I was just curious if anyone has tried a pacifist party in normal mode.
I was thinking about 2-3 druids and a sorc. The goal would be to complete the game with only naturalistic summons for roleplaying reasons. No undead or demons. Shades, shadow conjuration, and greater shadow conjuration would be ok even though they summon demons at high caster levels just because they are illusionary and not real.
I noticed that the party gets XP when summons kill, but the summoning character doesn't get credit for the kill. With this in mind, I was going to add a restriction that all party members must stay at 0 kills the whole game.
Pacifists looting the dead doesn't seem right, so I was not going to loot any corpses with the party. Actually, I was thinking about having them drop their starting staffs and play the game totally without equipment... hmmmm.
The sorc would mostly focus on illusion spells to protect the party, buffs to help the summons (a hasted elemental lord with stoneskin sounds fun ), and debuffs to keep the enemy from fighting back. Lots of confusion, chaos, hold moster, dominate person... ect.
The main problem I see is that some of the early boss fights may be hard and early on, vanilla green trolls may not be killable without getting a kill for a character. I may have to bypass those. Does anyone know if Giant Vermin ever summons enlarged fire beetles, and if so, at what level? I am assuming that they do fire damage.