Need help getting engrossed!
Need help getting engrossed!
I purchased a budget copy of PST some years back, but after I left the opening level (the morgue type place) I quickly abandoned the game... simply got lost in what to do (literally).
I'm going to start playing it again soonish. Any advice for how to get engrossed in this game? I know its a toughie question, but if you can identify the hook that keeps you going in this game, or got advice for a good direction to go in once you get going in the main city area (Sigil?).
Thanks!
I'm going to start playing it again soonish. Any advice for how to get engrossed in this game? I know its a toughie question, but if you can identify the hook that keeps you going in this game, or got advice for a good direction to go in once you get going in the main city area (Sigil?).
Thanks!
"I fart in your general direction! Your mother was a hamster, and your father smelt of elderberries!"
It can't match BG2 as a role-player - there simply aren't enough options to make the character yours; combat is far too simplistic to rival IWD2; and it's far too linear to equal Morrowind. However, if you are willing to immerse yourself in the story you'll find no better game. The quality of the dialogue, the depth of the characters, the twists and turns in the plot all serve to make it feel like you are reading a good novel.
Unfortunately this does mean it is hard to get into but if you stick with it I'm sure you'll love it.
Unfortunately this does mean it is hard to get into but if you stick with it I'm sure you'll love it.
England expects...
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limey-simey.deviantart.com
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indeed, most of the intrigue of planescape: torment is revolved around the story. i think the combat is pretty enjoyable too, but the thing that keeps you hooked on this game is the deep intense story line.
Peace is a lie
There Is Only Passion
Through Passion I Gain Strength
Through Strength I Gain Power
Through Power I Gain Victory
Through Victory My Chains Are Broken
The Force Shall Free Me
There Is Only Passion
Through Passion I Gain Strength
Through Strength I Gain Power
Through Power I Gain Victory
Through Victory My Chains Are Broken
The Force Shall Free Me
- fable
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Some people find it lacking in combat, but if you roleplay your character as a fighter and go after fighter attributes, you'll have a lot more opponents than if you play a mage and pump up intelligence.
Storyline and characters are the essence of PS:T. It actually feels a lot linear than some recent RPGs, such as the KotoR series or Fable, but by traditional standards--yes, it is relatively linear once you get beyond the main city you start in.
Storyline and characters are the essence of PS:T. It actually feels a lot linear than some recent RPGs, such as the KotoR series or Fable, but by traditional standards--yes, it is relatively linear once you get beyond the main city you start in.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
I have no problem with linear games, indeed I prefer them. My main grope with Morrowind was lack of absorbing story.
I attempted to start playing it yesterday, but running into graphical glitches at the mo. Currently defragging drive and trying full installs :/.
Looking forward to getting into it now though
I attempted to start playing it yesterday, but running into graphical glitches at the mo. Currently defragging drive and trying full installs :/.
Looking forward to getting into it now though
"I fart in your general direction! Your mother was a hamster, and your father smelt of elderberries!"
I much prefer story driven games myself, it's just that sometimes I also like to feel as if my desicions (sp?) actually count. In PS:T they do desipte it's linearity- choices of good/evil, right/wrong are included within the weave of the tale. The problem with with Morrowind is that it's sheer scale prevents you from becoming engrosed and feeliung anything for the characters you meet.I have no problem with linear games, indeed I prefer them. My main grope with Morrowind was lack of absorbing story
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- FookFookFook
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When I first started playing BG2 I left it alone for about 1 year before I picked it up again (and I absolutely loved it after that, mind you). The same thing was with PS:T. The Mortuary is pretty dull imho, but once you get out of it and into the city things really go way way up. Like the others say, the story is top notch in this game and the dialogue and music is very enjoyable.
- dragon wench
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What I found is that the story really gets to be gripping once you find your journal and add a certain NPC to your party (who will join once you retrieve the journal).
Spoiler
testingtest12
Spoiler
testingtest12
Aye I did the same with BG2 aswell Fook, Irenicus dungeon was bad, sorta puts you off :/. Never really come across an RPG to with a top notch opening. The original BG had a superb beginning, after you dragged yourself through Candlekeep
Well I'm off to use some junk and get through the trash filled arch . Managed to find Dak'kon to aid me, I'm enjoying myself a fair bit... waiting to become truly, addictively engrossed however
Well I'm off to use some junk and get through the trash filled arch . Managed to find Dak'kon to aid me, I'm enjoying myself a fair bit... waiting to become truly, addictively engrossed however
"I fart in your general direction! Your mother was a hamster, and your father smelt of elderberries!"
i had problems, also, getting engrossed in the mortuary--the opening is in some ways the least engrossing part (at least early on).
if you haven't spoken with the whost of deionarra yet, though, that might help.
go to the smoldering corpse bar, which is in the hive area just south of the mortuary area. everyone in there is worthy of your time--run through all their dialog options, especially one particular fellow.
if you're not hooked after that, then the game might not be for you.
if you haven't spoken with the whost of deionarra yet, though, that might help.
go to the smoldering corpse bar, which is in the hive area just south of the mortuary area. everyone in there is worthy of your time--run through all their dialog options, especially one particular fellow.
if you're not hooked after that, then the game might not be for you.