[QUOTE=mr_sir] From a roleplaying point of view, mages should (in my opinion) have restrictions on armour they can wear and weapons they can wield. I'd like to see better mage robes as TLC said, but I'd also like to see more mage/magic user specific weapons. It makes no sense to me to have a mage walking around in heavy armour with no spell casting restrictions or happily using a two handed great sword. I'd like it if they include something like a magic staff that gave benefits to mages, such as increased mana, mana regeneration or magic damage.[/QUOTE]
I agree. I'm not that much of an RPG gamer but seeing some mage running around in heavy armour, casting magic to his heart's content without suffering any penalties looks very weird to me. Coupled with the ability to wield a two-handed sword does look out of place for a mage. As what Mr_Sir has said, the armour should have penalties for magic users and don't possess protection against magic. The robes on the other hand, should have more resistance on magic but not against physical attacks.
I don't mind if mages carry swords but they should have restrictions as to what type of swords they can wield (medium sized swords). Maybe they can dual wield weapons like a staff in one hand and a sword in another just like how Gandalf in the Lord of the Rings Trilogy wields both his sword and his staff. Now that would be really cool to me.
P.S. Great. As I was typing this message, Firefox crashed on me. Now I had to retype everything from scratch.:laugh: Anyway, I had to add some statements and correct some typing errors.
