Please note that new user registrations disabled at this time.

Custom Traits, Histories, Disciplines,Weapons, Skins, Items. NO SPAM!!

This forum is to be used for all discussions pertaining to Troika Games' Vampire: The Masquerade - Bloodlines.
User avatar
Acleacius
Posts: 694
Joined: Thu Jan 29, 2004 1:20 pm
Contact:

Custom Traits, Histories, Disciplines,Weapons, Skins, Items. NO SPAM!!

Post by Acleacius »

You can change any character trait (well almost) in the traiteffects000.txt

I was able to adjust the Max 4 Physical Traits limitation on my Tremere to Max 5.
Also you can change or add any trait in the histories, basically make your own histories.
You want extra soak, you got it, and did you say infinite Fortitude (well I actually hadn’t this) but the durations/strengths of Disciplines are defiantly affected here as my Tremere get 12% bonus to Thaumaturgy and many histories have longer duration like Blood Buff.

Btw you don’t have to restart a new character any Custom Clan Histories or Traits you create are immediately effective.
This file is located in your Vdata/system directory; remember to back up your original before experimenting.

Seems you can boost any Attribute to a max of +10, i.e. Physical, Social and Mental.
That does not add to your 1-5 dots it is total you can get in any single Attribute.

Extraction
Ok everybody asking about these files we are using please get, Turfster's RED HOT TOOL ;)
Don’t forget to thank him and buy him some beer, too.
http://www.freewebs.com/dresdensinn/vpktool%20v3.5.rar
This tool unpacks your pack files, i.e. pack101.vpk, located in your Vampire-Bloodlines\Vampire directory.

Second Tool in the works, WOW looks GREAT, -Mordred- ;)
http://www.vampireheaven.com/vheaven/bo ... e=1#pid775

Patches
General Fixes.
Hey everyone Check out dan_upright's Fantastic Patches, not only has he fix the Game Stopping Bug at the Society of Leopold but he has fixed so many bugs I can’t keep count anymore ;)
Broken quest, bad dialogues, fixed rewards and fixed bonus/penalties, I be he likes beer, too ;)
This is a page of he downloads, Vampire stuff is on the bottom.
http://oma.cultoftheinept.com/downloads/

XP Patch
Don’t forget you NEED MO XP, with Obex's Super XP patch; it adds about 15% more XP to your game, mostly to big quest adding a point or two.
I have always thought we didn’t get enough XP and I think its great bet he likes beer, too ;)
http://www.vampireheaven.com/vheaven/fi ... d&file=133

Super Jump
Here are the functions that effect jump, located in the config.cfg
sv_jump_boost "100.0"
sv_jump_maxspeed "350.0"
sv_jump_boost_immediate "1"

Normal jump is about 25 if I remember at a 100 where I have mine I jump as high as streetlights.

How to use any Model’s Skin for your Player.
Big Thanks to HellWolve for this tip. Wink
In the Models folder pic you favorite Model Skin or skins, ill explain using one, which you allow you to make a different Model Skin for each armor if you wish.
Say you like Jeanette and your playing Malkavian and you want her for all your different Model Skins, everyone basically gets 4, cause each armor in the game is really a Model Skin.
So Vampire\Models\Charater\Npc\Unique\Santa_Monica\Jeanette you get
jeanette.dx7_2bone.vtx
jeanette.dx80.vtx
jeanette.mdl
jeanette.phy
Then go to Models\Character\PC\Female\Malkavian you get \armor0 - \armor3.
I made a backup up folder in each of the folders called "1" like so \armor0\1 - \armor3\1.
Then move all the original files of each armor folder into the backup folder "1", now you have saved all your originals incase you need them.
Next copy all 4 of Jeanette's files into each of the 4 armor folders \armor0 - \armor3.
Next rename all 4 of Jeanette's files in \armor0 to the name of the original files which are now located in \armor0\1 which you can easily reference.
Next do the same for \armor1 rename all Jeanette's files to the names of the originals located in \armor1\1.
Do the same for \armor2 and \armor3, your finished start the game and enjoy.
Since your using the same skin (in this example) you will always see Jeanette using all 4 armors.
You can select which armor you want by cycling the F3 key in the game, once you get other armors.

