UMAR HILLS- AMAUANTOR
UMAR HILLS- AMAUANTOR
I am having problems getting the 3rd peice of the symbol- I recited the ritual to the head, and I have dawn's symbol, I already recued Mazzy and got the shadow dragon wardstone, I just can't the the lightstone(3rd) symol peice
Check the room beside the statue that says (waiting for something).Their should be a shadow their who wants you to take him across .Search the room.
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(I would betray the world before i let the world betray me.) Cao Cao 192 a.d.
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(I would betray the world before i let the world betray me.) Cao Cao 192 a.d.
"Vile and evil, yes. But, That's Weasel" From BS's book, MD 20/20: Fine Wines of Rocky Flop.
I was pretty surprised by this level ... well, the difference between my first time through, and my second time through.
In my first time, I was having low-level character, and in the room above the lava room, I just encountered a few Skeleton Warriors there ... when I got there on my second run, my main was a lvl 6/23 Fighter/Thief, and in that case, the room contained a LICH!
Moreover, I encountered a randomly generated group of four Skeleton Warriors, and another Lich. Since they appeared in a hall (the one leading to the tiled room) I had only seen last two seconds before (I'm not joking here), they quite surprised me.
In my first time, I was having low-level character, and in the room above the lava room, I just encountered a few Skeleton Warriors there ... when I got there on my second run, my main was a lvl 6/23 Fighter/Thief, and in that case, the room contained a LICH!
Moreover, I encountered a randomly generated group of four Skeleton Warriors, and another Lich. Since they appeared in a hall (the one leading to the tiled room) I had only seen last two seconds before (I'm not joking here), they quite surprised me.
Well, they can pound them to bloody pavement pizza's very fast ... comes near enough, I'd say.
Yes, they have OVERDONE Golems in this game, especially when you get to the end ... Suldanesselar seems to be crowded with them. I really hope that in an expansion, or Baldur's Gate III, they'll use Golems only SPARINGLY.
Yes, they have OVERDONE Golems in this game, especially when you get to the end ... Suldanesselar seems to be crowded with them. I really hope that in an expansion, or Baldur's Gate III, they'll use Golems only SPARINGLY.
I was speaking figuratively, Omar. I meant that Imoen and my bunny was hit so hard that they got the "salsa death" and could not be resurected. Thus forcing overconfident me to reload the entire Firkraag dungeon. I always wondered how they manage to fit those huge golems into those tiny passages anyways. Perhaps they construct them on the spot? Or maybe built the dungeon around them?
I figure the final option: they built the dungeon around them. I mean, it's much easier ... they first had a huge contruction site, where they built the Golems. When they were finished, they collapsed a large part of the area, and modified the rest to form the dungeon as you see it. A lot easier than building them in parts elsewhere, and assembling them on the spot.
By the way, since they go hostile on whatever approaches them ... WHO created them in the first place??
By the way, since they go hostile on whatever approaches them ... WHO created them in the first place??