[QUOTE=Qwinn]I'll probably try Keto eventually too, but I have four reasons for her not being real high on my list. 1) Sorry, but I really really really dislike her portrait. Bleagh. 2) Assuming I replace the portrait with one I could even want to romance, that option's not available anyway. 3) No ToB content yet. 4) I'm not a big fan of bards as far as useful characters go - but if I were going to want one, I'd want a kitted bard (blade or skald).[/QUOTE]
I don't think there would be any harm in editing her if you want her to have a kit. I do that to NPCs all the time. You can also replace her portrait easily.
Keto isn't all that great in combat when you first meet her, but she's a very entertaining character. Let me put it this way: the fact that she'd rather not be fighting monsters is part of her charm.
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Like all Bards, she'll become a lot more powerful as she gains levels. I changed her weapon proficiency to Short Bow so that she could provide ranged support, and her spells also come in handy. Early in the game, her pickpocketing (shoplifting) ability did wonders for my party's inventory.
I haven't finished the game with Keto yet, but she brings a lot of wonderful dialogue to the game, and I'm sure I haven't even seen the best parts yet. I'm sorry that the lack of a romance is a drawback to you, but I think the mod more than makes up for that by the volume of dialogue and interaction that it adds to the game. To me, that's just as valuable as a romance component.
Tashia could have been a great mod, but it has sort of a half-finished feel to it, which is disappointing because the existing dialogue is of such high quality. In my opinion, she's more talkative than any of the stock NPCs.
I realize that you asked about NPC mods, but if one of your goals is to add interesting dialogue to the game, then allow me to recommend the Gibberlings Three Anniversary Mod (it's a long, hilarious quest) and the Pocket Plane Banter Packs. You can add those to your game without taking up an NPC slot.
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