wrap on infinity?
- takemeaway
- Posts: 14
- Joined: Mon Aug 23, 2004 3:51 pm
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wrap on infinity?
is there any chance that BGIII will be under the same infinity engine?
- The Jester
- Posts: 32
- Joined: Fri Aug 13, 2004 6:27 pm
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[QUOTE=The Jester]Sincerly,Baldur's Gate 3 will **ck if the engines on the two others arent used.3D dont make that much good games.Why would gamers want to change a winning formula such as Bg1 and 2.
-Stop Lookin at me-Edwina[/QUOTE]
you'll just have to brace yourself, b/c the infinity engine is dead. gone.
no more ie games ever.
--
further, i think you over estimate the ie, yes there were some very good games made with it, and there were some that were so-so. at the end of the day the great games were great b/c the folks who made them cared about the product, not b/c the were slavishly devoted to the ie.
what set bg apart was story, depth, and passion. not software.
-Stop Lookin at me-Edwina[/QUOTE]
you'll just have to brace yourself, b/c the infinity engine is dead. gone.
no more ie games ever.
--
further, i think you over estimate the ie, yes there were some very good games made with it, and there were some that were so-so. at the end of the day the great games were great b/c the folks who made them cared about the product, not b/c the were slavishly devoted to the ie.
what set bg apart was story, depth, and passion. not software.
"all around you is tinder for the gods"
- takemeaway
- Posts: 14
- Joined: Mon Aug 23, 2004 3:51 pm
- Contact:
haha well it seems as if my question was slightly misinterpreted.
i'm not worried about not using the infinity engine. not one bit. in fact im very hopeful that they can incorporate 3-d graphics into a relatively simple engine. the beauty of the infinity engine was its simplicity. as a follow up, was space bar pausing a part of the infinity engine i.e. licensed to etc. or not? because i would love to see that same feature in a BG3.
again, if there is a BG3.
i'm not worried about not using the infinity engine. not one bit. in fact im very hopeful that they can incorporate 3-d graphics into a relatively simple engine. the beauty of the infinity engine was its simplicity. as a follow up, was space bar pausing a part of the infinity engine i.e. licensed to etc. or not? because i would love to see that same feature in a BG3.
again, if there is a BG3.