Umm, doesn't seem to work.
I'm playing the battle squares andd I've just got it, tried using it against a shadow, and a drowned dead and nothing seems to happen. I've got the feedback options on, so I can seen saving throws for fireballs and things but no saving throws when they get hit by the mace.
I'm assuming drowned dead is undead, and shadows should be too. I dont have the patch, but this wasn't listed as one of the things it fixed so does anyone else have this problem???
Mace of Disruption
- Wrath-Of-Egg
- Posts: 1147
- Joined: Wed Jul 07, 2004 9:30 am
- Location: Finland.. or on that other place..
Well... i am correct that weapon ahs save of 14DC.. or something like that.
_________
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
- silverdragon72
- Posts: 850
- Joined: Wed Jan 28, 2004 4:53 am
- Contact:
.
...mace of disruption has a DC of 14 or 15!
...more or less every BS monster has a fort save of 14+
...there are only very few with a fort save of 10 to 14!
so the monster most roll a 0 = critical miss that it gets disrupted - means only a chance of 5%!
...and the mace of disruption works against almost every type of summons (elementals, shadows, demons & undead) besides of the drowned undead (seems to be a bug)!
...so if you want to use the mace of dosruption in BS give it to someone with high BAB and many high BAB attacks per round...
...doesn't count the damage you just need to score as muchs hits as possible in 60 seconds and you need some luck...
the mace isn't that great in BS but it's really great at...- spoiler:
...Kuldahar pass - where most undeads have a fort save of ~10 !
.
...mace of disruption has a DC of 14 or 15!
...more or less every BS monster has a fort save of 14+
...there are only very few with a fort save of 10 to 14!
so the monster most roll a 0 = critical miss that it gets disrupted - means only a chance of 5%!
...and the mace of disruption works against almost every type of summons (elementals, shadows, demons & undead) besides of the drowned undead (seems to be a bug)!
...so if you want to use the mace of dosruption in BS give it to someone with high BAB and many high BAB attacks per round...
...doesn't count the damage you just need to score as muchs hits as possible in 60 seconds and you need some luck...
the mace isn't that great in BS but it's really great at...- spoiler:
...Kuldahar pass - where most undeads have a fort save of ~10 !
.