I am requesting some spoiler info.
I was at the Druids Grove, East of the StoneHenge Thingy where Cernd is.
I camped the night and was attacked by bandits when awoke. I killed them no problem. But it looked like three other folk arrived then?, as well. Two heavely armoured, Turg and Jarden and another named Tamile. I think they are good or neutral but I don't remember talking to them., WHo are they, and what purpose do they, or did they serve??? They don't have dialoge when inishiated. Thanks, B G Fan
Three Druegs amoung Druids
Three Druegs amoung Druids
Screamming!!!!!!!!!!!!
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Only Google reference I could find was a bare-bones German page which said they were on a trip, and that they each have some moderately decent money which you can grab when they're killed. No stats, no alignment, etc.
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I stand corrected, I believe the encounter with Turg & Company is part of the Improved Druid Grove component of Tactics mod.
I am not sure about your case, but I had the same "no dialog" problem a few months back. And not just with Turg, the duergars in the Sewers was another instance.
What happened was that I installed non-Weidu mods after all the Weidu mods. This kinda messes up the .tlk files.
An important lesson learnt! After having to uninstall/ install those mods in the correct order (ie Weidu mods are installed last after everything else), nowadays, I always keep a spare backup of the dialog files.
I am not sure about your case, but I had the same "no dialog" problem a few months back. And not just with Turg, the duergars in the Sewers was another instance.
What happened was that I installed non-Weidu mods after all the Weidu mods. This kinda messes up the .tlk files.
An important lesson learnt! After having to uninstall/ install those mods in the correct order (ie Weidu mods are installed last after everything else), nowadays, I always keep a spare backup of the dialog files.