BG1 Bug? No lore...
BG1 Bug? No lore...
I´ve begun a BG1 game with a solo Druid to go through ToB. I´m at lvl 4 and I have 0 lore. Any hint?
And right accion is freedom
from past and future also
from past and future also
- Lonelypilgrim
- Posts: 347
- Joined: Thu Jul 08, 2004 6:40 am
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[QUOTE=Apeiron]That´s it Rav.
I have 18 Wis, which should give a bonus of +10, but I didn´t know Int 3 would give a -20 Penalty
So that means that only at lvl 11 will I have 1?[/QUOTE]Provided you keep your 18 Wis, yes.
Frankly, I wouldn't worry. Lore isn't that good for classes that only gain 1 lore point per level. Thieves and Wizards can identify the odd weapon, but only bards can do it reliably.
Rav
I have 18 Wis, which should give a bonus of +10, but I didn´t know Int 3 would give a -20 Penalty
So that means that only at lvl 11 will I have 1?[/QUOTE]Provided you keep your 18 Wis, yes.
Frankly, I wouldn't worry. Lore isn't that good for classes that only gain 1 lore point per level. Thieves and Wizards can identify the odd weapon, but only bards can do it reliably.
Rav
- TheAmazingOopah
- Posts: 591
- Joined: Wed Jan 19, 2005 7:26 am
- Location: The Lower Lands
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At the beginning of the game, I often take in Garrick and let him level up a bit. Then, I leave him at the Nashkel carnival (though Beregost would be better, since that's more central), and when I travel thru again, I let him take a look at all by fine blue items. Even though he's level 3 or 4, his lore status is already very high (in comparison with your other party members), so he'll know most of the standard magical items. Then later on when you meet Elroth and you don't want to take him in your party, wait as long as possible with talking to him. Like perhaps, wait with his quest untill your have explored Baldur's Gate a bit. The longer you wait, the higher his level and lore status will be, which will save you quite some money.
Decide what you want, decide what you are willing to exchange for it. Establish your priorities and go to work. - H.L. Hunt
[QUOTE=qwertitus]The price for identifing an item isn't that much anyway, but If you really want the lore just get bard party member (Try Beregost).[/QUOTE]What annoys me about not having enough lore is having to travel to some place to identify newfound items. For instance, when you finally get your hands on the boots of speed you'll have to travel all the way to Beregost or the Friendly Arm Inn to get them identified. I'm not that patient. 
She says: Lou, it's the Beginning of a Great Adventure