Im looking for a good and well developed RPG, preferably in 3:rd person view
thats acually fun to play while it follows the "rules" of PRGs.
I just finished of Dungeon Lords - which was total Crap and a waste of my time
since it was breaking everything i´ve ever come to learn in an RPG game.
Game i´ve played and enjoyed are :
Baldurs Gate-I
Icewind Dale-II
NwN-I
What im looking for an my PRGs are a good ballance and attributes making
a diffrense in characters. When i played as a paladin in Dungeon Lords - it didnt
feel like i was a paladin , more like a warrior with a heal.
I have tried Lionheart, didnt like it. Morrowind - sucked.
Planescape Torment... Lets just say that i like wearing armor which
cant be done in planescape - and its SOOO Linear.
I was insteressted in Arcanum, but then i noticed... "Fire weapons"...
what kind of an RPG has guns - no thx.
Fallout series - to boring... And i like Swords, magic and stuff.
Baldurs Gate-II , no thx - ugly graphics.
So now you should have a farely decent idéa of what kind of game im looking
for so any suggestion from you will be researched.
Computer Specc:
AMD 1700+
Geforce TI 4200.
512Med SD PC133 Ram.
SB Live 5.1 EAX.
Thanks in Advance for any help.
Need a Tip :
There's nothing current out there that you'd like but you could go back and get copies of IWD1, Pool of Radiance: Ruins of Myth Drannor, and Temple of Elemental Evil. IWD1 is as good as IWD2, Ruins had what I consider an undeservedly bad rep, and so did Temple of Elemental Evil. Other people complained about them being buggy but I never had significant problems with any of them.
Good luck.
blackbow
Good luck.
blackbow
Well you seem to be very picky. You seem to like, basically, the traditional "medieval"/Tolkien-esque type setting and trappings, particularly as it concerns gear and weapons.
I'm surprised you liked BG1 but did not like BG2. You might give it another try. It meets most of your qualifications and is, actually, a better game than its predecessor. It's among the best CRPGS I've ever played. There are also a number of mods for it, some of which help to reinstate some of the BG1 graphical elements that people liked better.
Likewise, you might enjoy IWD 1. It's AD&D rules, still, but otherwise very similar in look to IWD2 and BG (though I don't feel the plot of wonderfully developed in either of the IWD titles).
Likewise, if you haven't played them yet, the 2 NwN expansion packs are solid. The second one, HoTU, is debatably a better adventure than the OC in NWN. And, SoU and HoTU, essentially make-up one full game when taken together (as the protagonist you start in SoU continues into HoTU).
Personally, I think those would be your best bets. If you can stomach action based combat, you *might* enjoy Fable: The Lost Chapters when its released. It's a very attractive game, that's sort of fun as CRPG-light. It's not the meal a "BG" is, but still a decent game. But, what do I know, many of the games you dismiss I think are solid too... (PS:T and the Fallouts being notable examples...)
If you enjoy dungeon crawl type of games that are D&D based, ToEE has its following and can be found cheap these days. It needs to be patched thoroughly, but you might poke around that forum to read more about the game. However, it is an interesting representation of D&D 3E rules. Likewise the two Divine Divinity titles might be to your taste, though they have more Diablo-esque features. Again, check out the forums.
I'm surprised you liked BG1 but did not like BG2. You might give it another try. It meets most of your qualifications and is, actually, a better game than its predecessor. It's among the best CRPGS I've ever played. There are also a number of mods for it, some of which help to reinstate some of the BG1 graphical elements that people liked better.
Likewise, you might enjoy IWD 1. It's AD&D rules, still, but otherwise very similar in look to IWD2 and BG (though I don't feel the plot of wonderfully developed in either of the IWD titles).
Likewise, if you haven't played them yet, the 2 NwN expansion packs are solid. The second one, HoTU, is debatably a better adventure than the OC in NWN. And, SoU and HoTU, essentially make-up one full game when taken together (as the protagonist you start in SoU continues into HoTU).
Personally, I think those would be your best bets. If you can stomach action based combat, you *might* enjoy Fable: The Lost Chapters when its released. It's a very attractive game, that's sort of fun as CRPG-light. It's not the meal a "BG" is, but still a decent game. But, what do I know, many of the games you dismiss I think are solid too... (PS:T and the Fallouts being notable examples...)
