What D&D char are you?
- Wrath-Of-Egg
- Posts: 1147
- Joined: Wed Jul 07, 2004 9:30 am
- Location: Finland.. or on that other place..
What D&D char are you?
[link]
http://neppyman.irulethe.net/dndwho/
It seams i am like this...
Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.
Deity:
Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars.
There is also other test..
[link]
http://fantasyherald.com/quiz/dand/index.php
Lower one might be better..
http://neppyman.irulethe.net/dndwho/
It seams i am like this...
Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.
Deity:
Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars.
There is also other test..
[link]
http://fantasyherald.com/quiz/dand/index.php
Lower one might be better..
_________
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
- silverdragon72
- Posts: 850
- Joined: Wed Jan 28, 2004 4:53 am
- Contact:
- Wrath-Of-Egg
- Posts: 1147
- Joined: Wed Jul 07, 2004 9:30 am
- Location: Finland.. or on that other place..
If i remember correctly.. first time i did this.. i was Half-Orc. Primary class was Cleric and secondary was bard.. i was chaotic evil.. and follower of Groomsh..
![Big Grin :D](./images/smilies/)
_________
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
- silverdragon72
- Posts: 850
- Joined: Wed Jan 28, 2004 4:53 am
- Contact:
that what the test says:
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Deity:
Shaundakul is the Chaotic Good god of travel and exploration. He is also known as the Rider of the Winds. His followers are typically rangers, and work to protect the land. They typically wear leather armor, and carry long swords and short bows. Shaundakul's symbol is a white hand with the index finger raised.
...but this is only partly true !
...chaotic good is quite right - (as most of the question focus on alignement) but there are not enough questions on the other issues to be representive (from my point of view)...
what would be more interesting: what would you think yourself you would be in a D&D world ?
.
- Wrath-Of-Egg
- Posts: 1147
- Joined: Wed Jul 07, 2004 9:30 am
- Location: Finland.. or on that other place..
[QUOTE=silverdragon72]
.
what would be more interesting: what would you think yourself you would be in a D&D world ?.[/QUOTE]
Race: Wild Elf..
Class: Sorcerer/Bard/Ranger
Deity: none..
Aligment: Chaotic Good.. only one wich fits with me..
Way of Life: Always on move.. never more than 2 days in same place.. profession of bard and ranger are just to survive.. Unlike other elves he lives at the moment.. never looks back or wonders what will be in future.. His heart is cold. He doesnt feel anything.. right term could be that he is walking corpse. He has lived thousand's years age age doesn't harm him. He is murderer and hero.
Oh well.. another 2 min backround story..
what would be more interesting: what would you think yourself you would be in a D&D world ?.[/QUOTE]
Race: Wild Elf..
Class: Sorcerer/Bard/Ranger
Deity: none..
Aligment: Chaotic Good.. only one wich fits with me..
Way of Life: Always on move.. never more than 2 days in same place.. profession of bard and ranger are just to survive.. Unlike other elves he lives at the moment.. never looks back or wonders what will be in future.. His heart is cold. He doesnt feel anything.. right term could be that he is walking corpse. He has lived thousand's years age age doesn't harm him. He is murderer and hero.
Oh well.. another 2 min backround story..
_________
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
I turned out to be a Chaotic Good human Barbarian.
I'd actually be a Bard by choice, except that I have no musical abaility whatsoever!
I'd actually be a Bard by choice, except that I have no musical abaility whatsoever!
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- Galuf the Dwarf
- Posts: 3160
- Joined: Wed May 07, 2003 11:00 am
- Location: Connecticut, a place of open land, hills, forests,
- Contact:
[QUOTE=Raumoheru]This should be in the Speak Your Mind forums....
this test has been out for almost a year, and every time i have taken it i have been a lawfull good monk paladin of Tyr[/QUOTE]
Actually, it should be in the Dungeon & Dragons forum.
this test has been out for almost a year, and every time i have taken it i have been a lawfull good monk paladin of Tyr[/QUOTE]
Actually, it should be in the Dungeon & Dragons forum.
Dungeon Crawl Inc.: It's the most fun you can have without 3 midgets and a whip! Character stats made by your's truly!
I Am A:
True Neutral Half-Orc Fighter Paladin
Alignment:
True Neutral characters are very rare. They believe that balance is the most
important thing, and will not side with any other force. They will do whatever
is necessary to preserve that balance, even if it means switching allegiances
suddenly.
Race:
Half-Orcs are a cross between a human and an orc. Generally, this kind of
mating does not occur willingly, so half-orcs are almost never raised by a full
set of parents. They tend to be less intelligent and attractive than humans,
but are generally stronger and hardier. Violence is a part of their nature, and
few half-orcs manage to overcome this to follow other professions. They are
generally treated with disdain by other races, if not outright hostility.
Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be
their representative on Earth, and must follow the code of that deity, or risk
severe penalties. They tend towards being righteous, but not generally to
excess.
Deity:
Gond is the True Neutral god of artifice, craft, and construction. He is also
known as Gond Wonderbringer. His followers believe that 'actions count' -
that is, that what is accomplished in the end is what is truly important.
They wear saffron clothing, with red sashes containing all manner of
mechanical devices. Their preferred weapons are firearms, since the followers
of Gond had a large hand in their making and invention.
They also wear plate mail (no shield), but generally prefer to have
bodyguards, instead. Gond's symbol is a toothed wheel, made of ivory, bone,
or metal.
