Hi all,
Just a quickie as I'm a little confused. I believed that bards (all varieties) could only be proficient in weapons they may use. If this is the case how come Haer'Dalis in specialised in shortswords when you pick him up?
Surely that gives him an advantage over any PC bards? Any help clearing this up would be appreciated. Ta.
Weapon proficiencies for bards
- ruscavo
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Weapon proficiencies for bards
My torment is that there is no sequel to Torment! ![Frown :(](./images/smilies/)
This is just a special advantage for Haer'dalis. No player created Bard enjoys this bonus.Just a quickie as I'm a little confused. I believed that bards (all varieties) could only be proficient in weapons they may use. If this is the case how come Haer'Dalis in specialised in shortswords when you pick him up?
Best regards,
Lark.
Despite the PC being Bhaalspawn, Bioware seemed intent on making some of them (joinable NPCs) better at at least something than your character can ever be. An example, like you said, is Haer'Dalis being specialized in shortswords, whereas if you create a bard, you can only be proficient (i.e. they bent the rules). Another is Edwin with his amulet that grants +2 spells (
). Kagain in BG1 had 20 constitution which is +1 above the highest available when rolling a dwarf, but at least you could use a tomb to reach 20 too (if you played a dwarf). I'm pretty sure there are a few more, but I can remember them right now, I solo mainly.
- Luis Antonio
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[QUOTE=ruscavo]
Surely that gives him an advantage over any PC bards? Any help clearing this up would be appreciated. Ta.[/QUOTE]
You can have that via Shadowkeeper for any bard. The thing is that Haerdalis is supposed to give you too much trouble - you rescue him two times for crying out loud, once with a smaller party! And I guess Bioware wanted to reward you with him being better (and wielding cheesy swords). Also, it boosted the number of people using bards IMO, since the bard class at BG1 was far weaker.
Surely that gives him an advantage over any PC bards? Any help clearing this up would be appreciated. Ta.[/QUOTE]
You can have that via Shadowkeeper for any bard. The thing is that Haerdalis is supposed to give you too much trouble - you rescue him two times for crying out loud, once with a smaller party! And I guess Bioware wanted to reward you with him being better (and wielding cheesy swords). Also, it boosted the number of people using bards IMO, since the bard class at BG1 was far weaker.
Flesh to stone ain't permanent, it seems.
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- wise grimwald
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There was me thinking that tombs were only for dead people.Rhûn wrote:Despite the PC being Bhaalspawn, Bioware seemed intent on making some of them (joinable NPCs) better at at least something than your character can ever be. An example, like you said, is Haer'Dalis being specialized in shortswords, whereas if you create a bard, you can only be proficient (i.e. they bent the rules). Another is Edwin with his amulet that grants +2 spells (). Kagain in BG1 had 20 constitution which is +1 above the highest available when rolling a dwarf, but at least you could use a tomb to reach 20 too (if you played a dwarf). I'm pretty sure there are a few more, but I can remember them right now, I solo mainly.
Though I suppose that dead people need constitution more that live ones.
Yeah, it's just a little edge the Devs tried to give Haer' Dalis, possibly to try and convince players that he is a melee-oriented fighter which is only partially true. HD has so many possible options available in any given combat round that it's a challenge to find out what he should best be doing during combat.
I prefer to have him using a Bow and casting spells when necessary, since he has a health level roughly equivilent to Aerie's.
There are a couple of other dimorphisms. Nalia gets a special ring that is decently powerful(if you can put up with her comstant complaining), and in the most startling one, Edwin will have more spells available to him than any other mage, even a player-created mage-kit. It's rather unbalancing.
I prefer to have him using a Bow and casting spells when necessary, since he has a health level roughly equivilent to Aerie's.
There are a couple of other dimorphisms. Nalia gets a special ring that is decently powerful(if you can put up with her comstant complaining), and in the most startling one, Edwin will have more spells available to him than any other mage, even a player-created mage-kit. It's rather unbalancing.
Boo will have clean wood shavings you evil bastards! -Minsc
Luke Schenn will make you pregnant with a glance. Caution is advised.
Luke Schenn will make you pregnant with a glance. Caution is advised.