Highest stat you've ever reached
Highest stat you've ever reached
Well,it is really good to have lots of + in one particular stat so let me hear how high you've been able to raise one stat.My best char so far is a single hilt jedi Consular/Jedi Master,all stats except intelligence(18)way above 20 and 32 wisdom.I managed to mind control Darth Sion that way,no-one was able to save against my Force powers(57 difficulty) in Trayus,I had about 800 FP about 450 HP and was lvl 30.My melee damage didn't really matter(although I had about 50-70 damage) as I was able to destroy everything with Horror and Force Storm(I usually prefer Horror to Stasis Field because you can have it at lvl 12,although it has 0 effect on a saving throw).That's about it.Let me hear your accomplishments
Even though I haven't completely achieved this character yet...I am well on my way.
I'm weapon hunting at the moment on Dxun (save/load)
I should be able to raise my wisdom modifier, with master valour in use, to 32.
That, I'm pretty sure, is the highest possible in the game without cheating.
I'll tell you when I get the guy all of his items.
I'm weapon hunting at the moment on Dxun (save/load)
I should be able to raise my wisdom modifier, with master valour in use, to 32.
That, I'm pretty sure, is the highest possible in the game without cheating.
I'll tell you when I get the guy all of his items.
the shots ring out, whenever we clash
its star wars. uh,
we call it star wars.
what happens when the shots ring out,
its called star wars.
_____
its star wars. uh,
we call it star wars.
what happens when the shots ring out,
its called star wars.
_____
- Ergophobia
- Posts: 460
- Joined: Fri Sep 03, 2004 12:40 pm
- Location: the Netherlands
- Contact:
Really? Let's calculate a little, shall we?
Take wisdom, for example. 18 at start. 1 every 4 levels. That's another 12 at level 50. That gives us 30. Another 2 points from T3 and HK. That's 32. Now take the circlet of Saresh and the mental D-package. That's 40. Take the yourname crystal in a lightsaber and the Keeper Robe. That should bring it to about 50. Now some other items, like Jal Shey Meditation Gloves (+2) and a Jal Shey Mentor Belt (+2) belt or so. Take two Kaiburr and 1 Kasha crystal for the other slots, that gives us another +8. That's about 62. Add Master Valor for another 5, that ends us up at 67. That's closer to the maximum I think.
[edit: oh yeah, light side mastery for consular/master for another 6 which makes 73]
Please note that it might be hard to get the items.
I'm just theoretically assuming.
Take wisdom, for example. 18 at start. 1 every 4 levels. That's another 12 at level 50. That gives us 30. Another 2 points from T3 and HK. That's 32. Now take the circlet of Saresh and the mental D-package. That's 40. Take the yourname crystal in a lightsaber and the Keeper Robe. That should bring it to about 50. Now some other items, like Jal Shey Meditation Gloves (+2) and a Jal Shey Mentor Belt (+2) belt or so. Take two Kaiburr and 1 Kasha crystal for the other slots, that gives us another +8. That's about 62. Add Master Valor for another 5, that ends us up at 67. That's closer to the maximum I think.
[edit: oh yeah, light side mastery for consular/master for another 6 which makes 73]
Please note that it might be hard to get the items.
I'm just theoretically assuming.
Well, on Korriban, there is a glitch where you can repeatedly fight a re-spawning group of monsters. Using Force Storm helps a lot.
Its a glitch and not the only one of its kind. I'm pretty sure there is a more effective one involving mines or summin.
