ancient dwarven tunnel
ancient dwarven tunnel
Might have stumbled unto major bug. Never fulfilled when i first jumped down, but reloaded. Now when i go there all the tiles have fallen down and i can not follow. Anyone know of a second entrance????
- treymaclin
- Posts: 25
- Joined: Tue Oct 23, 2001 10:00 pm
- Location: Chicago
- Contact:
Unfortunately, the second entrance is sealed by the glyph of song... and the word of song is inside those tunnels. I am afraid you might be screwed...
I had the same problem, but I eventually got to enter through the original entrance through persistence in trying to get my party to stand on the empty whole.
I had the same problem, but I eventually got to enter through the original entrance through persistence in trying to get my party to stand on the empty whole.
Trey
- treymaclin
- Posts: 25
- Joined: Tue Oct 23, 2001 10:00 pm
- Location: Chicago
- Contact:
Unfortunately, the second entrance is sealed by the glyph of song... and the word of song is inside those tunnels. I am afraid you might be screwed...
I had the same problem, but I eventually got to enter through the original entrance through persistence in trying to get my party to stand on the empty whole.
I had the same problem, but I eventually got to enter through the original entrance through persistence in trying to get my party to stand on the empty whole.
Trey
- treymaclin
- Posts: 25
- Joined: Tue Oct 23, 2001 10:00 pm
- Location: Chicago
- Contact:
I just went back and did it again to make sure. What I am doing is this:
I walk my characters in formation as near as I can get to the southern side of this platform (already fallen, yes). Then I select one character and begin walking him along the bottom edge until I get the "walk" cursor icon over the fallen platform. Once I get it, I simply move that one character there. It automatically takes all of your characters down.
Worked for me. But I am seeing that this game's functions are heavily machine and screen-setting dependent, and it might not work for you.
If not, then I fear you will be busily loading an earlier save or... *gasp*... playing from the beginning, which I myself could not get up the gumption to do for many months at least... that first dungeon puts the "r" in repetitious.
I walk my characters in formation as near as I can get to the southern side of this platform (already fallen, yes). Then I select one character and begin walking him along the bottom edge until I get the "walk" cursor icon over the fallen platform. Once I get it, I simply move that one character there. It automatically takes all of your characters down.
Worked for me. But I am seeing that this game's functions are heavily machine and screen-setting dependent, and it might not work for you.
If not, then I fear you will be busily loading an earlier save or... *gasp*... playing from the beginning, which I myself could not get up the gumption to do for many months at least... that first dungeon puts the "r" in repetitious.
Trey