Summoned temple guardians
- Badger-dude
- Posts: 2
- Joined: Wed Oct 05, 2005 1:42 pm
- Contact:
Summoned temple guardians
Hey i think ive got a bit of a problem here. After defeating the earth and air nodes i have summoned two vrocks and a glazebruzu (sp) however all they do is cast mirror image and stand around. Another think is that THEY WONT GO AWAY and neither will the dead carcasses of elementals summoned through the stone. I have updated to patch 3 but this is still a problem any help would be appreciated.
- Lord Plothos
- Posts: 525
- Joined: Tue Dec 14, 2004 12:00 pm
- Contact:
This is a problem for a lot of people. I'm not positive, but I think Liv's mod fixes this issue; however installing that will require reinstalling the game and not using patch 3, as well as starting over (and her mod is a good bit harder). The Co8 mod might do something here as well, but I honestly can't say off the top of my head. Best to go over to co8.org and ask on the forum there. I believe they also usually require a fresh restart and no patch 3, so you may be out of luck. For your current game the best solution may be to just not summon the guardians. The game's not too hard, so you shouldn't need them.
Proud user and advocate of [url="http://rptools.net/doku.php?id=maptool:intro"]MapTool[/url]for all my RPing-at-a-distance.
(Use the lastest 1.3 build - it's still beta, but stable and far better than 1.2)
(Use the lastest 1.3 build - it's still beta, but stable and far better than 1.2)