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I got it

This forum is to be used for all discussions pertaining to Troika Games' Vampire: The Masquerade - Bloodlines.
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SlydeR6
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I got it

Post by SlydeR6 »

Got the game yesterday, played it for about 5 hours, and wasn't quite what I was hoping for, but it is better than the 1st vampire at least. They really coulda spent some more time using the source engine, I would've been far more impressed had they utilized the power in graphics and environment they had to work with. Also 0 character appearance customization which I was also kinda bummed about. I wanted to play a Malkavian, but the malkavian they give you to use looks like a short bus graduate on steroids and no shirt. So I went Brujah for my 1st time around. From what I've seen so far it can get pretty tedious, and looting the bad guys is near non existent at this point. Im hoping at least for some unique weapons or somthing like we had in the 1st vamp game. I still have hopes for further along in the game, but I'm just not as "Wow'd" as I though I would be after waiting months for this to come out. Look forward to hearing other peoples experiences. Be Well
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Stilgar
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Post by Stilgar »

Just posted my experiences in the "It's finally out" thread.
I to was dissapointed about the caharacter customization and the use of the engine.
It's fine by me that you cant destroy everything, but if the engine allows it, why not use it?
I do not have the touch, nor do I have the power.
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SlydeR6
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Post by SlydeR6 »

exactly.. this game coulda been the game of the year next to HL 2 had they put good use to the tools they were given. I really like the game, just have that "Half-Assed" feeling sometimes. Runs pretty choppy for me too w/ a 2.6MHz, Radeon 9700, 1 GB high speed RAM. Ahh well, hopefully some patches will be out soon to help this game be more of what it could be.
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meanie
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Post by meanie »

Bloodlines is far superior graphically compared to Vampire : Masquerade yet i found it lacking ..

- the story wasn't unique as i would've liked it (Masquerade was about Antideluvian fear, Gehena and Love - Bloodlines; Antideluvian fear and Gehana with a twist)

- the history or lore in Bloodlines was weak and unexplored (focus was on who would control or not control L.A - perhaps there will be addons like the King Vamp of N.Y or Tokyo)

- weapons; maybe i haven't discovered them all yet .. but there doesn't seem to be that many (as compared to Vampire : Masquerade where there was about 30 different types of armour)

- game play is slow and predictable, even some dialogue in the game supports this,
" .. and let me guess you want me to do something for you .. "
(example : Ai-1 needs a paper, says Ai-2 has paper, Ai-2 has paper but wants rock for paper, Ai-3 has rock but wants scissors for rock and so on .. in order to get what Ai-1 wants you need to do 5 other things - i found this repetatve and boring)

- big boss - why do games continue to have big bosses.. from games like Mario and Wonderboy that are over twenty years old .. in Vampire : Masquerade you had Lacrecia, where you had to destroy her heart in a box .. i thought this was great; no 20 minute battle of me pushing my mouse button 50 000 times .. i would rather see a 10 minute video sequence of my character battling the end guy .. i mean i spent 20 hours getting there, why cant the game just end it like that or precise hits .. 5 direct hits into his belly button and i win (i really am over big bosses in games)

- previously mentioned .. no sound options as far as turning the music off/on ( i do find the music important in certain parts of this game though, the haunted house by the ocean, without the music i dont think i wouldve been so scared when playing this area - playing it the second time over i still got the jumps here and there which was mainly due to the sounds and music rather than some GFX) .. also here .. what about being able to turn of the Auto-Save feature (can't seem to find one, is there one?)
.. there are command lines used in console to fix these, but main menu options would be more user friendly ..

