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A Bard's Tale.

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Mellez
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A Bard's Tale.

Post by Mellez »

:D i recently got the game "A Bards Tale". It is really really good, until i got stuck lol. i got really frustrated then hope came to me when i thought of gamebanshee.
I had my hopes up for a while, waiting to come home to get the solution to my problem. When i got home, i rushed to the computer and came to the site. To my horror :speech: , gamebanshee didnt have a walkthrough for it. i know this might sound a bit over exxagerated but i really need help. i was thinking that gamebanshee could step up and make a walkthrough, or find someone who has done one :p
My freind and i know alot of game names that are not covered by gamebanshee (they are all rpgs) and would like to hope tht in the future they will be the kings of walkthroughs and have the most hints and cheats for the most games.
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Post by Xandax »

New games are added all the time to GameBanshee. However, material often has to be original though, which means that it takes a long time to write a walkthrough for instance.
That means that it will naturally not be all games which can be covered by GameBanshee.
Bard's Tale however, suffers from a problem that it isn't easy writing a walkthrough to, due to the bad in-game map meaning low visualization of a walkthrough, but also because the game is extreemly liniar, almost (in my view) to the degree where making a walkthrough seems superfluous :)

If you have a problem with a game (gameplay/technical),there are always the non-specific games forums which you can post your questions in, and if anybody can answer your query they'll do so :)
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Post by Mellez »

Thanks.

Thanks anyway, gives me something to look forward to. in my opinion the map is kinda like Champions return to arms. well, thx for replying, i got past the boss with alot of frustration and button bashing. just wondering, has anyone completed the game and if u have, got ny hints for me?
Also Xandax how did u get super moderator, and other people exalted membership?
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Post by Xandax »

[QUOTE=Mellez]Thanks anyway, gives me something to look forward to. in my opinion the map is kinda like Champions return to arms. well, thx for replying, i got past the boss with alot of frustration and button bashing. just wondering, has anyone completed the game and if u have, got ny hints for me?
Also Xandax how did u get super moderator, and other people exalted membership?[/QUOTE]

I've not completed the game yet, seeing as I lost my savegame as some point so moved on to other games because I didn't want to start over again, but I did play it somewhat and did contemplate writing a walkthrough but was discouraged by the liniarity of the game (I didn't really see any need for a walkthrough :o ).
But if you have questions, post them in the appropiate forum (for gamerelated questions, the [url="http://gamebanshee.com/forums/forumdisplay.php?f=87"]RPG Discussion[/url] forum would likely be most appropiate lest a specific forum is created) and we'll see who, myself or other people here, can answer/help you along :)

As for the "titles" then exalted members are mearly people with (I belive it is...) 50+ posts.
As for being a Super Moderator, that simply means I'm one of two moderator with some additional administrative powers compared to the remainder moderators, which help Buck Satan (site owner and administrator) administrate this board and keeping it clean.
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Post by Mellez »

cool

cool thx.
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Post by Bhryaen »

Stuck too

i can't believe the bad press that this game is getting... It's true that the game mechanics are clunky- restricted to bird's eye view unable to look forward, much less up, my worst problem. But it seems to me they just invested far more heavily in the ambiance and character interactions than in simple combat. The humour in the game is outstanding, fantastic voices and dialogue (including full songs,) and a creative storyline. It's only as linear as BG which had the central story but allowed you to travel to a number of extra areas. Plus i had fun learning new skills, didn't know until later that dual wield could be so useful, and there were plenty of chances to upgrade equipment. And i'm only half-done with the game!

But i digress, wishing more thought the game warranted a walkthrough since it has become my favourite game now... *sigh*

Which brings me to the current question (which may be somewhat of a spoiler storywise, not sure.) i'm in the mountain viking tomb but i can't seem to get out. i got through the Hrafn's challenge and got his stone, but i don't see any other door to try. There are just impenetrable icewalls, a locked door, and the door with the tree that i presume i have to rescue that ogre to get through. Does anyone know what i can do?
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Post by Hill-Shatar »

Hello and Welcome to GB, Bhryean. You might want to take your question to the general [url="http://gamebanshee.com/forums/forumdisplay.php?f=87"]RPG Discussion[/url] forum, as this one is pretty much for discussion of GameBanshee itself. :)

On the walkthrough... it really depends, I suppose, if there is continued interest in seeing one go up, and finding someone who has the time, the expertise, and who is willing to make one.
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Post by Xandax »

Moving this topic to the general RPG disscussion forum instead of closing it, seeing as discussion about the game should take place in that forum :)


Unfortunally - I can't remember how to get through the tomb :/

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Post by swcarter »

I vaguely remember the tomb. The ice walls can be melted with the fire elemental.

