Implants Question
Implants Question
Just wondering if I'm right in this...it seems to be (based on my gameplay experience) that the CON reqs for implants are based on actual CON (that is, natural, and not raised by outside means like belts and the like). Is this right? If so, is this also true for Sentinel CON bonuses for Lightside Mastery? Or does that count? Thanks.
- Darth Itchy
- Posts: 88
- Joined: Wed May 05, 2004 7:05 pm
- Location: The Frozen Lands of Nador
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- Darth Itchy
- Posts: 88
- Joined: Wed May 05, 2004 7:05 pm
- Location: The Frozen Lands of Nador
- Contact:
If you think about it, it kinda makes sense. Your natural CON is the only thing that remains constant. Everything else varies according to what you're wearing or your actions. Imagine you standing around, as light side as can be, and you suddenly feel an urge to trip a nun (okay, fine, a "space nun") as she's walking down the street. As soon as you do, implants start falling out of your head, and the whole thing is a mess.
Come to think of it, maybe they should set the game up that way...:mischief:
Come to think of it, maybe they should set the game up that way...:mischief:
You can't fight evil with a macaroni duck.
[QUOTE=Darth Itchy]If you think about it, it kinda makes sense. Your natural CON is the only thing that remains constant. Everything else varies according to what you're wearing or your actions. Imagine you standing around, as light side as can be, and you suddenly feel an urge to trip a nun (okay, fine, a "space nun") as she's walking down the street. As soon as you do, implants start falling out of your head, and the whole thing is a mess.
Come to think of it, maybe they should set the game up that way...:mischief:[/QUOTE]
I've played games where bonuses from other items do allow you to equip things (DiabloII I think was one?) If you then 'lose' the required stats, they simply stop working and/or unrwuip themselves. Seems to work OK. I think I'd prefer that
Come to think of it, maybe they should set the game up that way...:mischief:[/QUOTE]
I've played games where bonuses from other items do allow you to equip things (DiabloII I think was one?) If you then 'lose' the required stats, they simply stop working and/or unrwuip themselves. Seems to work OK. I think I'd prefer that
[QUOTE=Alcina]I've played games where bonuses from other items do allow you to equip things (DiabloII I think was one?) If you then 'lose' the required stats, they simply stop working and/or unrwuip themselves. Seems to work OK. I think I'd prefer that
[/QUOTE]
I think I would too. Or at the very least, let the CON bonuses for Light Side Mastery (Sentinel/Watchman) count. Otherwise, it seems like a poor boost, really.
I think I would too. Or at the very least, let the CON bonuses for Light Side Mastery (Sentinel/Watchman) count. Otherwise, it seems like a poor boost, really.