thats a moronic question thus i am a beginner.
So i dont know. And no page with pictures says how to install them.
How can i put my own character pictures in to the game?
Custom Portraits:
The measurements for player portraits are 42x42 pixels for the smaller portraits (8-bit color runs faster but it can be up to 24 bit color), and 210x330 pixels for the larger portraits. To use a custom portrait, place it in the Portraits directory (in the install directory for the game) and add an S to the end of the small portrait name and an L to the end of the large portrait - otherwise the two names must be identical. The names must be 1-7 letters long, maximum - so the filename with the S or L added to the end is no longer than 8 total characters. The portrait files must be in BMP format.
For example:
XXXXXXXS.bmp for small (42x42, 8-bit)
XXXXXXXL.bmp for large (210x330, 24-bit)
For multiplayer, each player must have a copy of the portraits; otherwise they will see a blank icon instead of the other player's custom portraits. You will need to manually send these portraits to your friends as IWD2 has no method of transferring them.
Custom Sounds:
In the Sounds folder of your game's installation is a file called sndlist.txt. This text file details information on how to make custom sounds for your characters in Icewind Dale II.
The measurements for player portraits are 42x42 pixels for the smaller portraits (8-bit color runs faster but it can be up to 24 bit color), and 210x330 pixels for the larger portraits. To use a custom portrait, place it in the Portraits directory (in the install directory for the game) and add an S to the end of the small portrait name and an L to the end of the large portrait - otherwise the two names must be identical. The names must be 1-7 letters long, maximum - so the filename with the S or L added to the end is no longer than 8 total characters. The portrait files must be in BMP format.
For example:
XXXXXXXS.bmp for small (42x42, 8-bit)
XXXXXXXL.bmp for large (210x330, 24-bit)
For multiplayer, each player must have a copy of the portraits; otherwise they will see a blank icon instead of the other player's custom portraits. You will need to manually send these portraits to your friends as IWD2 has no method of transferring them.
Custom Sounds:
In the Sounds folder of your game's installation is a file called sndlist.txt. This text file details information on how to make custom sounds for your characters in Icewind Dale II.
[QUOTE=segreto]Custom Portraits:
The measurements for player portraits are 42x42 pixels for the smaller portraits (8-bit color runs faster but it can be up to 24 bit color), and 210x330 pixels for the larger portraits. To use a custom portrait, place it in the Portraits directory (in the install directory for the game) and add an S to the end of the small portrait name and an L to the end of the large portrait - otherwise the two names must be identical. The names must be 1-7 letters long, maximum - so the filename with the S or L added to the end is no longer than 8 total characters. The portrait files must be in BMP format.
For example:
XXXXXXXS.bmp for small (42x42, 8-bit)
XXXXXXXL.bmp for large (210x330, 24-bit)
For multiplayer, each player must have a copy of the portraits; otherwise they will see a blank icon instead of the other player's custom portraits. You will need to manually send these portraits to your friends as IWD2 has no method of transferring them.
Custom Sounds:
In the Sounds folder of your game's installation is a file called sndlist.txt. This text file details information on how to make custom sounds for your characters in Icewind Dale II.[/QUOTE]
I just did this, and I had to add my own 'portraits' directory in the IWDII directory for it to find the pictures. Now I just need to figure out how to make the pics work... they are showing up as ?'s even though I followed the rules.
The measurements for player portraits are 42x42 pixels for the smaller portraits (8-bit color runs faster but it can be up to 24 bit color), and 210x330 pixels for the larger portraits. To use a custom portrait, place it in the Portraits directory (in the install directory for the game) and add an S to the end of the small portrait name and an L to the end of the large portrait - otherwise the two names must be identical. The names must be 1-7 letters long, maximum - so the filename with the S or L added to the end is no longer than 8 total characters. The portrait files must be in BMP format.
For example:
XXXXXXXS.bmp for small (42x42, 8-bit)
XXXXXXXL.bmp for large (210x330, 24-bit)
For multiplayer, each player must have a copy of the portraits; otherwise they will see a blank icon instead of the other player's custom portraits. You will need to manually send these portraits to your friends as IWD2 has no method of transferring them.
Custom Sounds:
In the Sounds folder of your game's installation is a file called sndlist.txt. This text file details information on how to make custom sounds for your characters in Icewind Dale II.[/QUOTE]
I just did this, and I had to add my own 'portraits' directory in the IWDII directory for it to find the pictures. Now I just need to figure out how to make the pics work... they are showing up as ?'s even though I followed the rules.
Ok, it works fine. You need to make the Portraits folder if you dont have one. And then just add the picturs like the readme above said. Don't do it whille you have the game loaded, though, or you will have to restart the game in order for it to read the folder and put your pics in the custom gallery.
It works pretty well, and I was able to make a nice little group of Drizzt's family and a sexy Goldmoon.
Now to hire some voice actors to read some custom scripts.
It works pretty well, and I was able to make a nice little group of Drizzt's family and a sexy Goldmoon.
Now to hire some voice actors to read some custom scripts.