1) When do you get divine fury/infernal wrath, because i'm not able to choose that spell from my leveling up menu
2) what does decapitation mean
3) Will somebody explan the whole combat multiplier thing, what is a safe level, because my multiplier will always fall back to 0 after a battle.
a few questions
[QUOTE=Kadaver]1) When do you get divine fury/infernal wrath, because i'm not able to choose that spell from my leveling up menu
2) what does decapitation mean
3) Will somebody explan the whole combat multiplier thing, what is a safe level, because my multiplier will always fall back to 0 after a battle.[/QUOTE]
1: you must have The Lost Chapters for those spells.
2: it means you sepperate (spl?) the body of the head.
3: combat muliplier (CM) will multiplier your exp. there is no save lvl. it falls back all the time, you can onley get it up by fighting. when you stop fighting it will fastly fall down.
2) what does decapitation mean
3) Will somebody explan the whole combat multiplier thing, what is a safe level, because my multiplier will always fall back to 0 after a battle.[/QUOTE]
1: you must have The Lost Chapters for those spells.
2: it means you sepperate (spl?) the body of the head.
3: combat muliplier (CM) will multiplier your exp. there is no save lvl. it falls back all the time, you can onley get it up by fighting. when you stop fighting it will fastly fall down.
Playing on the PC:
The Witcher (Currently deïnstalled)
Fable TLC (Currently deïnstalled)
Oblivion + SI + all DCL
The Witcher (Currently deïnstalled)
Fable TLC (Currently deïnstalled)
Oblivion + SI + all DCL
Just to add a little clarification on combat multiplier:
As you fight, or attack with spells, this number will start going up. What it means is that if you have a CM of 10 and you kill something normally worth 1,000 exp, you will actually get 10,000 exp (EXP * CM = 1,000 * 10 = 10,000).
Your CM will constantly go up while hitting things with weapons/spells. Whenever you are not actively attacking it will start to drain slowly. It will also go down if you are hit or if you change areas. The best way to get and keep a high CM is to have the spell "Physical Shield" cast. As long as this is active you will not get "hit" so your CM will not drop from getting hit.
As you fight, or attack with spells, this number will start going up. What it means is that if you have a CM of 10 and you kill something normally worth 1,000 exp, you will actually get 10,000 exp (EXP * CM = 1,000 * 10 = 10,000).
Your CM will constantly go up while hitting things with weapons/spells. Whenever you are not actively attacking it will start to drain slowly. It will also go down if you are hit or if you change areas. The best way to get and keep a high CM is to have the spell "Physical Shield" cast. As long as this is active you will not get "hit" so your CM will not drop from getting hit.