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Post by Bhryaen »

Right, thanks. Actually i already figured it out by starting that tomb sequence over and this time actually taking note of what the Valkyre said when she gave the elemental in the first place...

Sorry about the wrong placement of the thread. i found it by searching like Mellez did for a walkthrough by gamebanshee on Bard's Tale, didn't know replying to it would put it in the wrong forum.

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Post by Hill-Shatar »

No worries, it was a mistake typical of those new to the forum, and I applaude you for using the search engine in the first place. :)
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Post by fable »

It's only as linear as BG which had the central story but allowed you to travel to a number of extra areas...

It's far more linear than the original BG, and offers considerably less playtime--20 hours, if that? I remember playing more than 70 hours in BG, with very little duplication. Seems to me that the developers decided to substitute offhand humor for the lengthy gameplay and some of the featre depth RPGers expect. This makes it cheaper to turn something out because the development cycle is much shorter, but that sense of an epic title which keeps you going, and makes you want to go back and play it again to see everything you missed--isn't there. Just my POV. :)
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Post by Bhryaen »

Stuck again...

It's definitely a lot smaller in scope, and now i've discovered that some of the extra areas weren't so interesting after all- much less useful (despite doing a lot of wolf hunting at one point in order to buy the maps to them.) The format is a lot like BG- the travel encounters and manner, for instance. It's its own game though.

But it's just a game, right? i don't really have a sense of any general standard of what "rpg'ers" really want, but i know that as a game, the story is very fun to play through and the talent of voice actors and cut scene edits is higher than anything i've ever played, plus what appears to be either extensive research into particularly Scottish lore and language and maybe Irish as well, not really sure. As a more modest-sized adventure, it's still quality in experience as a game to play... at least for me. *shrugs* i'll be playing it again to see what surprises there are with different conversation choices, given that there are quite a few.

That said, i'm stuck again. hehe

i'm at the final tower in Dounby and facing what's left of the apparently invulnerable kunal trow in the first level. i've tried every single summon possible- magic-absorb, enchanting, light flashes, fire, lightning, even vorpal rattishness- and both the not-so-talkative talking sword and the fear axe, but they don't die, just keep taking huge hits to no avail. i tried the explorer to see if there was some secret way out of the room, but no. i see the elevator, but there's doesn't seem any way in, short of dispatching the trow. Anyone else have success? Maybe i shouldn't have killed the priests first since several of the warriors died before i killed the priests. *sigh*

Alas, i cannot get to the next fun cut scene...

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Post by fable »

But it's just a game, right?

Well, yes, but its also a thread about that game. So it focuses on that game. If we're to decide that just because it's a game, nothing about it matters, we might as well forego not just comparison, but all discussion. :)

i don't really have a sense of any general standard of what "rpg'ers" really want,

Then you haven't played BG2? NWN? KotoR? Because these are relatively recent, extremely popular RPGs. They all share a basic set of features, and it's probably logical to assume that's because the gaming industry perceives these as being desirable by the community that plays RPGs. These are the expectations I was referring to. I can tell without doing a grand poll of all RPGers that most of them want and expect auto-mapping in a game, for example. And with considerable length being standard among RPGs since the early 1980s, it stands to reason that most RPGers expect that from games.

Which isn't to say that you're wrong if you could care less about this. But since it is an "important feature" in many players' minds, it's a factor that's nice to know.
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Post by Monolith »

[QUOTE=fable]
i don't really have a sense of any general standard of what "rpg'ers" really want,

Then you haven't played BG2? NWN? KotoR? Because these are relatively recent, extremely popular RPGs.[/QUOTE]

Just don't mention this at the RPG codex forums. They'll probably try to rip off your head just for naming BG2 a RPG. :laugh: I mention this because they regard themselves as the crème de la crème of RPGers.
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Post by Bhryaen »

*sigh* So no help on the first of the final battles then, i guess... *pines for the walkthrough*

It's just a game = it's for fun, yes? There isn't some snobbish, judgemental standards board we all consult and register with before we can play. The games are basically art projects, and art appeals differently to different people.

i do hear the criticism of some rpg-genre games- that they're just trying to get their share of the market- but i don't think Bard's Tale is anything like those. That was my point: real talent went into creating it, and it's a very rewarding roleplay experience that it offers- at least to me. The junk-rpg games just trying to capitalize on a popular commodity FEEL like junk-rpg to me, like they don't have any real sense of the playing of it, the experience of it, even the "point" of it if proclivities ever have one. They just put enough bells and whistles out to make it hold together as a game and rake some in, and there's no character to it- not the story, not the play experience, nothing. i don't like those, and i avoid them when i think i spy them on the store shelves.

