Dual Class and High lvl abilities
Dual Class and High lvl abilities
Can you take High lvl abilities from the class you dualed out of?
Not all matyrs acheive divinity;
But at least you tried.
But at least you tried.
- rebel3_6_1
- Posts: 114
- Joined: Wed Jul 16, 2003 8:30 pm
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- rebel3_6_1
- Posts: 114
- Joined: Wed Jul 16, 2003 8:30 pm
- Location: San Diego
- Contact:
It gets worse...
Not only can you not pick HLAs from your inactive class, the inactive class EXP doesn't count toward getting access to HLAs, so a Kensai/Thief who dualled at 1,000,000 EXP will need ~4,000,000 EXP to get access to HLAs. Big downer for dual class munchins in ToB
Not only can you not pick HLAs from your inactive class, the inactive class EXP doesn't count toward getting access to HLAs, so a Kensai/Thief who dualled at 1,000,000 EXP will need ~4,000,000 EXP to get access to HLAs. Big downer for dual class munchins in ToB
I have given up all lesser evils as inadequate to my purpose.
So why not multiclassing instead? As far as I know, that way both chosen classes can be improved simultaneously, right? Is there a restriction which and how many classes you can pick into the multi? E.g. can I choose mage/paladin/thief even if it doesn't make much sense or is it restricted to a certain list offered by the game?
Up the IRONS!
No matter, I'll be a FM or F/M/T anyway. What's the use of druids, btw? In IWD they have really cool spells like Call Lightining and Tortoise Shell and wall of Moonlight/Fire, but Jaheira's spellbook is not such a big deal, I guess. I always keep her b/c of her quests (and she's an old aquaintance, and lonely without Khalid, and so on, and so forth... She's just grown on me
)
Up the IRONS!
Druid's have some really useful spells, for example
Insect Plague (the mage killing spell),
Ironskin (especially for fighter/fruids and cleric/rangers, a Stoneskin that cannot be breached),
Conjure Fire Elemental (on of the best summons in the game),
Nature's Beauty (blinds everything around the druid with no save, even liches & dragons if not stopped by magic resistance),
Greater Elemental Summoning (ToB only, summons one of the Elemental Princes)
Insect Plague (the mage killing spell),
Ironskin (especially for fighter/fruids and cleric/rangers, a Stoneskin that cannot be breached),
Conjure Fire Elemental (on of the best summons in the game),
Nature's Beauty (blinds everything around the druid with no save, even liches & dragons if not stopped by magic resistance),
Greater Elemental Summoning (ToB only, summons one of the Elemental Princes)
There are three kinds of people that no one understands: geniuses, madmen and guys that mumble.