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Starting Viconia romance in ToB problem

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Ill
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Starting Viconia romance in ToB problem

Post by Ill »

When I import my save game from SoA I've found that Viconia doesn't whant to have romance with me. AFAIK in ToB romances are started anew. I don't remember what was with my romance with her in SoA, but Global "ViconiaRomance" is set to 3 in my SoA save and in ToB save. Please help!
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Raistlin
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Post by Raistlin »

Well it worked fine for me .. I was romancing with Viconia in SOA . I imported my Party to TOB and guess what she start to talk with Sarevok about his muscular body and how she wanted to have sex with him :mad: I felt betrayed and landed a fireball in the middle of them ;) Then in Saradush Tavern we recalled the old times ..
"I have sinned enough againts the world , teaching magic to a kender would ensure my damnation ..." Sly One .
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Sabre
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Post by Sabre »

Ill: Check your email, hopes it help. Good luck.
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Shard
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Post by Shard »

Ok, actually, I am facing the same problem.
Viconia doesn't say anything to me once I start ToB can anyone help me?
BTW,how to see the global thing?
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Sabre
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Post by Sabre »

You can either use CLUAConsole, which requires you to add "Debug Mode=1" under [Program Options] in the Baldur.ini file. Or use [url="http://www.mud-master.com/shadowkeeper/"]Shadow Keeper[/url] to look at your savegame. Haven't got ToB yet so I'm not really sure what the problem it.
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Bro'Drake
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Post by Bro'Drake »

I sent Ill instructions as well..

Good luck Ill. ;)
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Shard
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Post by Shard »

Thanks but can anyone send me some instructions? Thanks a lot!
ijuil@yahoo.com
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Bro'Drake
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Post by Bro'Drake »

Originally posted by K Dash:
<STRONG>Thanks but can anyone send me some instructions? Thanks a lot!
ijuil@yahoo.com</STRONG>
check your e-mail... I forwarded the instructions I originally sent to Ill to you.
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Shard
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Post by Shard »

Thank you.
May Helm's blessing with you.
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Bhaal
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Post by Bhaal »

I have the same problem.Im playing tob and when romance music begin aerie does not talk with me it just music keep playing on.
I use skeeper to see what is romance still active .i found this: romanceactive 2 lovetalk 49
this seems to be ok so i dont know whats is the problem and how can i solve it
thanks
p.s. sorry for bad english :-)
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hermetic
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Post by hermetic »

Hmmm...I don't want to annoy everybody here but I'd like those instructions too. I loaded a save game into ToB that slightly pre-dated my completion of SoA so as to alter the final spells that my sorcerer had at the end of SoA. I'm assuming the lovetalk for Viconia isn't at what it needs to be for the beginning of ToB. I've never really been able to change the romance values successfully using CluaConsole, although I've used it for other functions so I know my CluaConsole feature is working fine. Can you folks help me too?
I see the right, and I approve it too; condemn the wrong and yet the wrong pursue.
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Sabre
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Post by Sabre »

I coppied the stuff below from the email I sent to Ill, they are the variables that are set when Viconia's romance is successfully completed in SoA.

The following can be found in the "Global Variables" section, when opened with Shadow Keeper:
- CheckViconiaMatch - 1
- ViconiaMatch - 1
- ViconiaRomanceActive - 2
- SleptViconia - 1
- ViconiaVampire - 5
- PhaereInnuendo - 3
- EndanderedLovedOne - 3

The following are found in the "Affects" section, make sure you selected Viconia - using the slider beneath the portrait:
- LoveTalk - 77
- TalkedYoc - 1
- ViconiaMad1 - 1
- ViconiaMad3 - 1

You can also set these using CLUAConsole commands; first you need to activate it - open Baldur.ini in the BG2 directory and add "Debug Mode=1" below [Program Options]. Now when you're in the game, press CTRL + SPACE, then type in the command.
To set Globals, type CLUAConsole:SetGlobal("[global name]","GLOBAL",[value]). To set Affects, type: CLUAConsole:SetGlobal("[affects name],"LOCALS",[value]), with your mouse over the person you want to set them for - in this case Viconia.

Hope this helps, good luck.
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Sojourner
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Post by Sojourner »

I'm noticing the same problems with Viconia, too. My guess is that they broke something in ToB. Here's how to use the CLUA codes:

Open your baldur.ini file in your BGII - SoA directory and add the following lines under Program Options:

Debug Mode=1
Cheats=1


Save and start the game. To bring up the console, press <crtl> <space>. To check LOVETALK, enter the following:

CLUAConsole:GetGlobal("LOVETALK","LOCALS")

while holding the mouse cursor over your romance's portrait. To check what stage of the romance you're in, enter:

CLUAConsole:GetGlobal("[name]Romance","GLOBAL")

where [name] is the name of your romance, eg: CLUAConsole:GetGlobal("ViconiaRomance","GLOBAL"). 1 = early stage, 2 = going strong, 3 = romance is over.
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hermetic
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Post by hermetic »

Thanks folks. I'll give that a try later tonight.
I see the right, and I approve it too; condemn the wrong and yet the wrong pursue.
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