Feats and Traits are a little different and more difficult, due to they have odd names like "Close_Combat_Brawl" is the Unarmed Feat.
I’m still working on getting all the correct names, also a Feat can only be boosted with these bonus points to a total of 20,
I’m guessing this is due to each Attribute and Trait can be maxed to a total of 10 bonus points.
It’s possible that an Occult item could boost a Trait/Attribute past 10, there by boosting a Feat past 20, still checking.
Ok its max 20 Occults don’t boost past 20.
Special Soak WARNING if you max out Soak_Pool, it seems to make armor and Occult items stop functioning in your game, thankfully I was using a test save game, be careful.

Hacking Stats on Weapons.

Just some basic stuff really altering your weapon stats, these are found in Vdata\Items.
Ok haven’t figured out how to modify the ammo total, so I just modified how much ammo fits in a clip.
Example the rifles will only hold 20, plus 6 in a clip, so I modified the clip to 90(or whatever) shots before reload.
There are some limits to how big you can make a clip, i.e. Killomatic is normally 33, and it seems to max out at 77.
Of course changing the Supershotgun to clip of 100 shot is very fun especially if you lower the kick also. Razz
Anyway I haven’t tested all the limitations but just backup all the weapons before you mod.

"Size" - Alters number of ammo in a single clip.
"Dropped_Ammo" - Alters the size of clips in dropped weapons.
"ReloadTime" - How fast your weapon reloads.
"Range" - Accurate range, depends on your Ranged skill also how accurate.
"SkillRequirement" - What Ranged skill level is required to use this weapon.
"BaseLethality" - Base damage of single ammo, before your Ranged skill is added.
"KickPitchMin" - Min setting for kick of weapon from top to bottom of screen.
"KickPitchMax" - Max setting for kick of weapon from top to bottom of screen.
"KickYawMin" - Min setting for kick of weapon from left to right of screen.
"KickYawMax" - Max setting for kick of weapon from left to right of screen.
"Accuracy" - How accurate the weapon is going to be.

Modifing your Disciplines for close to Constant On with no or adjusted cost.

Ill use my Tremere as an example first I edited my Traiteffects000.txt (Vdata\System) to give my Tremere, Presence with duration of 500 (random # of seconds active).

"Trait" "Presence"
"Modifier" "Duration 500%"

Then modified my Stats.txt setting all Durations under "Active Presence" to 500.
Then changed my Bloodpool cost from -1 to +1 as a test, 0 is probably best.

"Stat" "BloodPool +1"

Then started my game activated Presence and couldn’t even see the timer bar moving, plus I have activated, "Auto Renew" which unless its a different cost should only charge you 0 bloodpoints from your bloodpool.

Still playing with this so more to come but you can do this with any Passive Discipline like Fortitude or Potence.

How to add or remove any Disciplines.
You can add or remove any Discipline (at least that I have tested), you can get all Disciplines at once, but you Hotkeys (default "K") wont work; the max you can have is 5 if you want your Hotkeys to work.
Each buy cost 10xp and each sell give you 10xp.

Vstats sell Obfuscate - If you have 1 dot you sell it twice, once to remove the dot and once to remove the Discipline.

Vstats buy Obfuscate - If you want to buy take one to buy the Discipline and one for each Dot.

Here is a Legend:
"+" or "-" -- Add or subtract to the base value
"*" -- Multiply the base value
"/" -- Divide the base value
"Max" -- The Maximum possible value is this
"Min" -- The Minimum possible value is this
"%" --
"Value" -- Ignore the base value. Use this instead.
"Cost" -- Use this cost structure instead of the default.
"BloodCost" -- Modify the BloodCost to activate this (discipline) by a given value (+/-).
"Damage" -- Modify the Damage from this (discipline) by a given %.
"Duration" -- Modify the Duration of this (discipline) by a given %.

