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About some Houses

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Druidmaster
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About some Houses

Post by Druidmaster »

I wonder, that is there some use for Balthis Estate in Bridge area, or is the only way to loot it nad slay all?
And other one. The Guarded Compound in Temple area. Several nasty battles, but is that all?
Thanks to all. :cool:
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Coot
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Post by Coot »

The guarded compound in the Temple area was supposed to be at the finale of Minsc's personal quest. Bioware didn't have to time to finish it so they dropped it, except for the all the stuff and enemies in the compound. If you'd like to play the quest there's a mod called 'Unfinished Business', which aims to complete most loose ends in SoA.
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fable
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Post by fable »

Is that mod itself bugless? I was under the impression that it still had some unfinished business of its own to take care of.
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Ellester
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Post by Ellester »

[QUOTE=fable]Is that mod itself bugless? I was under the impression that it still had some unfinished business of its own to take care of.[/QUOTE]
Its been a while since I played this mod, but it was working fine when I used it and the bugs were ironed out. It's a pretty good addition to the game, imo.

Also I think the original designer retired from this mod and said it’s finished. So I would assume the final product is bug free. That’s just a guess, though.
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Baldursgate Fan
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Post by Baldursgate Fan »

Hi Fable:

The plain vanilla Tactics Mod where the improved guarded compound comes from works just fine. It is only when you have the Baldurdash Remix installed that things get a little buggy.

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masteralef
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Post by masteralef »

[QUOTE=Coot]The guarded compound in the Temple area was supposed to be at the finale of Minsc's personal quest. Bioware didn't have to time to finish it so they dropped it, except for the all the stuff and enemies in the compound. If you'd like to play the quest there's a mod called 'Unfinished Business', which aims to complete most loose ends in SoA.[/QUOTE]

Negative. Actually, it was supposed to be a component of the whole slavers' quest. Basically, Nalia's kidnapping, the slavers under the coronet, the twisted rune, reijik hidesman, and the guarded compound were all supposed to be connected, but never were. This is why the official walkthrough calls this the "Slaver Lords" section.
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