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Wands...

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
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Red Talon 1
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Wands...

Post by Red Talon 1 »

The only wands I've had possession of are the ones acquired from Irenicus' prison from the 'great hall' with the traps? After I used them once they disapeared. Are all wands one time uses? In the strategy section for defeating dragons there's a suggestion to use a wand of cloudkill for 4 or 5 shots but like I said I've only been able to use a wand once. The same for the wand of magic missiles. Help? Do they recharge after a day?

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Sononara
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Post by Sononara »

When u right click to examine the wand, it will tell you how many charges it has.
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Red Talon 1
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Post by Red Talon 1 »

When I Right Click on the wand and it brings up the discription page, it gives damage and range, but no charges. Does that mean it's a single shot wand?
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Ravager
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Post by Ravager »

All of the wands taken from that room have a single charge. To see how many charges a wand has, put one in a quick item slot and it should have a number next to it on the main screen, which is the amount of times you can use it. Selling wands to merchants fully recharges them, so you could end up with 100+ charges.
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Red Talon 1
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Post by Red Talon 1 »

First of all: Thanks for the help.

Second: Do 'those' wands have only one charge because they haven't been sold to be recharged? Or is it just that they only have one charge because of location that you recieved them?

Next: When you look at a wand from a merchant, will it say on the description page, when you right click on it BEFORE you buy it, how many charges it has? Or will that not become relevant till AFTER you buy it? Or do ALL wands have charges when you buy them, just not when you find them?

I haven't tried buying any after the little incident with the wands from Irenicus' dungeon so I'm basically asking you to 'spell it out for me' (pun intended) so as to end this thread and my babbling....

THANKS!!
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'Wisdom' is understanding you shouldn't go at all.
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Post by Ravager »

[QUOTE=Red Talon 1]Do 'those' wands have only one charge because they haven't been sold to be recharged? Or is it just that they only have one charge because of location that you recieved them?[/QUOTE]

You will find wands (outside of merchant inventories) that have more than 1 charge left. It's just part of the game that the wands found in Irenicus' dungeon have a single charge, it doesn't mean that it's typical for the whole game.

[QUOTE=Red Talon 1]
When you look at a wand from a merchant, will it say on the description page, when you right click on it BEFORE you buy it, how many charges it has? Or will that not become relevant till AFTER you buy it? Or do ALL wands have charges when you buy them, just not when you find them?
[/QUOTE]

I believe merchants always (and only) sell fully-charaged wands.
The price of a wand you sell depends on the amount of charges it has left.
Fully-charged wands have around 100 or greater charges. Right-clicking on a wand whether it's in a store or in your inventory will show it's capabilities but not how many charges are left on it.
Any wand that has 0 charges just disappears from the game.
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Red Talon 1
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Post by Red Talon 1 »

O.k., so...When you have a wand placed in your 'use item' inventory slot (just below your weapons slots but above your 'general' inventory slots) the wand takes up a single square. Is it in the square itself where the charge count will be since it's not in the description page?

And when you see it in the inventory of a merchant it doesn't have it listed because it's 'given' that you're buying a fully charged wand?

Am I correct?

Again, thanks for the help AND the quick response.
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'Wisdom' is understanding you shouldn't go at all.
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Red Talon 1
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Post by Red Talon 1 »

Additionally (NOW WHAT?): Is selling the wand back to the merchant the only way to recharge it?

Are there other 'charge' items out there and can they be recharged as well?
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'Wisdom' is understanding you shouldn't go at all.
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Post by Ravager »

[QUOTE=Red Talon 1]O.k., so...When you have a wand placed in your 'use item' inventory slot (just below your weapons slots but above your 'general' inventory slots) the wand takes up a single square. Is it in the square itself where the charge count will be since it's not in the description page? [/QUOTE]

You can see the charges from the main screen (where you control the party). On the bottom bar where you can select weapons and spells. The quick slots should be there too. You can select a wand from there and a small number should appear next to the wand- that's the current charges left.