Here are most of the bonuses or penalties, examples are:
Attribute/Traits:
Strength
Dexterity
Stamina
Charisma
Manipulation
Appearance
Perception
Intelligence
Wits
Brawl
Dodge
Intimidation
Subterfuge
Firearms
Melee
Security
Stealth
Computer
Finance
Investigation
Academics
Animal Ken
Athletics - Activating in Stats.txt causes crash to desktop.
Occult

Feats so far:
Ranged_Combat - Max 20, no sway even with Bach's double scope.
Defensive_Maneuvers - Max 20
Close_Combat_Brawl - Max 20
Automatic_Soak_Successes
Soak_Pool - Replaces in game armor Max 20 to Bash, Lethal and aggravated.
Armor_Rating - Replaces in game armor Max 5 to Bash and Lethal.
Close_Combat_Melee - Max 20
Intrusion - Max 10
Intimidate - Max 10
Seduction - Max 10
Haggle - Max 10
Persuasion - Max 10
Hacking - Max 20
Inspection - Max 20
Research - Max 10
Sneaking - Max 10 Would love to get this up higher since its forced fail later in certain areas, maybe Stealth.xls?
Throwing
Animal Friendship
Jumping

Others:
Generation_Blood_Pool_Max
Frenzy_Check_Mod
Frenzy_Strength_Mod
Excluded_Equipment - Any item in the game i.e. weapons or inventory
Included_Equipment - Same as above.
Raise" "Current_Rating * 1 - * multiplier
Experience_Modifier
Corpus_Vampirus
BloodPool
Humanity
Starting_Equipment
Health_Buffer
Reaction
Attrib_Order
Trait_Order
Reaction
Duration 125% - Extend the duration of Disciplines % is adjustable.

Disciplines:
VampHeal_Type
Animalism
Appearance
Auspex
Blood_Buff
Celerity
Dementation
Dominate
Fortitude
Numina
Obfuscate
Potence
Presence
Protean
Thaumaturgy

Technical:

default_fov
Fx_No_Resist_Feeding
Fx_Translucency
Fx_Motion_Trail
Fx_Fortitude
Fx_Presence
Fx_Bloodshield
Fx_Bloodthrob
Fx_Feed_Bonus_Tramps
Fx_Feed_Bonus_Opp_Gender
FX_Increased_Rat_Feed
Fx_Humanity_Mods_Doubled
Fx_Cannot_Rat_Feed


Had to cut this in half as it wouldnt post.

Acleacius
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.
User avatar
Acleacius
Posts: 694
Joined: Thu Jan 29, 2004 1:20 pm
Contact:

Post by Acleacius »

Items examples: I believe this to be a complete list of items including quest items (if you get bugged) quest items that didn’t get used in the game (useful for Mod makers),
All weapons, books, keys well everything I think Wink

