Complaints - SPOILER
Complaints - SPOILER
Since I killed the guy for the Harpers in the Docks area, Aerie keeps saying she might have to leave and Jaheira keeps saying things had better improve.
I`ve been through the game a few times before (but not for some years) and I`ve never had this problem. I`m neutral good and haven`t done anything nasty. I`m at D`Arnise Keep.
Why are they moaning?
Can anyone advise, please?
I`ve been through the game a few times before (but not for some years) and I`ve never had this problem. I`m neutral good and haven`t done anything nasty. I`m at D`Arnise Keep.
Why are they moaning?
Can anyone advise, please?
- fable
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"The guy for the Harpers" isn't quite clear. Whom do you mean? The poisoned victim whom you return to the Harpers for treatment, as in, you didn't return him soon enough? Or the man standing outside the Harpers' entrance? Or someone else?
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
- Raven_Song
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- Cuchulain82
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[QUOTE=Raven_Song]It sounds like your reputation has dropped as a result of killing the guy.[/QUOTE]
I agree. If that's the case, your reputation will be low- somewhere below 8 or 9, I'd guess. The easiest way to deal with that is to give money to a church. If you give a large enough donation, your reputation goes up. (the manual tells you the level)
I agree. If that's the case, your reputation will be low- somewhere below 8 or 9, I'd guess. The easiest way to deal with that is to give money to a church. If you give a large enough donation, your reputation goes up. (the manual tells you the level)
Custodia legis
My reputation is 5 - disliked. This all happened when the Harpers told me I had to kill someone (I think it was Prebek) before they would let me in (for Zsar`s quest).
As soon as I killed the man, things started to go wrong. Thinking back, there was a woman walking around and I think she possible got killed.
Is there anything I can do about this (I`m still in D`Arness Keep) or have I got to go back yet again.
Oh no!!!!
As soon as I killed the man, things started to go wrong. Thinking back, there was a woman walking around and I think she possible got killed.
Is there anything I can do about this (I`m still in D`Arness Keep) or have I got to go back yet again.
Oh no!!!!
- Cuchulain82
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well, going to the temple and contributing money to raise your rep is the easiest way. In terms of rpgs, it is basically cheating- murdering a village can be undone with enough money (maybe that is a social commentary more than anything?).
If you need to cheat to raise your rep, use the CLUA codes to add in a gem or some gold, and then just buy your way back into everyone's good graces.
If you need to cheat to raise your rep, use the CLUA codes to add in a gem or some gold, and then just buy your way back into everyone's good graces.
Custodia legis
Entering the house the Harpers send you to and killing everything in there should have no effect on your rep. I always do it, when doing the Xzar quest. You say a woman was killed- was she outside the house? If you killed some bystander outside, that might hurt you, but cleaning out Xzar's monster creating minions in the house is fine.
"They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety." Ben Franklin
- masteralef
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by-standers
I had that problem yesterday - in that I accidentally killed a by-stander and lost 10 rep points. I just went back and changed my approach so that nobody got killed by accident. I have a rep of 20 without having given any money to pay for it. not that money would be a problem - I think I have over 200,000 kicking around. I was selling the staff of the magi and the +5 sword cormyr by a pumped-up nalia and swapping between selling and thief mode -with the occasional save game (in my "shoplifting" slot)
On the final cycl, I bought those items back which I hoped would 'clean' them as bought items, not stolen. haven't checked if they have been 'laundered'.
there are not enough potions of master thievery kicking around for my liking, so I boost up using the other potions on dex/thieving skills.
after having left the shop (Maevar's - now cleared out) - Nalia pick-pocketed the lich so when we eventually killed it, my PC can have 2 of the rings - rapid regeneration, plus 4 AC points plus 4 on saving throws - not bad for 10 minutes gaming. my ranger is now -13 AC, which isn't bad for somebody who can't wear plate. shadow-dragon scale armour isn't plate... thanks, Cromwell!
the sell and steal routine is an easy way to get enough money to salvage a rep.
anyhow - by-standers cost you about 10 rep points, so be careful on area-effect spells AND beserking AND summoning.