Oh yeah here are my stats:
(Plus, I was talking in modifiers, so its the actual stat-10)/2)=modifier
Starting Stats:
8 Str
9 Dex
15 Con
8 Int
18 Wis
13 cha
Final stats (without equipment, or force powers)
10 Str (8 +2 from kreia after breaking Hanharr)
9 Dex
18 Con (15+3 from Kreia, Hanharr and HK)
8 Int
39 Wis (18+12 attribute bonuses +6 lightside master jedi +3 from T3, Hk and Hanharr)
13 cha
Equipment
Mental D-Package
wisdom +3
charisma +3
inteligence +3
Force Focusing Visor
wisdom +4
charisma +1
regeneration F.P : +2
Ossus Keeper Robe
defence +1
charisma +2
inteligence +4
wisdom +4
Jal Shey Meditation Gloves
wisdom +2
dexterity +2
Skill - awareness : +2
Nomi's Armband
+1 vs D.S
Aj-daha's Armband
constitution +1
Jal Shey Mentor Belt
wisdom: +2
Force Resist +20
Lightsabers, 2:
saber I
type normal
color silver
crystal I Kasha
crystal II Kaiburr
saber I
type short
color veridian
crystal I My crystal (lightside, level 9)
crystal II Kaiburr
All equipment gives me:
Str 10+5=15
Dex 9+8=17
Con 18+7=25
Int 8+4=12
Wis 39+30=69
Cha 13+6 =19
Its a glitch and not the only one of its kind. I'm pretty sure there is a more effective one involving mines or summin.
Oh yeah here are my stats:
(Plus, I was talking in modifiers, so its the actual stat-10)/2)=modifier
Starting Stats:
8 Str
9 Dex
15 Con
8 Int
18 Wis
13 cha
Final stats (without equipment, or force powers)
10 Str (8 +2 from kreia after breaking Hanharr)
9 Dex
18 Con (15+3 from Kreia, Hanharr and HK)
8 Int
39 Wis (18+12 attribute bonuses +6 lightside master jedi +3 from T3, Hk and Hanharr)
13 cha
Equipment
Mental D-Package
wisdom +3
charisma +3
inteligence +3
Force Focusing Visor
wisdom +4
charisma +1
regeneration F.P : +2
Ossus Keeper Robe
defence +1
charisma +2
inteligence +4
wisdom +4
Jal Shey Meditation Gloves
wisdom +2
dexterity +2
Skill - awareness : +2
Nomi's Armband
+1 vs D.S
Aj-daha's Armband
constitution +1
Jal Shey Mentor Belt
wisdom: +2
Force Resist +20
Lightsabers, 2:
saber I
type normal
color silver
crystal I Kasha
crystal II Kaiburr
saber I
type short
color veridian
crystal I My crystal (lightside, level 9)
crystal II Kaiburr
All equipment gives me:
Str 10+5=15
Dex 9+8=17
Con 18+7=25
Int 8+4=12
Wis 39+30=69
Cha 13+6 =19
the shots ring out, whenever we clash
its star wars. uh,
we call it star wars.
what happens when the shots ring out,
its called star wars.
_____
its star wars. uh,
we call it star wars.
what happens when the shots ring out,
its called star wars.
_____
Yeah, I found it, bu it only gives you 800 EXP for each time u kill the 2 monsters. To get to level 50 would require round 600k EXP or higher prob. Thats over 750 times you kill the two monsters.
When I tried the mine one, I never got EXP after I did it once. I could lay down one, pick it up and get EXP, but after that my EXP stayed the same.
When I tried the mine one, I never got EXP after I did it once. I could lay down one, pick it up and get EXP, but after that my EXP stayed the same.
- Ergophobia
- Posts: 460
- Joined: Fri Sep 03, 2004 12:40 pm
- Location: the Netherlands
- Contact:
The fact that each time you play you might find different items makes colculating kindda difficult.You see,in the first KOTOR there was an easy way for someone who had lots of experience with it to think of the highest possible attribute score.But this time its another story.Lets say that without the Korriban glitch your lvl at the end (all sidequests completed)should be around 30 and then do the adding.32 I believe is very good as there is no chance of saving(which enemy could be able to save against a critical strike with a 32 str char,or survive it to be more accurate).I say that getting a stat around 50 is easy as soon as you get some luck with the items you find.