In the game, I dumped Yoshi when I got Jan in my party. I didn't really care about the XP I will get. I simply like Jan better. However, after I been through the Asylum and I come back to Copper Coronet, which was the place Yoshimo goes when you dump him.
When I entered, suddenly Yoshimo exploded and just died. I understand if you take him with you to the Asylum, you have to kill him. But why does he deserve to die if you didn't take him? I don't think this is realistic. HOw many times do you see your ex-party mates suddenly explode? Did the developers have some kind of explanation for this?
[ 08-26-2001: Message edited by: fable ]
"I find your lack faith of disturbing" -Darth Vader
It was the geas spell. By not accompanying you to assure you reach Spellhold, Yoshimo violated his vows and thus was killed. Sure, you got to Spellhold anyway, but a geas spell doesn't give leeway.
"Even the most powerful wizards will respect cold steel once it's shoved down their throats."
It is a spell cast by powerful mages on creatures to make them totally subservient. If they try and disobey the wishes of the mage, they go into acute pain and eventually die.
Fool me once, shame on you. Fool me twice, WATCH IT! I'm HUGE!!
Originally posted by Gaxx_Firkraag:
<STRONG>Sorry, but there is no point of putting "spoiler" in the title if the title *is* the spoiler.</STRONG>
I have to agree: this spoiler warning isn't.
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
I've changed the title of the post to keep Yoshimo's death out of it. That's the only edit I've made to your initial post, @Humanflyz, but please try to think things through like this in the future. Thanks.
fable-under-a-moderator's-hat
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.