item_a_body_armor
item_a_hvy_cloth
item_a_hvy_leather
item_a_lt_cloth
item_a_lt_leather
item_d_animalism
item_d_dementation
item_d_dominate
item_d_holy_light
item_d_thaumaturgy
item_g_animaltrainingbook
item_g_astrolite
item_g_bach_journal
item_g_badlucktalisman
item_g_bailbond_receipt
item_g_bertrams_cd
item_g_bloodpack
item_g_bluebloodpack
item_g_brotherhood_flyer
item_g_car_stereo
item_g_cash_box
item_g_chewinggum
item_g_computerbookhighgrade
item_g_computerbooklowgrade
item_g_driver_license_gimble
item_g_drugs_drug_box
item_g_drugs_morphine_bottle
item_g_drugs_perscription_bottle
item_g_drugs_pill_bottle
item_g_edane_print_report
item_g_edane_report
item_g_eldervitaepack
item_g_eyes
item_g_gargoyle_book
item_g_garys_cd
item_g_garys_film
item_g_garys_photo
item_g_garys_tape
item_g_ghost_pendant
item_g_giovanni_invitation_maria
item_g_giovanni_invitation_victor
item_g_guy_magazine
item_g_hannahs_appt_book
item_g_hatters_screenplay
item_g_horrortape_1
item_g_horrortape_2
item_g_idol_cat
item_g_idol_crane
item_g_idol_dragon
item_g_idol_elephant
item_g_jumbles_flyer
item_g_junkyard_businesscard
item_g_keyring
item_g_larry_briefcase
item_g_lilly_diary
item_g_lilly_photo
item_g_lilly_purse
item_g_lillyonbeachphoto
item_g_linedpaper
item_g_locket
item_g_lockpick
item_g_mercurio_journal
item_g_milligans_businesscard
item_g_oh_diary
item_g_pisha_book
item_g_pisha_fetish
item_g_pulltoy
item_g_pulltoy
item_g_ring_gold
item_g_ring_serial_killer_1
item_g_ring_serial_killer_2
item_g_ring_silver
item_g_sewerbook_1
item_g_stake
item_g_vampyr_apocrypha
item_g_vv_photo
item_g_wallet
item_g_warr_clipboard
item_g_warr_ledger_1
item_g_warr_ledger_2
item_g_warrens4_passkey
item_g_watch_fancy
item_g_watch_normal
item_g_werewolf_bloodpack
item_g_wireless_camera_1
item_g_wireless_camera_2
item_g_wireless_camera_3
item_g_wireless_camera_4
item_i_written
item_k_ash_cell_key
item_k_carson_apartment_key
item_k_chinese_theatre_key
item_k_clinic_cs_key
item_k_clinic_maintenance_key
item_k_clinic_stairs_key
item_k_edane_key
item_k_empire_jezebel_key
item_k_empire_mafia_key
item_k_fu_cell_key
item_k_fu_office_key
item_k_gallery_noir_key
item_k_gimble_key
item_k_hannahs_safe_key
item_k_hitman_ji_key
item_k_hitman_lu_key
item_k_kiki_key
item_k_leopold_int_key
item_k_lilly_key
item_k_lucky_star_murder_key
item_k_malcolm_office_key
item_k_malkavian_refrigerator_key
item_k_murietta_key
item_k_museum_basement_key
item_k_museum_office_key
item_k_museum_storage_key
item_k_museum_storeroom_key
item_k_netcafe_office_key
item_k_oceanhouse_basement_key
item_k_oceanhouse_sewer_key
item_k_oceanhouse_upstairs_key
item_k_oh_front_key
item_k_sarcophagus_key
item_k_shrekhub_four_key
item_k_shrekhub_one_key
item_k_shrekhub_three_key
item_k_skyline_haven_key
item_k_tatoo_parlor_key
item_k_tawni_apartment_key
item_k_tutorial_chopshop_stairs_key
item_m_money_clip
item_m_money_envelope
item_m_wallet
item_p_gargoyle_talisman
item_p_occult_blood_buff
item_p_occult_dexterity
item_p_occult_dodge
item_p_occult_experience
item_p_occult_frenzy
item_p_occult_hacking
item_p_occult_heal_rate
item_p_occult_lockpicking
item_p_occult_obfuscate
item_p_occult_passive_durations
item_p_occult_passive_durations
item_p_occult_regen.txt
item_p_occult_strength
item_p_occult_thaum_damage
item_p_research_hg_computers
item_p_research_hg_dodge
item_p_research_hg_firearms
item_p_research_hg_melee
item_p_research_lg_computers
item_p_research_lg_dodge
item_p_research_lg_firearms
item_p_research_lg_stealth
item_p_research_mg_brawl
item_p_research_mg_finance
item_p_research_mg_melee
item_p_research_mg_security
item_s_physicshand
item_w_avamp_blade
item_w_baseball_bat
item_w_baton
item_w_bush_hook
item_w_chang_blade
item_w_chang_claw
item_w_chang_energy_ball
item_w_chang_ghost
item_w_claws
item_w_claws_ghoul
item_w_claws_protean4
item_w_claws_protean5
item_w_colt_anaconda
item_w_crossbow
item_w_crossbow_flaming
item_w_deserteagle
item_w_fireaxe
item_w_fists
item_w_flamethrower
item_w_gargoyle_fist
item_w_glock_17c
item_w_grenade_frag
item_w_hengeyokai_fist
item_w_ithaca_m_37
item_w_katana
item_w_knife
item_w_mac_10
item_w_manbat_claw
item_w_mingxiao_melee
item_w_mingxiao_spit
item_w_mingxiao_tentacle
item_w_occultblade
item_w_rem_m_700_bach
item_w_remington_m_700
item_w_sabbatleader_attack
item_w_severed_arm
item_w_sheriff_sword
item_w_sledgehammer
item_w_steyr_aug
item_w_supershotgun
item_w_thirtyeight
item_w_throwing_star
item_w_tire_iron
item_w_torch
item_w_tzimisce2_claw
item_w_tzimisce2_head
item_w_tzimisce3_claw
item_w_tzimisce_melee
item_w_unarmed
item_w_uzi
item_w_werewolf_attacks
item_w_wolf_head
item_w_zombie_fists
weapon_physcannon
weapon_physgun
weapon_pistol

