Please note that new user registrations disabled at this time.

divine fighter

This forum is to be used for discussion about any RPG, RPG hybrid, or MMORPG that doesn't have its own forum.
Post Reply
User avatar
Javo
Posts: 11
Joined: Sun Aug 29, 2004 8:21 pm
Contact:

divine fighter

Post by Javo »

wuts best divine branch for divine melee fighters?
ive always used the one that has spells that raise str perc endurance etc
User avatar
joshweewee
Posts: 48
Joined: Fri Aug 20, 2004 6:40 am
Contact:

Post by joshweewee »

If i use a melee i only go for the divine spells, that is to say no thought or tribal, .. the divine favor, fortitude are quite important though
User avatar
Javo
Posts: 11
Joined: Sun Aug 29, 2004 8:21 pm
Contact:

Post by Javo »

upto wut point should i pump up divine skills?
User avatar
joshweewee
Posts: 48
Joined: Fri Aug 20, 2004 6:40 am
Contact:

Post by joshweewee »

Hmm.. not too sure on that, probably if you want to be more spell orientated than it should be more, or else you could use the pts instead for melee skills.

For me my favor was 100+ and fortitude was bout 80+
User avatar
Javo
Posts: 11
Joined: Sun Aug 29, 2004 8:21 pm
Contact:

Post by Javo »

are skills worth pumping when they start asking 3 for 1?
(like in my case is it worth spending points to raise 2 handed when i have it in 200?
User avatar
joshweewee
Posts: 48
Joined: Fri Aug 20, 2004 6:40 am
Contact:

Post by joshweewee »

Haha for me because i didn't really have other skills to spend on besides two-handed, evasion and fortitude... i didn't mind using 3 pts. Unless of course you find there are other skills u intend to work on, maybe its wiser to use for those instead.
Post Reply