That was the accusation of The Bard's Tale, and i just have to disagree entirely. Yes, it's smaller than BG, yes, it's got limitations with the game engine, but the creators put a lot more life into it in other aspects than anything BG or any other rpg game i've seen has managed. i replay the songs they sing whenever they come up. The storyline feels original to me- though they actually wanted to lampoon some of the cliches of rpgs (starting it out killing rats in the cellar, for instance,) and the writers of the dialogue and the voice actors probably had a great time forging and hammering it out (i.e., because it shows.) It's also like an ode to the Scots given how in-depth the Scottishisms are, and though i'm not really a Scotphile, i was impressed by how authentic they wanted the names and accents. It's possible, of course, that the writers are actually Scots themselves with a good sense of their own lore and lingo.

In short, given that it's a game, it just stands on its own. Some people do like bells and whistles. i like content. Bard's Tale weighs considerably heavier on the content side (though they also have the best dual wield attack i've seen, and i like that no matter how powerful you are or what equip you get, you can still get walloped fairly easy if you over do it. There are also a number of opportunities to do strategic summoning- i.e., use the noggin.) It's worth mentioning that one limitation of The Bard's Tale as an rpg is that you roleplay simply your version of The Bard, and even then only nuances. So be it, i like roleplaying him. He's fun! lol And his story is fun too, every twist and tongue-in-cheek turn.

Btw, i never stated "it's just a game, therefore nothing about it matters." In fact, i mentioned a number of things about it, and could list quite a lot more, both pro and con given the hours i've played it for. Anyone is welcome to opine. i have done my own. The Bard's Tale is my fav and i recommend anyone trying it, particularly if you're a veteran of rpgs in any way since The Bard pretends to be a veteran himself. :-)

And i wasn't trying to start a specifications war on "true" rpg's. Whatever anyone may think it is, still there persist however many 100,000s (millions?) of gamers who just game and don't care what it's called. No, really, they just play the game and love it and never throw their hat in the rpg political ring once. lol And if someone doesn't like one group's way of playing, they'll find another group with different "standards." *shrugs* i know what i like, and i don't presume to speak for anyone else. And i remain full of vivid memories of my BG experience to this day, years later, as different as it was from The Bard's Tale.

Primarily, however, i spoke on the forum because i was LOOKING FOR HELP BECAUSE I'M STUCK! *ahem* Ode to a walkthrough...

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Post by fable »

[QUOTE=Bhryaen]*sigh* So no help on the first of the final battles then, i guess... *pines for the walkthrough*[/quote]

Why not use this one? Since GameFAQs is notorious for bouncing people off selected items, if the link doesn't work, just go to GameFAQs' website and search under the B's. There's a walkthrough available.

It's just a game = it's for fun, yes? There isn't some snobbish, judgemental standards board we all consult and register with before we can play.

I hope you're not accusing me of using "snobbish, judgemental standards," since there's nothing snobbish about pointing out that other RPGs are considerably longer. :) And we *all* make judgments--just as you did, when you stated this was now your favorite game. That is a judgement call, you know. Comparisons are your friend, and you know this, when you ruled out other titles that could have taken its place.

It's also like an ode to the Scots given how in-depth the Scottishisms are, and though i'm not really a Scotphile, i was impressed by how authentic they wanted the names and accents. It's possible, of course, that the writers are actually Scots themselves with a good sense of their own lore and lingo.

This is new to me. What sort of Scottish lore was included? And where the actors genuine Scots, or just Americans who could do good Scots accents? I'm quite curious.

And i wasn't trying to start a specifications war on "true" rpg's. Whatever anyone may think it is, still there persist however many 100,000s (millions?) of gamers who just game and don't care what it's called.