Special Thanks, Beer and Pizza go out to:
Mireneye, HellWolve, E and Guest all have been a Great help.
Sadly I can’t link their post they were lost like so many and like mine their original accounts are still not working.


Ok its late this if very ruff and not complete or very organized.
I’m trying to put everything on this one post as I get more organized with more accurate info.
I was hoping it would be helpful just to get something out for you guys to play with so, please forgive all the errors (err like horrible spelling), exclusions and not checking them all yet.
Feel free to use or sticky this but please give me some credit. ;)

Acleacius
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.
User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Post by fable »

I don't think I'll sticky it at this point, but it's damn good info. Thanks for passing that all along, Acleacius.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
User avatar
Acleacius
Posts: 694
Joined: Thu Jan 29, 2004 1:20 pm
Contact:

Post by Acleacius »

As long as it useful and l will add new info as it comes :)

Plan howto spending your XP and most Occult items.
Big Thanks to Aquinas, wow great stuff ;)

Brawl (Up to 3) taught by Nines if dialogue is triggered in Last Round
Brawl 2-3 or 3-4 book located in Russian Mafia penthouse level
Computer 0-1 Pawn shop book (multiple copies available)
Computer 1-2 Pawn shop book (multiple copies available)
Computer 3-4 Taught by Bertram Tung (unconfirmed)
Computer 4-5 Book in Ground 0 internet cafe (note: requires research 9)
Dodge 0-1 or 1-2 book located in Grout Mansion
Dodge 4-5 book located in Giovanni library
Firearms 0-1 Pawn shop book (multiple copies available)
Firearms 1-2 Pawn shop book (multiple copies available)
Firearms 2-3 taught by Romero in the cemetary
Firearms 4-5 book located in Society of Leopold monastery (Note: Research TEN needed)
Finance 2-3 or 3-4 book located in Jezebel's room (plague quest, research 6)
Finance (any) is taught by Fat Larry if you persuade him to cut you a price break
Melee 2-3 or 3-4 book located in Skyline apt (#4?)
Melee 4-5 book in Fu Syndicate (behind a 10 lock door, research 9 needed)
Melee (any) taught by Nines before Grout mission if dialogue triggered
Security 2-3 or 3-4 book in Museum (research 7)
Stealth 0-1 or 1-2 book located in room across from Santa Monica haven (its hidden by the stove)
Scholarship (up to level 3) taught by Beckett in Museum encounter (I believe) if you have a high enough mental attribute
(believed to be 3 Int and/or 3 Wits--may need 1-2 levels of scholarship as well)
Protean (any level) taught by Beckett after Giovanni Mansion if dialogue is triggered (Ask about him he will ask about you... then follow through).
Gangrel only (duh)