I had that problem yesterday - in that I accidentally killed a by-stander and lost 10 rep points. I just went back and changed my approach so that nobody got killed by accident. I have a rep of 20 without having given any money to pay for it. not that money would be a problem - I think I have over 200,000 kicking around. I was selling the staff of the magi and the +5 sword cormyr by a pumped-up nalia and swapping between selling and thief mode -with the occasional save game (in my "shoplifting" slot)
On the final cycl, I bought those items back which I hoped would 'clean' them as bought items, not stolen. haven't checked if they have been 'laundered'.
there are not enough potions of master thievery kicking around for my liking, so I boost up using the other potions on dex/thieving skills.
after having left the shop (Maevar's - now cleared out) - Nalia pick-pocketed the lich so when we eventually killed it, my PC can have 2 of the rings - rapid regeneration, plus 4 AC points plus 4 on saving throws - not bad for 10 minutes gaming. my ranger is now -13 AC, which isn't bad for somebody who can't wear plate. shadow-dragon scale armour isn't plate... thanks, Cromwell!
the sell and steal routine is an easy way to get enough money to salvage a rep.
anyhow - by-standers cost you about 10 rep points, so be careful on area-effect spells AND beserking AND summoning.
"All the world's a stage and all the men and women merely players"
- fable
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the sell and steal routine is an easy way to get enough money to salvage a rep.
Yes, and it has been mentioned in this forum at least 50 times over the years, but it is cheese. Nobody can call it cheating, since it doesn't require going around the mechanics, but does it seem logical for a merchant to pay several times over for the same extremely rare item he's just bought? I always wished they'd limited that to one item, one "lift," with increased suspicion that filtered quickly through the merchant community. Just my POV.
Why limit shoplifting? Because when I can buy it all in the game, none of it has any worth. On the other hand, when I have to work towards the purchase of something expensive, I have to make strategic decisions about what to buy, it's more of a pleasant goal when I finally get it, and it sets apart the iteration of BG2 from the next one I might play when I buy something different.
Getting away from the tangent, area effect spells have always been the bane of these games, ever since Garriott introduced them in a "real" human environment in U6. There, hurt characters would run away, and friendly fire could actually lead you to lose members of your party for good. In BG2, you just lose most of that rep you've carefully worked up, any bargain rates you've acquired from merchants, and the guards seek you out for a little field practice.
Best to save before entering battle, especially when you're near innocents.
Yes, and it has been mentioned in this forum at least 50 times over the years, but it is cheese. Nobody can call it cheating, since it doesn't require going around the mechanics, but does it seem logical for a merchant to pay several times over for the same extremely rare item he's just bought? I always wished they'd limited that to one item, one "lift," with increased suspicion that filtered quickly through the merchant community. Just my POV.
Why limit shoplifting? Because when I can buy it all in the game, none of it has any worth. On the other hand, when I have to work towards the purchase of something expensive, I have to make strategic decisions about what to buy, it's more of a pleasant goal when I finally get it, and it sets apart the iteration of BG2 from the next one I might play when I buy something different.
Getting away from the tangent, area effect spells have always been the bane of these games, ever since Garriott introduced them in a "real" human environment in U6. There, hurt characters would run away, and friendly fire could actually lead you to lose members of your party for good. In BG2, you just lose most of that rep you've carefully worked up, any bargain rates you've acquired from merchants, and the guards seek you out for a little field practice.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
- JackOfClubs
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[QUOTE=fable]I always wished they'd limited that to one item, one "lift," with increased suspicion that filtered quickly through the merchant community.[/QUOTE]
Actually it would be even easier to just make it impossible to shoplift from fences, in much the same way that you can't steal from Riebald at the Adventurer's Mart. From a role-playing perspective, you would expect someone accepting stolen items to be doubly vigilant in protecting their ill-gotten goods.
I am surprised that it would be possible to harm innocents when killing the apprentices. That quest takes place indoors so there shouldn't be any innocents around. Did the PC have to step outside for some reason?
Actually it would be even easier to just make it impossible to shoplift from fences, in much the same way that you can't steal from Riebald at the Adventurer's Mart. From a role-playing perspective, you would expect someone accepting stolen items to be doubly vigilant in protecting their ill-gotten goods.
I am surprised that it would be possible to harm innocents when killing the apprentices. That quest takes place indoors so there shouldn't be any innocents around. Did the PC have to step outside for some reason?
Resistance to Tyrants is Service to God.
"1 doesn't mean anything... You're nowhere in the romances."
It`s infinitely better than 3, I can assure you.
What it has taught me is to check my reputation frequently. I wasn`t using area spells - I was in the open with no licence to use magic - I did notice some bystanders but thought they would have the good sense to keep out of the way. Had I checked, I wouldn`t have gone all the way to D`Arnise with a reputation of 5.
It`s infinitely better than 3, I can assure you.
What it has taught me is to check my reputation frequently. I wasn`t using area spells - I was in the open with no licence to use magic - I did notice some bystanders but thought they would have the good sense to keep out of the way. Had I checked, I wouldn`t have gone all the way to D`Arnise with a reputation of 5.