Well, thank you very much! I thought they were rather nice, actually. I suppose you couldn't share some of your apparently infinite wisdom and show me how it should be done? Let me in on the big secret why Kensain shouldn't augment their fighting abilities with magic.Originally posted by sigurd:
<STRONG>Just got to add that all of your reasons for the Kensai to dual to a mage really sucked, Xyx. The whole point being a kensai is to master close combat fighting only, which makes your last 3 arguments go away instantly, and what makes a mage better at fighting a demon than the kensai? one on one a kensai would kill the demon fast.
Now im sure you can make up many new events, and please do so if it makes you feel less a powergamer.
If you think its good for roleplaying, so fine, but then i wouldnt believe you if you said you werent a powergamer, only a roleplayer.
I never said it be wrong playing one, just that it is more powergaming than roleplaying.</STRONG>
Who made you the Kensai expert? Where did you learn all this stuff about what Kensai are and can or cannot do? It certainly isn't in the manual. Kensai can dual to Mage, they can use weapons other than swords, and they can use thrown weapons (the manual only mentions missile weapons being off-limit).
I readily admit to being a powergamer and see no shame in it. I feel that it can be combined with the oh-so vaunted "roleplaying" (even though I don't see the point outside of PnP). In fact, I see it as very realistic that people would maximize their chances for survival in whatever reasonable way is open to them.
Why is powergaming looked down upon by so many anyway? I have seen powergaming PnP characters grab all the glory from the "roleplayers" (or just those that didn't know how to design a powerful character), but BG is a game you play by yourself. Afraid you'll lose out on bragging rights if you don't have a PC with Strength 22? Who cares!?