How do you defeat the brass monk of the 8th chamber?
I tried with several of my char, but nobody even killed one: my sorcerer managed to survive for short time with his protection, but was unable to damage them (I checked with D.K. and found they are 100 resistant to elemental attack and spells, so only physical attack should work); my cleric managed to cast some protection and summoned an undead, but the undead felt to the fire columns and my cleric barely injured the monks before dying, lastly my barbarian managed a little better, after grabbing an axe started to damage the monks and had one to almost dead before dying himself: in that case I found that while the first blows of the monks dealt around 5-10 dmg, after a while they where dealing dmg in the range of 20-30 and although my barb has over 200 hp he couldn't resist much, plus he had to spent half of his time escaping the fire columns instead of hitting the monks.
Does anybody have some hints for that fight?
Brass monks
- Wrath-Of-Egg
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Hit and run with your barb.. ''Dash'' feat might help in this matter.. just use you fighter.. do one hit run.. hit.. run hit.. run.. takes time but it works..
_________
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
- dark_raven
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my sugestion is use your wizard or Sorc. to cast shadow conj. as soon as possible. then invisibility yourself so they fight the Shadow. move away and cast a better summon spell like animate dead, as the shadow creature will die pretty fast.
I suggest Shadow Coj. as it has a low casting time, so hopefully you can cast it between you and the monk. Another option is casting Improved Invis. instead of Shadow Conj. you can then cast freely.
I suggest Shadow Coj. as it has a low casting time, so hopefully you can cast it between you and the monk. Another option is casting Improved Invis. instead of Shadow Conj. you can then cast freely.
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only problem is that you need to cast all those spells once you are in the test. When you enter, all spell effects in place are removed, as is any equipment you have, so no scrolls I'm afraid.
Generally if you're quick you hvae time for 1 spells before the monks gwt into striking distance and start beating you. Fireshield won't help, Stoneskin will absorb some damage, but they can still disrupt you. Improved Invis should be your first cast, or perhaps Miror Image. For added defense, Blink is an option but I'd just start summoning creatures to do the fighting for you.
Generally if you're quick you hvae time for 1 spells before the monks gwt into striking distance and start beating you. Fireshield won't help, Stoneskin will absorb some damage, but they can still disrupt you. Improved Invis should be your first cast, or perhaps Miror Image. For added defense, Blink is an option but I'd just start summoning creatures to do the fighting for you.
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I finally made it!!!
My mage/sorcerer were not able to do anything, but finally my raging barb. did it, although he came out of the fight with only 1 (!!!!) hp left (after his rage expired).
Having given dash feat and heroic inspiration was a winner, he was faster than the monks and could do some ranged attack before thay close up distance, then he hit with a battle axe and rushed again also to avoid the fire columns, and H.i. gave him some extra adv. after he was wounded.
My mage/sorcerer were not able to do anything, but finally my raging barb. did it, although he came out of the fight with only 1 (!!!!) hp left (after his rage expired).
Having given dash feat and heroic inspiration was a winner, he was faster than the monks and could do some ranged attack before thay close up distance, then he hit with a battle axe and rushed again also to avoid the fire columns, and H.i. gave him some extra adv. after he was wounded.
- Wrath-Of-Egg
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- winter sorrow
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