- Disciplines were limited to your clan choice, if i was limited to 3 i would prefer to choose them 3 rather than have them set .. or if i'm Nosferatu .. im stuck with Obfuscate .. let me choose the other 2

- i found in some parts of the game you really needed your hacking and lock picking feats high in order to get past some quests and points in the game - if not you had to spend more time reading/searching for passcodes and keys or not attempt the task(s) at all - (so i can pick some level 10 door, but the XP points spent on getting the LvL 10 lock picking trait leaves my character so weak to battle whats behind the LvL 10 door)

- i noticed in the game i rarely used any of my supernatural powers, first time i played i had my Presence set at 4 points/dots, Potence at 1 point/dot and Celerity at 1 point/dot (Brujah traits) - the only reason i had Presence set at 4 points/dots is because of the refference to Vampire : Masqurade where the skill Majesty, i used alot throughout that game.. Bloodlines i hardly used it at all .. i got through the game with alot of sneaking and stealth kills

(this point really needs to be addressed, being a Vampire you have supernatural powers but you're relying mainy on traits that a human character could do)

- this is what i dislike about the game so far .. i am still playing it and enjoying it .. discovering different things with each play

edit :

Fable .. yeh i hate big bosses in games, but i play the game finish it and thats that .. i do play RPG's where you can alter your character given the game some replay ability .. but there are only so many wizards and warriors you can create before the game gets ..boring?

this game seriously needs .. patches to fix some minor and major bugs .. also it needs expansion packs developed .. if the focus in Bloodlines was L.A .. how about N.Y next .. i dunno .. i've finished the game and replayed it using a Malkavian character .. after playing 5 days in a row now .. i'm looking for something new again
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fable
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Post by fable »

Sounds like you ought to try an RPG/strategy hybrid, such as King of Dragon Pass--where there are no bosses, the quests have great individuality, and the game has astonishing replayability. It's available from http://www.a-sharp.com

Personally, I agre with much of what you write, though that's true of Troika games in general: a lot of standardized quests, a complete lack of reason why you should be the one asked to perform 'em, sketchy background and interactivity in the environment, etc.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
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RWStagg
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Post by RWStagg »

[QUOTE=meanie]Bloodlines is far superior graphically compared to Vampire : Masquerade yet i found it lacking ..

- the story wasn't unique as i would've liked it (Masquerade was about Antideluvian fear, Gehena and Love - Bloodlines; Antideluvian fear and Gehana with a twist)
I suspect this came out from, well, gehenna happening in tabletop.

- the history or lore in Bloodlines was weak and unexplored (focus was on who would control or not control L.A - perhaps there will be addons like the King Vamp of N.Y or Tokyo)
Well if you are a newly embraced vampire in L.A. why the hell would you care who is prince in N.Y. I mean you are what a couple of days old.....

- weapons; maybe i haven't discovered them all yet .. but there doesn't seem to be that many (as compared to Vampire : Masquerade where there was about 30 different types of armour)
True

- game play is slow and predictable, even some dialogue in the game supports this,
" .. and let me guess you want me to do something for you .. "
(example : Ai-1 needs a paper, says Ai-2 has paper, Ai-2 has paper but wants rock for paper, Ai-3 has rock but wants scissors for rock and so on .. in order to get what Ai-1 wants you need to do 5 other things - i found this repetatve and boring)
Well this does reflect the vampire the masquerade world or at least the one I've played in, everyone always wants you to do something in return for them doing something for you, ie the boon system, although obviously it's much more difficult to use it properly in a fairly short term linear computer game so they just make you do the stuff before you get what you want

- big boss - why do games continue to have big bosses.. from games like Mario and Wonderboy that are over twenty years old .. in Vampire : Masquerade you had Lacrecia, where you had to destroy her heart in a box .. i thought this was great; no 20 minute battle of me pushing my mouse button 50 000 times .. i would rather see a 10 minute video sequence of my character battling the end guy .. i mean i spent 20 hours getting there, why cant the game just end it like that or precise hits .. 5 direct hits into his belly button and i win (i really am over big bosses in games)
Yeah very true, would've been better to remove em especially for the non combat characters...

- previously mentioned .. no sound options as far as turning the music off/on ( i do find the music important in certain parts of this game though, the haunted house by the ocean, without the music i dont think i wouldve been so scared when playing this area - playing it the second time over i still got the jumps here and there which was mainly due to the sounds and music rather than some GFX) .. also here .. what about being able to turn of the Auto-Save feature (can't seem to find one, is there one?)