True Neutral Half-Orc Fighter Paladin
Alignment:
True Neutral characters are very rare. They believe that balance is the most
important thing, and will not side with any other force. They will do whatever
is necessary to preserve that balance, even if it means switching allegiances
suddenly.
Race:
Half-Orcs are a cross between a human and an orc. Generally, this kind of
mating does not occur willingly, so half-orcs are almost never raised by a full
set of parents. They tend to be less intelligent and attractive than humans,
but are generally stronger and hardier. Violence is a part of their nature, and
few half-orcs manage to overcome this to follow other professions. They are
generally treated with disdain by other races, if not outright hostility.
Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be
their representative on Earth, and must follow the code of that deity, or risk
severe penalties. They tend towards being righteous, but not generally to
excess.
Deity:
Gond is the True Neutral god of artifice, craft, and construction. He is also
known as Gond Wonderbringer. His followers believe that 'actions count' -
that is, that what is accomplished in the end is what is truly important.
They wear saffron clothing, with red sashes containing all manner of
mechanical devices. Their preferred weapons are firearms, since the followers
of Gond had a large hand in their making and invention.
They also wear plate mail (no shield), but generally prefer to have
bodyguards, instead. Gond's symbol is a toothed wheel, made of ivory, bone,
or metal.
- Raven_Song
- Posts: 550
- Joined: Tue Nov 09, 2004 4:02 am
- Contact:
Apparently I'm
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.
Not sure I agree with the deity though, if I had to choose a deity it would most likely be Selune, the Moon Maiden
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.
Not sure I agree with the deity though, if I had to choose a deity it would most likely be Selune, the Moon Maiden
- jopperm2
- Posts: 2815
- Joined: Mon Nov 08, 2004 12:00 pm
- Location: I'm from Iowa, I just work in space.. Okay the Spa
- Contact:
This time I got a LG Elf Ftr/Mge of Tyr.. I have taken it many times though and I frequently get WAY different answers...
I always get Elf though..
So if I mix together everything I get that I'm a LN Elf Ftr/Ran/Mge/Brd/Clr...
Not that there are a whole lot of those laying around..![Wink ;)](./images/smilies/)
I always get Elf though..
So if I mix together everything I get that I'm a LN Elf Ftr/Ran/Mge/Brd/Clr...
Not that there are a whole lot of those laying around..
"Those who desire to give up freedom in order to gain security,
will not have, nor do they deserve, either one."
Thomas Jefferson
will not have, nor do they deserve, either one."
Thomas Jefferson
I am a:
Chaotic Evil Elf Ranger Mage
Follower Of Talos
Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Deity:
Talos is the Chaotic Evil god of storms, forest fires, earthquakes, tornadoes, and destruction in general. He is also known as the Destroyer. His followers fear him more than worship him, and they revel in the destructive fury of nature - while praying to be spared from its wrath. Talos's symbol is three lightning bolts, of different colors, coming from a central point.
I like this very much actually. Havent thought of multiclassing ranger mage but I will try. Might be that I can use this character in the future...
Chaotic Evil Elf Ranger Mage
Follower Of Talos
Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Deity:
Talos is the Chaotic Evil god of storms, forest fires, earthquakes, tornadoes, and destruction in general. He is also known as the Destroyer. His followers fear him more than worship him, and they revel in the destructive fury of nature - while praying to be spared from its wrath. Talos's symbol is three lightning bolts, of different colors, coming from a central point.
I like this very much actually. Havent thought of multiclassing ranger mage but I will try. Might be that I can use this character in the future...
- Leathorwen
- Posts: 5
- Joined: Sat Sep 25, 2004 1:09 am
- Contact:
Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
"I Intend On Destroying On All Of Mankind... Eventually, Yet Why is It That You Insist On Meeting Your Death Sooner?" -Legato Bluesummers, Trigun.
---------------------------------------------------
Neverwinter Nights
Icewind Dale
Diablo
The Elder Scrolls
Throughout History, Out Of All The Game I Have Played, Either On XBOX Or PC, These Have Been By Far The Best... Trust Me, I've Played... ALOT Of Games, Mostly RPG's.
---------------------------------------------------
Neverwinter Nights
Icewind Dale
Diablo
The Elder Scrolls
Throughout History, Out Of All The Game I Have Played, Either On XBOX Or PC, These Have Been By Far The Best... Trust Me, I've Played... ALOT Of Games, Mostly RPG's.
[QUOTE=Brynn]Actually, it's fine here
If it was moved, SYM would be the place for it, but I guess it fits here just as well.[/QUOTE] It was in SYM, some months ago. So was this one.
I'm a neutral good gnome bard/thief. No surprise there.![Roll Eyes :rolleyes:](./images/smilies/)
If it was moved, SYM would be the place for it, but I guess it fits here just as well.[/QUOTE] It was in SYM, some months ago. So was this one.
I'm a neutral good gnome bard/thief. No surprise there.
She says: Lou, it's the Beginning of a Great Adventure
- Wrath-Of-Egg
- Posts: 1147
- Joined: Wed Jul 07, 2004 9:30 am
- Location: Finland.. or on that other place..
yes that thing... it seams that i was lawfull good.. wehn i did that long time ago..
But still that thing is missing all my choises.. yes i would agree with some things but.. like in that killing your king part.. ''would you poison your king for large amount of gold'' Well i realy would like to answer like this.. It depends on is he good king or not..
But still that thing is missing all my choises.. yes i would agree with some things but.. like in that killing your king part.. ''would you poison your king for large amount of gold'' Well i realy would like to answer like this.. It depends on is he good king or not..
_________
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today