Also rumored to be a dialogue option in the last encounter with Beckett to increase Investigation, Gangrel only(?). After Giovanni mansion,
Beckett rumored to have a second scholarship increase dialogue, unconfirmed in both cases.
Best way to up your character:

Brawl: XP, XP, Nines, Mafia book, XP
Computer: book, book, XP, Bertram, Ground Zero
Dodge: Grout book, XP, XP, XP, Giovanni book
Firearms: book, book, Romero, XP, Leopold book
Melee: XP, XP, Skyline book, Nines, Fu book
Security: XP, XP, XP, Museum book, XP
Stealth: XP, Neighbour book, XP, XP, XP
Finance: XP, XP, XP, Jezebel book, Fat Larry
.
Occult Items:
.
Tseng Weapons dealer in Chinatown
Heart of Eliza: Melee +1
Fae Charm: Dexterity +1
Nagaraja (flesheater)
Odious Chalice, which stores blood from your kills for later drinking (for fetish)
Key of Alamut, +1 to all soak pools (v. good for chars w/o fortitude) (for giovanni book)
Downtown Tremere haven, in the chest
Daimonori, +38% damage to your Thaum attacks
Ocean House (Haunted) Hotel
Weekapaug thistle: defense +1
Tzimsce house (Kings Way)
Mummywrap fetish: increases passive healing rate
Tremere regent for solving plaguebearer quest
Bloodstar: doubles Blood Buff duration
Grout mansion
Tarulfang: +1 to save against frenzy
Tremere regent before gargoyle quest
Rune of the Third Eye: decreases gargoyle damage
Nosferatu Warrens, down the hall from Imalia
Galdjum, increases all passive discipline duration by 25%
Giovanni Mansion, first zombie room
Saulocept, grants +1 XP when you receive 3 XP or more (effectively +5-6 XP by end of game)
Sabbat Hotel, behind an openable door
Tal'Mahe'Ra, 2x attack speed katana (not technically a talisman, but still unique)
Unknown location, possibly upgraded Nosferatu haven (and thus Nos-only)?
Zharalketh, +25% duration on obfuscate
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.
User avatar
OuterParadise
Posts: 158
Joined: Wed Dec 01, 2004 11:09 am
Location: Crossroads to Fantasy
Contact:

Post by OuterParadise »

Also, a link to what modders have found out so far.
Document made by Mireneye (I think):

http://hellwolve.blessed-oddity.com/stuff/Modding.txt
User avatar
Acleacius
Posts: 694
Joined: Thu Jan 29, 2004 1:20 pm
Contact:

Post by Acleacius »

Addtion of different camera views

Here are the setting in the config I got when Silver_Bullet posted his camera view mod.

Just add these to your config.cfg, includes a pause feature great for setting Discplines and weapons after dialoge and before a the fight with a Boss charaters.

bind "KP_PLUS" "+camin"
bind "KP_MINUS" "+camout"
bind "KP_UPARROW" "cam_yaw 180"
bind "KP_PGUP" "cam_yaw 225"
bind "KP_RIGHTARROW" "cam_yaw 270"
bind "KP_PGDN" "cam_yaw 315"
bind "KP_DOWNARROW" "cam_yaw 0"
bind "KP_END" "cam_yaw 45"
bind "KP_LEFTARROW" "cam_yaw 90"
bind "KP_HOME" "cam_yaw 135"
bind "KP_INS" "pause"
bind "KP_DEL" "screenshot"
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.
User avatar
Gauda
Posts: 195
Joined: Tue Feb 24, 2004 1:32 pm
Location: Norway
Contact:

Post by Gauda »

wow! I sincerely hope that there will be become an active modding community for this game, that would be so very very very nice :D
<worksoufy> man i need to eat
<Trak3r> that's "yoda" speak for "i need to eat a man"
User avatar
OuterParadise
Posts: 158
Joined: Wed Dec 01, 2004 11:09 am
Location: Crossroads to Fantasy
Contact:

