This was exactley what I was afraid of. A lame sequel
Improvements were made to the charecter interaction
the fighting mechanics
force powers
but that was the worst story ever. Such a disgrace. I played all that game for a what... 5 second clip that doesn't explain ANYTHING?! Are you KIDDING ME?!
What a joke, what a flop.
I am DISGUSTED.
Pretty much what I was afraid of
- Darth Clayaken
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- Ergophobia
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- Jon_Irenicus
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A LOT of the story elements are buried in the discussions you have with your companions. First of all, it is important that you get to the end of the game with light side for once, since you can get Kreia to talk about various things before she dies. She tells important things about what Revan intended to do and where he went.
It's really important to keep high influence with HK-47, GO-TO, Kreia, Disciple and Handmaiden (yeah, you should play it twice). They have little bits of information that are quite interesting and provide some insight to the story.
But all in all, yuo are right, the story is kinda crippled and not so great. There are all these great characters (Visas's master, Sion and Kreia) and they all have extremely lame stories. The onyl positive thing is you learn something about Revan's fate.
It's really important to keep high influence with HK-47, GO-TO, Kreia, Disciple and Handmaiden (yeah, you should play it twice). They have little bits of information that are quite interesting and provide some insight to the story.
But all in all, yuo are right, the story is kinda crippled and not so great. There are all these great characters (Visas's master, Sion and Kreia) and they all have extremely lame stories. The onyl positive thing is you learn something about Revan's fate.
Walk among them... these beasts that are less than you are. See their strength, see how easily you fall to their muscle and skill. Why do you stand for this, why do you submit to the flesh when death is bred in your bones?