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A Walk Into Diablerie Join/Discussion.

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Siberys
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Post by Siberys »

Oh, yeah, multiclassing is always allowed. No worries about that, just make sure you don't get that 20% penalty to XP. :D
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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Oskatat
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Post by Oskatat »

if you can practice diablery, is it impossible to use incantation? Or is it a matter of social stigma
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Siberys
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Post by Siberys »

The latter. You can use both in any way you want.

However, it can and will affect your alignment either way. (just don't get caught doing something illegal with it)
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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Oskatat
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Post by Oskatat »

ok. Since they both seem to be suitable for some exclusive things, like which kind of curse you would give. And Siberys, would I do anything against the law?

BTW, breaking your own bone to break someones else's is a bit useless. Rather make him come down with a flu and suffer a minor cold yourself. But thats probably not going to happen or I would use it all the time :(
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Siberys
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Post by Siberys »

Yeah, it's gonna be a bit balanced, so no worries. It's not going to be totally an eye for an eye, but it will cost a bit. that was a minor example.

The breaking the law thing.... :D
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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Siberys
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Post by Siberys »

Also, one thing that I think is working alright in one of my campaigns I'll be implementing here is a "What did you learn" situation.

How this works is I ask you what you learned and you gain an XP bonus on what you literally learned about the campaign.

The simple way to do this is quantity, meaning you will gain 25 XP for each fact that you represent that has relevance in the game. Now, if you have quality information, I, or ravager, might be inclined to give you a little more, as you did pay attention to the campaign.

This way, you don't just gain adventure XP for hack and slashing, you need to learn significances to be able to gain the XP.

You will have exactly ten minutes to respond, and if you don't respond in that time, you gain no bonus XP whatsoever. So this is rather critical.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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Oskatat
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Post by Oskatat »

thus removing the possibility of rereading the thread to see if you find something relevant :(

as to possible incantations... I'm just giving brief descriptions of things that seem likely. Most are from cantrip to lvl 2 strenght

good luck and bad luck (- or + roll on skill checks or, yer or, attack. not both), good/bad fortune (more powerfull version of g/b luck) either a bigger bonus/penalty or aplicable to more rolls.

Death curse/blessing. I believe this subject is also touched in BoVD. Its more or less 'the dying breath curse' or blessing in this case. You should need very high requirements to pull this off, since dying curses and stuff tend to be very powerfull as they are fueled by your life.

fora n incantation using sneak: draw shadows. Make a 'cloak' of shadows that help to hide you. In other situations than darkness you should not ask for shadows but adapt the incantation acordingly
diablery variety would affect the guard's vision instead of hiding you. So instead of giving you a bonus it would give someone else a penalty

Sooo, I'm mostly going for passive, term effects (not much instantanous, mostly several hours and the like)
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Post by Ravager »

You could also say the intention that fuels the diablerie/incantation determines the result. If you're sneaking to avoid unnecesary loss of life this may be considered an incantation whereas sneaking to avoid a treasury guard would be more along the lines of personal gain and thus be a diablerie.
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Post by Oskatat »

but if its the treasury guard of an evil lord who had a magical item stolen and you are tasked to get it back it would be an incantation, right?

If so, then I think I'm getting the hang of it
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Post by Ravager »

That would generally be true, yeah.
Though it might depend on why you were tasked to get that magical item in the first place. If it's going to lead to a good outcome in the end or is intended to do so, then that would be a likely incantation. If you're taking the item just so you get paid then it would probably be a diablerie.
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Post by Oskatat »

thats why i said 'tasked to get it back'. otherwise you would be hired or something. Now someone asks it of you and you go. Hoping, naturaly, for a reward, but going first and waiting for reward later, even if thanks are the only rewards (its not like you'd bring it back again)
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Always prepare for the worst
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Post by Ravager »

Hmm. For that you should consider that if someone asks you to go steal something and you have no idea why they want it, would that neccesarily be a good thing to do?
From my own perspective it is going to depend on the circumstances a lot.
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Siberys
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Post by Siberys »

Yeah, if you use an Inc/Dia for say sneaking around in a lucky manner, it can be justified as either one.

Those Inc/Dia's will have both labels meaning it's legal in both sections (and affects your alignment accordingly).

Now, there are three types, positive effect which is Incantation, Negative, which is diablerie, and a neutralish effect, which is either. If it's neutral, all you as a player have to do is justify it's usage for a selfish/selfless cause.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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Oskatat
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Post by Oskatat »

heh, I was putting my own personality in it too much. Unless I realy knew that someone, there is no way I'd go and steal something for him/her pro bono, so I'd be informed and knowing what i was doing and what i was looking for and stuff since a real friend would tell me that

Now, read chapter one, 'how to make friends'
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Post by Ravager »

*phew* There's certainly enough possible interpretations. :p
If you provide an reasonable justification for why something should be a diablerie/incantation when it could go either way, I'm happy to accept that.

Oh, I would never say you would go out stealing for your friends. ;)
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Post by Oskatat »

lets get this straight, I never steal, even not as rogue. Even my evil characters would never steal. I'm in the item retrieval and spatial displacement business. I'm a freelance businessman and try to accomodate the market and hope to meet its demand adequately and if possible ahead of time
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Post by Ravager »

LOL! I was generalising anyway, I wasn't saying you'd go...uh...acquiring things. :p
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Yepi
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Post by Yepi »

As oska said correctly I love playing evil so surprise surprise im playing evil rogue!
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Post by Oskatat »

I'll play his backup, a fighter

I was thinking about 1 level of cleric to have some small healing for my own, if only to stabilize. What are the gods and stuff I can choose from?
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Yepi
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Post by Yepi »

Well actually it depends, can a rogue succesfully ride and fight on a horse? Will there be horses in this campaign
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