Ie just started a new game, playing a mage character, a Altmer(high elf), customized to be the greatest Grand Magus in exsistence
The thing is, I gave him the Atronauch birthsign to bang his magicka to the limit
And I could really need some helpfull hints on starting up, seing as I have stunted magicka, and being a weakling of Urkelish proportions
The most powerfull in exsistence... someday
- dragon wench
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You might want to do a search on "Atronach," "High Elf," and "Altmer." There are various threads dedicated to these topics.
Spoiler
testingtest12
Spoiler
testingtest12
- lifeishell91
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- IM-REALLY-ANGRY
- Posts: 6
- Joined: Sun Jul 31, 2005 1:19 am
its not as hard as it sounds. I had a character (mage) head of the mage's guild had his own tower with gaurds, could float around raining lightning fire and well, death on everything in no time at all. Just look at a walkthrough and see where all the good items are. Use the jumping spell from the scroll-that u get off the guy that falls out of the sky in the bog near the 1st town-to get to these desired locations. Use these items and just lvl and you'll become a powerhouse.
- Rookierookie
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I've started an Altmer pure-mage, but I didn't choose the sign of the atronach. Instead I went for the sign of the Apprentice.
The evil nature of GameBanshee revealed below!
GameBanshee sells Xandax to make ends meet
Then, as if that was not enough, they decide to get rid of me via sweepstakes as well
GameBanshee sells Xandax to make ends meet
Then, as if that was not enough, they decide to get rid of me via sweepstakes as well