If you enjoy dungeon crawl type of games that are D&D based, ToEE has its following and can be found cheap these days. It needs to be patched thoroughly, but you might poke around that forum to read more about the game. However, it is an interesting representation of D&D 3E rules. Likewise the two Divine Divinity titles might be to your taste, though they have more Diablo-esque features. Again, check out the forums.
- fable
- Posts: 30676
- Joined: Wed Mar 14, 2001 12:00 pm
- Location: The sun, the moon, and the stars.
- Contact:
Consider Anino Entertainment's Anito. To quote their page:
* Two unique stories to play; male and female characters have different intertwined plots in the story line;
* Large non-uniform levels to explore; with 5 fully populated towns along with numerous forest and cave areas.
* Over 150 unique characters to interact with.
* Realistically depicted day/night, eating, and sleeping cycles.
* Combinable Items.
* Unique battle system: 28 upgradable skills, Two modes of attack, Blocking and Strafing, and Per Part Damage.
* Score system to keep track of progress. With variations in the ending depending on how much of the game you completed.
It actually looks and plays quite a bit like an upgraded Ultima VII, with a great deal of environmental interaction. Good game, too. I have played it.
* Two unique stories to play; male and female characters have different intertwined plots in the story line;
* Large non-uniform levels to explore; with 5 fully populated towns along with numerous forest and cave areas.
* Over 150 unique characters to interact with.
* Realistically depicted day/night, eating, and sleeping cycles.
* Combinable Items.
* Unique battle system: 28 upgradable skills, Two modes of attack, Blocking and Strafing, and Per Part Damage.
* Score system to keep track of progress. With variations in the ending depending on how much of the game you completed.
It actually looks and plays quite a bit like an upgraded Ultima VII, with a great deal of environmental interaction. Good game, too. I have played it.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
[QUOTE=fable]Consider Anino Entertainment's Anito. To quote their page:
* Two unique stories to play; male and female characters have different intertwined plots in the story line;
* Large non-uniform levels to explore; with 5 fully populated towns along with numerous forest and cave areas.
* Over 150 unique characters to interact with.
* Realistically depicted day/night, eating, and sleeping cycles.
* Combinable Items.
* Unique battle system: 28 upgradable skills, Two modes of attack, Blocking and Strafing, and Per Part Damage.
* Score system to keep track of progress. With variations in the ending depending on how much of the game you completed.
It actually looks and plays quite a bit like an upgraded Ultima VII, with a great deal of environmental interaction. Good game, too. I have played it.[/QUOTE]
It looks a lot like BG2, IMO, but maybe that's just because I haven't seen a game with the handdrawn backgrounds in a long time.
The game looks pretty interesting from what I've seen on the site, how good is good? There's hardly any press on it though...
* Two unique stories to play; male and female characters have different intertwined plots in the story line;
* Large non-uniform levels to explore; with 5 fully populated towns along with numerous forest and cave areas.
* Over 150 unique characters to interact with.
* Realistically depicted day/night, eating, and sleeping cycles.
* Combinable Items.
* Unique battle system: 28 upgradable skills, Two modes of attack, Blocking and Strafing, and Per Part Damage.
* Score system to keep track of progress. With variations in the ending depending on how much of the game you completed.
It actually looks and plays quite a bit like an upgraded Ultima VII, with a great deal of environmental interaction. Good game, too. I have played it.[/QUOTE]
It looks a lot like BG2, IMO, but maybe that's just because I haven't seen a game with the handdrawn backgrounds in a long time.
The game looks pretty interesting from what I've seen on the site, how good is good? There's hardly any press on it though...
"It's not whether you get knocked down, it's if you get back up."
- fable
- Posts: 30676
- Joined: Wed Mar 14, 2001 12:00 pm
- Location: The sun, the moon, and the stars.
- Contact:
It's quite good. I like the original setting of Philipino culture and magic with European invaders, circa 1600 ACE. The animations are mediocre but the artwork is excellent, and there's a lot to do and a great deal of character customization as you advance (as well as two characters, each with customized quests). The title never was released in the US, unfortunately, which explains the lack of coverage. They were considered too old hat by the corporate publishers.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.