Most Useful Spell
- The Godfather
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Most Useful Spell
What do you guys think is the most useful spell in the game? I really like the Druid Spell Insect Plague. Keeps the casters from being able to attack me while I pick them apart
- ektoplasma
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chain contingency...
you can load offensive, defensive spells, even a mix of offensive defensive...abi dahizim, stoneskin, improved haste cast on self will target your enemies, and buff your fighter mages...
works on improved invisible enemies...
allows you to cast more spells than one a round...
works instantly, impossible to spell disrupt...
works while paused...
you're only limited by imagination on tricks...
incredibly powerful for cleric mages..
you can load offensive, defensive spells, even a mix of offensive defensive...abi dahizim, stoneskin, improved haste cast on self will target your enemies, and buff your fighter mages...
works on improved invisible enemies...
allows you to cast more spells than one a round...
works instantly, impossible to spell disrupt...
works while paused...
you're only limited by imagination on tricks...
incredibly powerful for cleric mages..
They call me Darth...
Darth Gizka!
Muwahahahahhahahha!!!
Darth Gizka!
Muwahahahahhahahha!!!
Personally I'd have to go for Pierce Magic.
Sure, there's lots of other useful spells, both offensive and defensive. But the way I see it, everything else can be handled by fighters/thieves if need be - magic can make things easier, but it's not required. On the other hand, get a mage with a few protection spells up, and your fighters become useless.
Sure, there's lots of other useful spells, both offensive and defensive. But the way I see it, everything else can be handled by fighters/thieves if need be - magic can make things easier, but it's not required. On the other hand, get a mage with a few protection spells up, and your fighters become useless.
- The Jester
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Stoneskin is the bread and butter of a mage. Wake up in the morning and cast. And the darn thing protects you all day.
After that it’s Magic Missile. In BG1 at level one it’s your favorite spell And in TOB you still are using it at level 30 because it has no save. I cast Magic Missile more than any other spell for my mage.
After that it’s Magic Missile. In BG1 at level one it’s your favorite spell And in TOB you still are using it at level 30 because it has no save. I cast Magic Missile more than any other spell for my mage.
- takemeaway
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- fable
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[QUOTE=takemeaway]i agree i think magic missle is the most useful in the game. with two mages pumped with minor spell sequencer and spell sequencer full of magic missles i took out the first Irenicus in a split second. one of the only purely offensive spells i use against "big" baddies (dragon, lich, etc.)[/QUOTE]
Should we assume you use a removal spell first, to get rid of that easy-to-cast Shield with provides complete invulnerability to Magic Missile?
Should we assume you use a removal spell first, to get rid of that easy-to-cast Shield with provides complete invulnerability to Magic Missile?
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
UU said it...
I think I'll have to go Chain Contingency like UU - no other spell is so useful offensively AND defensively. Sure skins, PfMW, Proj.Image, Draw Upon Holy Might, Ironskins, bugs, are great spells, but CC is the king. What a pity you can't put level 9 & quest spells in it...
I think I'll have to go Chain Contingency like UU - no other spell is so useful offensively AND defensively. Sure skins, PfMW, Proj.Image, Draw Upon Holy Might, Ironskins, bugs, are great spells, but CC is the king. What a pity you can't put level 9 & quest spells in it...
I have given up all lesser evils as inadequate to my purpose.
What about HASTE!!! In my opoion this spell is the most usefull at the start of the game the middle of the game and the end of the game. I use it every second nearly all of my mages level 3 slots are haste and for a good reason to. Heck I reckon I couldnt of won half of my fights if it wasnt for haste. Feeble mind is usefull to and Breach.
GuNs Dont Kill I Do
I would say Timestop, but that's too easy.
So I'm going with Shapechange. You can win almost every battle with this spell. You can kills enemies with intelligence drain, can be immune to most magic with the Iron Golem form and when you are in need of healing, simply change into a Greater Werewolf.
Immie was able to fend off Improved Draconis with her shapechange abilities while the rest of my party was laying unconscious in a corner.
Of course, casting Timestop and than Shapechange is even nastier.
As my last point: I really hate Stoneskin.
It's not that it isn't a good spell, because it is, but I simply hate the stoneskin graphics. Your character or and NPC becomes totally grey, you won't be able to see the nice armour or whatever, nop, you just run around with statues. That's why I downloaded the Ashes of Ember mod, because they change the duration to 4 rounds of both Iron- and Stoneskin. You might think that's short, and it probably is, but I’m happy with it. Plus it nerves an, imo, overpowered level 4 spell with it's long-term duration.
So I'm going with Shapechange. You can win almost every battle with this spell. You can kills enemies with intelligence drain, can be immune to most magic with the Iron Golem form and when you are in need of healing, simply change into a Greater Werewolf.
Immie was able to fend off Improved Draconis with her shapechange abilities while the rest of my party was laying unconscious in a corner.
Of course, casting Timestop and than Shapechange is even nastier.
As my last point: I really hate Stoneskin.
It's not that it isn't a good spell, because it is, but I simply hate the stoneskin graphics. Your character or and NPC becomes totally grey, you won't be able to see the nice armour or whatever, nop, you just run around with statues. That's why I downloaded the Ashes of Ember mod, because they change the duration to 4 rounds of both Iron- and Stoneskin. You might think that's short, and it probably is, but I’m happy with it. Plus it nerves an, imo, overpowered level 4 spell with it's long-term duration.
"Sometimes Dreams are wiser than waking"
Ok:
Lower Magic Resist : Essential spell. I really needed it to kill Dragons, and it helped with Irenicus and many others.
Melf Minute Metoers : A really really helpfull spell, gives you a +5 throwing dart basicly. Its great early on.
(The really high up dispell magic) : Well I forgot its name, but it is so good, helps on pretty much all mages.
Chain Contingency : What a great spell! using combo's such as Dispel magic and 2 lower magic resists along with a high level spell, that will own someone, its so damn good.
(Meteor shower, but with ice) : Another great spell, helped me kill all of the dragons, really powerfull, although definately not the best.
These are the best ones I remember. (Haven't played in way over a year).
Lower Magic Resist : Essential spell. I really needed it to kill Dragons, and it helped with Irenicus and many others.
Melf Minute Metoers : A really really helpfull spell, gives you a +5 throwing dart basicly. Its great early on.
(The really high up dispell magic) : Well I forgot its name, but it is so good, helps on pretty much all mages.
Chain Contingency : What a great spell! using combo's such as Dispel magic and 2 lower magic resists along with a high level spell, that will own someone, its so damn good.
(Meteor shower, but with ice) : Another great spell, helped me kill all of the dragons, really powerfull, although definately not the best.
These are the best ones I remember. (Haven't played in way over a year).
- Locke Da'averan
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[QUOTE=Thrain]the after effects of haste nulify it as an overuse spell.
it gives you double movement rate and and extra attack for a limited time and you always always have to rest sooner because of it or suffer hideous THAC0 penalties (especially with the likes of aerie and viconia - low con characters)[/QUOTE]
use improved haste...
or...
add the wish spell version of haste to your character... improve hastes entire party in one cast!!!!
it gives you double movement rate and and extra attack for a limited time and you always always have to rest sooner because of it or suffer hideous THAC0 penalties (especially with the likes of aerie and viconia - low con characters)[/QUOTE]
use improved haste...
or...
add the wish spell version of haste to your character... improve hastes entire party in one cast!!!!
They call me Darth...
Darth Gizka!
Muwahahahahhahahha!!!
Darth Gizka!
Muwahahahahhahahha!!!