Post by OuterParadise »

Picture of all the outfits for the different clans:

Image
Image
Image
User avatar
OuterParadise
Posts: 158
Joined: Wed Dec 01, 2004 11:09 am
Location: Crossroads to Fantasy
Contact:

Post by OuterParadise »

All Bloodlines CVARs and Commands

Maybe it doesn't fit in here very well, oh well ... :)
User avatar
Acleacius
Posts: 694
Joined: Thu Jan 29, 2004 1:20 pm
Contact:

Post by Acleacius »

"I sincerely hope that there will be become an active modding community for this game"

There is we are doing lots of things, new quest, All Clans added to be playable, Disciplines and adding the anminals back in the game,
Lots are still in the works.
Heck some are working on multiplayer reactivation, I have made it so you can have all 3 Haven (2 in downtown and 1 in Hollywood) no matter what clan you are, plus you can have Heater in all 3 and never loose her.
LOTS of really fin stuff!! ;)

I just havent had time to update this as im working on continuing the game, intsead of going to the credits going to the taxi in Downtown and reseting (turning off ) all the Caine cab ride stuff.
Its going ok having some problems as im not really a programmer so I stummble alot, before making good progress ;)
But Santa Monica resets nicely as teh Blood hunt no longer is active but all the exits to havens and the supplies offered in the cab ride are still active and I cant get teh command correct to lead to the cab.
I have gotten the dialgoue to stop and im free to move in the Princes chambers but the exits arent open either.
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.
User avatar
remsomnos
Posts: 1
Joined: Thu Dec 16, 2004 8:25 pm
Contact:

Post by remsomnos »

Configuring amount of ammo
Ok haven’t figured out how to modify the ammo total, so I just modified how much ammo fits in a clip.


I've found your answer. Go to your Vampire/cfg/skill1.cfg there you'll find the following:
sk_plr_dmg_anaconda_round "8"
sk_npc_dmg_anaconda_round "2"
sk_max_anaconda_round "198" <--- Here is the line for max ammo

sk_plr_dmg_crossbow_bolt "8"
sk_npc_dmg_crossbow_bolt "2"
sk_max_crossbow_bolt "36" <--- Here is the line for max ammo

sk_plr_dmg_glock_17c_round "8"
sk_npc_dmg_glock_17c_round "2"
sk_max_glock_17c_round "360" <--- Here is the line for max ammo

... etc.
I don't know if it matters or not, but it's probably a good idea to keep the max ammo a multiple of the clip capacity.
Always wipe twice
User avatar
Maxinion
Posts: 173
Joined: Wed Nov 24, 2004 4:51 pm
Contact:

Post by Maxinion »

*BUMP* to remind Fable or another mod to pretty please make this a sticky (since I answer 2 or 3 questions a day straight from this thread), or if that doesn't work, to make it easier to find for myself. Yes, I'm selfish. :p
User avatar
Sephiroth169
Posts: 12
Joined: Tue Nov 23, 2004 12:34 pm
Contact:

Post by Sephiroth169 »

it seems everything can be modified in this Game.

hey, is it possible to modify the Boss HPs?
to give them more HP or less?
User avatar
Euronymous
Posts: 4
Joined: Sat Jan 01, 2005 1:49 am
Location: São Paulo, Brasil
Contact:

Post by Euronymous »

Modify the Possession

could somebody tell me how i can modify the Possession disclipline?
i want it to last longer and the target do not die at the end, it is possible? :p

ehe i think i found where to modify it

\Vampire\vdata\system\disciplinetgt_002.txt

let me try :)
User avatar
dewuntou
Posts: 7
Joined: Fri Dec 31, 2004 2:08 am
Contact:

Post by dewuntou »

Fae Charm For Free!!!