Whoever said they cared what it is called? They care what a game's genre is, in its substance. So EA called Ultima IX an RPG when it came out, but RPGers stayed away in droves, because it was simply a clunky, buggy action title; and word spread quickly, once gamers saw it. And a first-person realtime RPG like Gothic will not draw from quite the same audience as a third-person pause-and-command RPG like BG2. There are differences. They don't have to be intellectually verbalized, but a player will say, "I know what I want," and make those same internal distinctions. True RPGs are different from action titles, which are different from adventure games, which are different from arcades, etc. And a first person RPG is different in some very important ways from a third person RPG. Or don't you agree?
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Post by Bhryaen »

A bit belated reply- been busy gaming...
(Mine :) It's just a game = it's for fun, yes? There isn't some snobbish, judgemental standards board we all consult and register with before we can play
I hope you're not accusing me of using "snobbish, judgemental standards," since there's nothing snobbish about pointing out that other RPGs are considerably longer. :) And we *all* make judgments--just as you did, when you stated this was now your favorite game. That is a judgement call, you know. Comparisons are your friend, and you know this, when you ruled out other titles that could have taken its place
That is actually exactly where we were speaking at cross purposes. i was not making any judgement at all concerning Bard's Tale. i was expressing- as downright silly as it may be to do so- my fondness for the time i spent in Bard's Tale. It remains my favourite game, but this in no way challenges anyone else's view of it. It is just a mention of my feelings about it.

If i were to say The Bard's Tale is the best rpg ever, however... then, yes, this would be a judgement call, and very much open to question... and i would not make that judgement, btw. Besides being a years long player of Neverwinter Nights online and off, i would indeed wish The Bard's Tale to be longer, more involved, more complex, and i would bet that my own report of the game's faults would probably be much more extensive and touch on other grounds than even the mostly negative one that gamebanshee itself did. There were numerous bugs, one of which was the one i came here looking for an answer to fruitlessly since, well, it was just a bug. (In the last tower first floor the creatures became invulnerable somehow. When i replayed it, they all died normally.)

By the end i'd had plenty of frustrations and disappointments- particularly with the bird's eye view and repetition of certain monsters beyond their ability to give a chuckle any longer- but i still enjoyed the game more than any other and think of it more fondly than any of the other rpgs i've ever played. i can say i liked the sense of humour, the characters presented, the voices, the music, the way the game tried to avoid giving people generic "commoner" names, the combat methods and appearance, the storyline, the look of it, the "earthiness" of it, and, yes, the inclusion of so much cultural (European) point of reference. But i'm just saying i liked it, right? i'm not saying there's not a game that presents the same better, or that the game is better than anything else, just that i liked them better. i game... because it's fun... That's my only "standard" in assigning The Bard's Tale as my favourite. When it's no longer fun, i shall not... but i like returning to it.

As to whether you're envisioning some sort of universal gaming standards board or not, i couldn't care less. Perhaps in any case you'll understand now the distinction i make when playing.
What sort of Scottish lore was included? And where the actors genuine Scots, or just Americans who could do good Scots accents? I'm quite curious.
It very well may have been Americans- or Brits- and it may have been Irish culture being shown, if you'll forgive my ignorance, but i assume for a number of reasons it was Scot. i haven't checked on it, despite that i too am curious, kind of not wanting to know lol... It wasn't just the thick, full accents though but the kind of language used- in names like the Nuklavee, terminology like "broch" for house, and conversation styles. They had to have some acquaintence with Scottish lore to include it all. It was a mostly smaller-scale European game though, probably Brits or anglophiles who made it given the one interaction with absurd Frenchies (with even a little frog reference...) The Nordic/ German (Viking) references were second only to Scot in quantity, but there the culturalisms weren't as interesting nor held together interactively as well. Of course the Bard main char is entirely a limey as well as the main good and evil allies/ foes, so the Scottishisms are like the backdrop of the world.
True RPGs are different from action titles, which are different from adventure games, which are different from arcades, etc. And a first person RPG is different in some very important ways from a third person RPG. Or don't you agree?
Well... i'm not very experienced in games really. i was exclusive to the BG-NWN series for years and only recently started sampling some other games off the shelf. i'm not looking to be an expert, just have some fun. i don't even recognize most of the titles you mention, nor even the distinction of a first or third person rpg... Though if people enjoy delineating genres or other typologies in gaming, they may do so to their hearts' content without a single questioning by me... :)

Oh, and thanks for the weblink for the walkthrough. i haven't checked it out since i managed to make it after all, but i know i didn't find all there was to find, so i want to see what i missed.
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