i listen, halt, for the bubbles of beer, but alas, it doth no touch my ears... i miss the beer."
"My life for Aiur." -Protoss Zealot
"My life for Aiur... i mean... Ner' Zhul..." -Undead Acolyte
"No qoute for you!"
"Ow! 3rd degree burns! I mean... NEAT! 3rd degree burns!"
"For the end of the world spell, press control+alt+delete" -Sorceress
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Raumoheru
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Post by Raumoheru »

[QUOTE=DashGore12]i was jus looking at ring of protection +1.... it said +1 to saving throws.... meaning higher= better! were u lying :mad: ????[/QUOTE]

it also says +1 to AC but it puts the AC lower ;)
"War does not determine who is right, it determines who is left"
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