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Skills, stats and the 100 ceiling

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fable
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Skills, stats and the 100 ceiling

Post by fable »

I know skills are limited by the 100 ceiling, but what about stats? It's been so long since I played a game (and hit that point) that I'm wondering whether stats are limited, too. I've seen a post about stats in the low 200 range on another board, but I suspect the player was using a mod.
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Rane
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Post by Rane »

The attributes are also capped at 100. Basically everything about the player has a limit of 100 except health, magicka, fatigue, carrying capacity and level. (and of course bounty and reputation are uncapped too :rolleyes: )
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fable
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Post by fable »

Thought as much. I'll have to see what mod they're using. Thanks.
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Anonononomous
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Post by Anonononomous »

They could be talking about wearing stat boosting equipment too.
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fable
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Post by fable »

With an agility of 265, that seems unlikely.
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Post by Maruchan »

modded items :confused: maybe.......is there two d's in Modded :p
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Post by HiRo11er »

Actually, your level is capped too, but not in the word's true sense. I did the math once; I believe it's impossible to gain levels behind level 77,5...
That is, you can only reach that level if all your major skills start at 30, and your minor at 15...
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Post by Anonononomous »

[QUOTE=fable]With an agility of 265, that seems unlikely.[/QUOTE]
5 that CE boost it 50 points would jut about cover it.
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fable
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Post by fable »

He had this kind of stat boost on strength and endurance, as well. It all seems a bit over the top.
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Post by Locke Da'averan »

that makes it impossible without some sort of tinkering then.. i have a str of 207 and i could have it about 260 or smth but then i'd have to give up health/fatigue restoration, BOBS and use robes and skirt..(it's great to have daedric tower shield on you, it stays on even if you use two handed weapon granting you the bonus that you have on it..
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