[QUOTE=Red Talon 1]
And when you see it in the inventory of a merchant it doesn't have it listed because it's 'given' that you're buying a fully charged wand?
[/QUOTE]

Yes. But you won't know how many charges that is (e.g. how many charges is fully-charged for that wand) but it will be a lot.

[QUOTE=Red Talon 1] Is selling the wand back to the merchant the only way to recharge it?[/QUOTE]

As far as I know, yes. But personally I din't use wands too much in BGII and there's quite a lot lying around, so you shouldn't need to get them recharged too much. It's an expensive process too, some wands can cost 15000 fully charged I think.

[QUOTE=Red Talon 1]Are there other 'charge' items out there and can they be recharged as well?[/QUOTE]

You should find a few items that haves charges per day later on. Resting will recharge those items. These kind of items are generally horns or creature-summoning items. The item description should say if it's a per day item.

Glad to help :)
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Post by fable »

Post removed. If you're going to drop spoilers into the middle of a thread, do what the site owner says in the sticky thread at the top of the forum page. Either put them in black on black, or put a big SPOILER designation at the start of your message, and drop the rest down 10 lines or more.
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Post by Veaman »

I'm sorry, didn't mean to spoil; but what was the spoiler though? :confused: Reply to me with a private message if you will (tried to ask you with one, but apparently your "inbox" is full, so I couldn't send it)

Once again, sorry. :(
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Deadalready
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Post by Deadalready »

Not every wand is recharged all the time to full, but most are - the Wand of Spell Striking is a wand that won't recharge I believe, other than that, the wands an npc starts off in their inventory does not come with full charges, you have to buy it then resell it to recharge it.
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Post by Ravager »

[QUOTE=Deadalready]Not every wand is recharged all the time to full, but most are - the Wand of Spell Striking is a wand that won't recharge I believe.[/QUOTE]

Is that due to it having two spell effects?
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Post by Deadalready »

The Wand of Fireball (possibly Throne of Bhaal only version), has two sets of charges that being 50 Arganazars Scorcher and 50 Fireballs when sold and bought back.

The Wand of Spell striking is possibly too overpowered or something that stops it from being recharged I guess.
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Post by dragon wench »

If you don't feel like having to buy your wand back from the merchant, you can have your thief steal it.

However, I would not suggest attempting this with Ribald at the Adventurer's Mart. Try it with one of the low level street merchants, and *always* save first.
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Post by FireLighter »

The merchant inside the shadow thief guild can be sold stolen goods so you can keep selling to him and stealing back whenever you need a recharge. He is the only merchant I know of who will buy stolen goods.

Edit: Thanks Ravager for clarifying that (not being sarcastic). :p
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Post by Ravager »

Deadalready wrote:The Wand of Fireball (possibly Throne of Bhaal only version), has two sets of charges that being 50 Arganazars Scorcher and 50 Fireballs when sold and bought back.

The Wand of Spell striking is possibly too overpowered or something that stops it from being recharged I guess.
That's what confused me. Though I've never sold and bought back Wands of Spell Striking. AFAIK, Wands of Fireballs do have both abilities in SoA as well as in ToB.
The merchant inside the shadow thief guild can be sold stolen goods so you can keep selling to him and stealing back whenever you need a recharge. He is the only merchant I know of who will buy stolen goods.


I believe the merchants that only appear at night can also have stolen items sold to them. Their positions: Top of the stairs in front of the Ilmater shrine in the Slums and under one of the arches in the exterior of Waukeen's Promenade.
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Post by stramoski »

Roger the Fence in the sewers buys fenced goods as well...

Go figure :)
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Post by Ravager »

stramoski wrote:Roger the Fence in the sewers buys fenced goods as well...

Go figure :)
I think that merchant may be strictly limited to potions though.
Edit: Thanks Ravager for clarifying that.
Sure. :)
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Deadalready
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Post by Deadalready »

I'd strongly vote against fencing wands, it may cost significantly less but your options of recharging are much worse. Cast the Friends spell and use the Ring of Human influence to up Charisma to about 24 for a significant price difference.

Wands are the best weapon for soloers in particular since they always have more than too much cash.
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