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HOTU:...kind of a stupid question, really ( may contain spoilers )

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Ningengirai
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HOTU:...kind of a stupid question, really ( may contain spoilers )

Post by Ningengirai »

What someone else posted in another thread got me thinking - let's say I'm going to create an evil character that goes around killing practically everything that moves, including key persons such as the Seer, Nathyrra, Valen, etc etc... can I even finish the game? I know that due to PvP settings, hurting one Friendly automatically turns all the others against me - so I'd not only be stuck fighting off the army of the Valsharess, but possibly also the army that's supposed to help me in this fight, right?

Actually, let's go back a little - if I were to kill, say, the innkeeper in Waterdeep - can I even get down to Undermountain in the first place? NWN, as far as I know, is almost set up to force you to make some "good" choices, so how evil can a character really be before the game doesn't move forward anymore? Killing the Seer, for example - she's required for a key scene before the battle with the Valsharess... will the game just respawn her?

This is all on a very theoretic level, of course. I'm just wondering if anyone ever played a character that evil. I haven't, and my guess is that there are some Friendlies that simply cannot be killed, because otherwise, you'd simply be stuck.
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mr_sir
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Post by mr_sir »

i play evil characters all the time. you have to be careful though cos there are certain characters it is impossible to damage and they will just kill you and i assume these are the ones that you need to complete the game. in general, to play an evil character you have to just make evil choices rather than go around killing everything as if you do the latter you can mess up your entire game sometimes. in hotu there are a lot of evil options throughout the game that follow the main storyline (they are just evil reasons for doing stuff etc. and treating people in an evil way)

Spoiler: you can even side with the valsheress during that big battle and after defeating mephi at the end of the game you can end up taking his place as an evil ruler if you choose the right dialogue throughout the game. you can also use true names to force henchman to do your bidding (which is also evil if you think about it)
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Gangrel Hound
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Post by Gangrel Hound »

True RP

True role-playing an evil character such as this would require that you try to kill everything in the game even if you cannot complete the game. When you are truly role-playing, role-playing is the point, not the destination. However, pure role-playing(pure being the better term here) is seldom practiced because most people get nothing from role-playing dying five minutes after the character is created.

That being said, in the game NwN, a truly evil character can "use" the needed NPCs until they are no longer needed(something of a justification, but a necessary one). Temple of Elemental Evil(ToEE) focuses on groups of similarly aligned characters instead of longer story because there are multiple ways to play through. When you finish NwN(or while you're playing it), try it for the RP experience you are asking about. Both games are great!!
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mr_sir
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Post by mr_sir »

[QUOTE=Gangrel Hound]True role-playing an evil character such as this would require that you try to kill everything in the game even if you cannot complete the game.[/QUOTE]
why do evil characters have to kill everything? you can be evil without being a mass murderer but just by your actions and views on things
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Gangrel Hound
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Post by Gangrel Hound »

Correction...

When I said "evil character such as this", I should have said,"An evil character that would kill the NPCs that are needed. I wasn't implying all evil characters kill everything. I was merely pointing out that in a true roleplaying situation, a character that kills indiscriminately would do this despite obvious flaws in the plan. In roleplaying, I do not believe in absolutes, I was merely answering the question.
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