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Screen Shots

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alpha_hazard
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Screen Shots

Post by alpha_hazard »

Well, I guess many of our questions have been answered...

Looks as though it will be an isometric view. Also looks as if it is a new graphics engine, clearly relying on the a graphics card (which is not really a surprise) No doubt as they continue to develope the environment will look more gritty and well...Post Apocalyptic. Right now the building they are showing appears more like something out of a...I dunno...Bullfrog game...

I do llike the close up image...It's pretty interesting and brings up several interesting ideas.

Firstly, I think it would be kind of cool to allow players to have a more Diablo like equiping...thing...rather than just have the leather armor, you can have leather armor, with a helmet.

Also, in another thread I talk about how i'd like to see piloting return. In addition to this, id like to see more vehicles and possibly upgrades for them, for armor, or even possibly mounted weapons, you know, for those hairy situations when you need an armored bulldozer equiped with cameras and automatic weapons and an oxygen tank...(ok, that is something that only people who live in colorado will get but still.)

I definitely would not be surprised however if the screenshots we see now look nothing that the game when it is actually released.
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Xandax
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Post by Xandax »

And where did you see screenshots.

As far as Bethesda said just recently - the game is still in pre-production, so I really doubt they could have released screenshots.

Are you sure you aren't seeing "Van Buren" screen shots?
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Post by alpha_hazard »

Oh, well, yeah then, that's probably what they are...I was just looking at the ones on the Game Banshee site...
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The wanderer
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Post by The wanderer »

Here is a site with lots of info on fallout 3 has a screenshot aswell http://members.chello.at/theodor.lauppe ... llout3.htm
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Post by Xandax »

Very biased site that one :cool:

And I doubt the screenshots are really from Fallout 3 and not "Van Buren".
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asure
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Post by asure »

screenshots?

I can't see it

you say Fallout 3 is "Van Buren"???
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Post by Kipi »

"Van Buren" was the game that BlackIsle was making, when Interplay closed BlackIsle. After that, the Van Buren became history and was never released. The game, which the we are talking about, is Bethesdas game. After closing of BlackIsle, Bethesda bought the license of Fallout. So we could call the Van Buren as the first version of Fallout 3, which was never released and was replaced by the version which Bethesda is making
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Sinclair
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Post by Sinclair »

Sure, ComRPG's might not have been isometric traditionally, nor would ConRPG's, but the *best* ones are that way.

Fallout 1 and 2, Baldur's Gate (not 2, as far as I'm concerned, it bit), Planescape:Torment (one of the best and most underrated games ever, I believe, this game had a golden plot, replay value, and some moments where you just wanted to stand up and cheer), Arcanum, etc. I defy anybody to match these games for plot depth, humour, etc. I would gladly accept a sharp kick to the groin, one for each of the games, in exchange for being allowed to wipe them from my memory so I could play them again, fresh. Hell, two sharp kicks. At least.

The first-person ComRPG's are hardly the most characterful games. Morrowind is a bleak and desolate wasteland when it comes to feeling something about your character. Wow, he's got so-and-so weapons and armour. Wow, he's a vampire. Doing things is not the same as feeling things.

A lot of the games on consoles (thus ConRPG's) are pretty rubbish too. They may have more *character* than first person ComRPG's, but that character is often expressed through irritatingly stereotypical characters with huge hair. I am, of course, speaking of games like Final Fantasy (what are they up to, number 12 or something?) and other "RPGs" made in Japan. They usually feature shockingly similar plots, a combat system that has been used a jillion times (your guys line up, the enemy lines up, you make your moves, they hit each other, you have health and mana, there are a few variations, etc), and are generally an expression of the social problems Japan faces, foremost among them stultifying conformism. When was the last time a really *original* game came out of Japan? A game that did something that had never been done in the same way before? There is a difference between rehashing games for reasons of profitability (that's what game companies in the West do) and rehashing games because nobody really thinks of doing anything else.

It's also interesting to note that the best ConRPGs, KotOR 1 and 2, are both American, both over-the-shoulder, and both very similar to ComRPGs. These are other games I would take blows to the balls for.

But, to bring this rant to what I wanted to say before I got onto the subject of the way that anything with spells and characters and crap gets called an "RPG" and Japanese social problems: Bethesda does not have what it takes to make Fallout 3, if Morrowind is any guide, especially when you consider that Fallout 3 is supposed to be using the same engine as the next Elder Scrolls game. Fallout 1 and 2 are known for their humour, their quirkiness, their way of making you feel interest. Morrowind didn't do those things for me. Morrowind was like running errands for people who can't leave their houses. Morrowind was like a big empty stadium. Fallout 1 and 2 were like medium-sized houses, but full of people who are interesting and fun things to do.
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The Great Hairy
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Post by The Great Hairy »

Not all first person perspective RPGs are rubbish - tried Vampire Bloodlines? That's quite good (although extremely buggy). (Yes, I know it also has a third person perspective as well.)

I think that regardless of the engine used, it comes down to the writing within the game. Of all the games you mentioned, the strongest common thread was their writing and plot, as well as the depth of the NPCs (in most cases, anyway). F3 could be a very good game, or it could be awful, but we won't know until much further on in its development.

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Sinclair
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Post by Sinclair »

Another funny thing about the games I mentioned: BIS was responsible for a lot of them, and Bioware had something to do with several.

The people responsible for killing BIS should be punished. It was a heinous crime against every E(lectronic)RPGer who doesn't prefer repetitive PS2 rubbish.
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Post by The Great Hairy »

They are. Interplay has gone broke, the CEO has filed for bankruptcy and may face criminal charges, etc., etc.

Cheers,
TGHO
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Sinclair
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Post by Sinclair »

I'm thinking more medieval. Bring on the stocks, say I!
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