- Disciplines were limited to your clan choice, if i was limited to 3 i would prefer to choose them 3 rather than have them set .. or if i'm Nosferatu .. im stuck with Obfuscate .. let me choose the other 2
Well then it wouldn't be masquerade...and obviuosly without someone to teach you another discipline you can't learn em, would've been cool to have a quest from say the prince who would teach you 2 points in a discipline of your choice, for the increased xp cost of course.

- i found in some parts of the game you really needed your hacking and lock picking feats high in order to get past some quests and points in the game - if not you had to spend more time reading/searching for passcodes and keys or not attempt the task(s) at all - (so i can pick some level 10 door, but the XP points spent on getting the LvL 10 lock picking trait leaves my character so weak to battle whats behind the LvL 10 door)
Ah the problems of having to choose what to spend your xp on, never enough lol

- i noticed in the game i rarely used any of my supernatural powers, first time i played i had my Presence set at 4 points/dots, Potence at 1 point/dot and Celerity at 1 point/dot (Brujah traits) - the only reason i had Presence set at 4 points/dots is because of the refference to Vampire : Masqurade where the skill Majesty, i used alot throughout that game.. Bloodlines i hardly used it at all .. i got through the game with alot of sneaking and stealth kills
Presence pah, Potence and Celerity all the way

(this point really needs to be addressed, being a Vampire you have supernatural powers but you're relying mainy on traits that a human character could do)
I don't believe it does, just because you are a vampire doesn't mean you need to flaunt your natty powers all the time, I would argue you are a far superiour vampire if you don't go round showing off your new tricks all the time.....I believe it was in vampire I once heard 'if you ever need to use one of your disciplines you are in doing something wrong'

- this is what i dislike about the game so far .. i am still playing it and enjoying it .. discovering different things with each play

edit :

Fable .. yeh i hate big bosses in games, but i play the game finish it and thats that .. i do play RPG's where you can alter your character given the game some replay ability .. but there are only so many wizards and warriors you can create before the game gets ..boring?

this game seriously needs .. patches to fix some minor and major bugs .. also it needs expansion packs developed .. if the focus in Bloodlines was L.A .. how about N.Y next .. i dunno .. i've finished the game and replayed it using a Malkavian character .. after playing 5 days in a row now .. i'm looking for something new again[/QUOTE]

I do think that computer games don't tend to do justice to proper role playing games, they tend to always turn into hack and slash at some point....
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meanie
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Post by meanie »

RWStagg

*DiSREGUARD*

- in conclusion, i guess i'm a little disapointed with the game .. its been enhanced graphically compared to Vampire : Masquerade, but i wanted more of what made Vampire : Masquerade enjoyable for me.
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Qark
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Post by Qark »

However, if this game was totally true to the source material it would take a lot more time to grown stronger than just few nights. Even after fifty years of unlife you would still be something of a weakling.

But hey, you might be lucky this is probably the last computer game based on Vampire: the Masquerade. Hopefully though, there will be lots of great games based on the new Vampire; the Requiem soon.
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Intergalactic
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Post by Intergalactic »

I might add that the world around you feels a bit ... static.
For example : (spoilers ahead)








Does it make any difference if Terese/Jennifer survives? I think not. The quest stops afterwards and the Terese/Jennifer character simply dissappears from the storyline.

The fact that your ghoul dies without any "last-words" dialouge or any option for you to intervene was a great dissapointment. This character was around for almost the entire game, and it desevers an approtiate ending.


One more thing i didn't like were the dialouge options. Sometimes there was nothing i wanted to select.
For instance ithe only way to further the story appears to be to tell the prince
about the Kej-ju having the key. I didn't want to do that, but i found no other way. Bummer.

Edit:

I still think it is a nice game though, and would reccomend it to anyone who is bored with elf,human,dwarf rpgs
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RWStagg
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Post by RWStagg »

Sorry I didn't mean it to sound like I was trying to rip your opinions apart, I was just expressing my opinions in response to your opinions, I just linked them with your post to order them more logically, sorry if I offended.
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meanie
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Post by meanie »

RWStagg sorry too

yeh sorry as well .. you did express your opinion using mine as a template which is a good thing

- i think my defensive response was that i put alot of time and analysis into what i had posted
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