On whim, after making it through the Warrens, I went and tried to talk to all NPCs, see if there was some new dialogue or something. Anyway, talking to Isaac, he gave me a Fae Charm as reward for wiping out the Tzimisce.
User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Post by fable »

[QUOTE=Acleacius]There is we are doing lots of things, new quest, All Clans added to be playable, Disciplines and adding the anminals back in the game,
Lots are still in the works.
[/QUOTE]

My hope is that we'll soon see some good quest mods. These are admittedly the toughest kind of mod to make, at least when they're done well. ;) Depth of character, choice of action, truly varied, interesting dialog trees: these aren't easy to build. We can just hope these will happen after the easy stuff, such as slut gear for female vampires, get exhausted. :D

Maxinion, I'm disinclined to make this a sticky, simply because there's too much of a mix of information with casual thread comment, here. But if you want to combine all the factual content in a single post and put it up as a separate post (with proper credit to each person who contributed a section), I'll sticky it. If you do this, put a "no spam!" label on the thread title.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
User avatar
Talley_theHound
Posts: 23
Joined: Sat Jan 15, 2005 3:14 am
Contact:

Post by Talley_theHound »

Thanks for the info ;) Acleacius! Personally most of the skins for the PC's are rather blah. Now I use Damsel for my Brujah, and the girl in white from "The Asylum" for my Malkavian, yes you can use any skin in the game common or unique. FYI: I made the change with Damsel before I started a new game, and she was in the opening sequence with Lacroix and Jack. :D
Attachments

[The extension doc has been deactivated and can no longer be displayed.]

"All the while he dodged and struck, called forth shadow tendrils of his own and moved with a laughing grace that was hypnotically smooth."-Lasombra Clan Novel
User avatar
Ketsurui
Posts: 1
Joined: Mon Jan 17, 2005 10:07 pm
Contact:

Post by Ketsurui »

How to use any Model’s Skin for your Player.
Big Thanks to HellWolve for this tip. Wink
In the Models folder pic you favorite Model Skin or skins, ill explain using one, which you allow you to make a different Model Skin for each armor if you wish.
Say you like Jeanette and your playing Malkavian and you want her for all your different Model Skins, everyone basically gets 4, cause each armor in the game is really a Model Skin.
So Vampire\Models\Charater\Npc\Unique\Santa_Monica\Je anette you get
jeanette.dx7_2bone.vtx
jeanette.dx80.vtx
jeanette.mdl
jeanette.phy
Then go to Models\Character\PC\Female\Malkavian you get \armor0 - \armor3.
I made a backup up folder in each of the folders called "1" like so \armor0\1 - \armor3\1.
Then move all the original files of each armor folder into the backup folder "1", now you have saved all your originals incase you need them.
Next copy all 4 of Jeanette's files into each of the 4 armor folders \armor0 - \armor3.
Next rename all 4 of Jeanette's files in \armor0 to the name of the original files which are now located in \armor0\1 which you can easily reference.
Next do the same for \armor1 rename all Jeanette's files to the names of the originals located in \armor1\1.
Do the same for \armor2 and \armor3, your finished start the game and enjoy.
Since your using the same skin (in this example) you will always see Jeanette using all 4 armors.
You can select which armor you want by cycling the F3 key in the game, once you get other armors.


I have looked and looked, and i cant seem to find the "Model" folder so that i can be able to use different models to play with.

want am i doing wrong? :confused:
~Ketsurui Nekura~
"Shadow Prophet"
User avatar
Maxinion
Posts: 173
Joined: Wed Nov 24, 2004 4:51 pm
Contact:

Post by Maxinion »

Read that post more carefully. It says you have to unzip the contents in your folder first, by using the hack developed by Turfster. You can find the latest version at the Modding section of the http://www.planetvampire.com forums.
User avatar
ams6075
Posts: 1
Joined: Tue Jan 25, 2005 2:28 am
Contact:

Post by ams6075 »

How do I mod stuff?

I went to http://www.freewebs.com/dresdensinn/vpktool%20v3.5.rar
and got Turfster's TOOL. The tool only unpacks; I can't modify a file and put it back into the .vpk file. Am I missing something? Does anybody know what I am doing wrong?
Post Reply