Personally I just got finished playing through the game for like the 5th time and I am convinced that this last character was the strongest one ive ever made. He's a level 27 Guardian/Marauder and without any buffs is doing 33-89 and 47-103 damage in each hand respectively. Hes also got 43 defense. The game is messed up so it doesnt show the 47-103 on his other hand properly but take a look. The obvious reason that hes my most powerful character is that he basically will kill anything and everything in one hit (and he did so for the duration of the game). Ill take that over a force storming Sith Lord any day.
Consular/Jedi Master.
In the end, I didn't need meele at all, just run around Force Wave or Force Storm (even if picked as Light Side).
Nothing got close to character and few things could actually hit and damage the character (wisdom to defence is the single most cheesy factor in this game).
My strongest character is one that looks just like Obi-Wan Kenobi.He has the Jedi Robe, he's a Lightsider, his name is Obi-Wan Kenobi,and he even has Obi-Wan's famous single blue lightsaber. The attack power of that blade is 12-36. He is a very powerful asset that can defeat anyone.Oh, by the way he is
a Jedi Guardian/Jedi Weapon Master.
Here is a wise saying from Luke Skywalker, "NNNNNNNNNNNOOOOOOOOO!!!!" And that was a word from Luke. Have a nice day!
[QUOTE=Sith Dog]
......a Jedi Guardian/Jedi Weapon Master. [/QUOTE]
Same as mine. Also Jedi Guardian/Jedi Weapon Master. Love to go full frontal assault against any type of enemies.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
[QUOTE=Mandalorianx]guardian/weapon master.[/QUOTE] Same here!My strongest character has a go-tee and has a Jedi Master robe along with a double-bladed saber and it's attack is 12-36.
but i most agree with xandax to.
Consular/Jedi Master is very good, you can use force power in all battle and still have more porce point to the 2nd battle....
Zabuza Momochi: Your words cut deep....Deeper than any blade.
[QUOTE=Sith Dog]My strongest character is one that looks just like Obi-Wan Kenobi.He has the Jedi Robe, he's a Lightsider, his name is Obi-Wan Kenobi,and he even has Obi-Wan's famous single blue lightsaber. The attack power of that blade is 12-36. He is a very powerful asset that can defeat anyone.Oh, by the way he is
a Jedi Guardian/Jedi Weapon Master. [/QUOTE]
You've got to be kidding me i did the exact same thing with my character except with the first game!!!!!!!! has anyone tried guardian/jedi master or consular/weapon master? it might be a good combination of melee and force powers.
nah, nah, nah, nah, nah. See that's the part where you jump out and go "AAAAHH!!!!!!!" when people don't know you're there.
[QUOTE=Bada-Bing-Boom]You've got to be kidding me i did the exact same thing with my character except with the first game!!!!!!!! has anyone tried guardian/jedi master or consular/weapon master? it might be a good combination of melee and force powers.[/QUOTE]
i have don a guardian/jedi master it's an oki combination, this was my first char on K2
Zabuza Momochi: Your words cut deep....Deeper than any blade.
Mine was Consular/Sith Lord, single red blade. It got to the point where if he saw something hit force storm and they're dead first hit for standard troops.
Blue. Classic.
Go on... touch my shiny energy blade Mr Darth... it wont bite... much.
cosular/jedi master he has a sigle veridian lightsaber that hits 70 4 times in a row with master speed and a basic flurry.
"Of humble birth, he entered the Emperor's service in the lowly status of courier. Dispatched to Balmora in the waning years of the Third Era, he arrived in Morrowind, ignorant of the role he was to play in that nation's history."
Well I just got done beating the game with a Light sider, and I'd say she's the strongest I've had thus far. She was a Jedi Sentinal/ Watchman, and I went through Trayus Academy using my Cyan Lightsabers. I was dressed in robes, and had like 44-60 damage a hit per lightsaber without any buffs. Just really bad ass lightsabers. And then I had Master Heal, Master Battle Meditation, Master Speed, Stasis Field, and some other master power I rarely used. Oh well, I loved it her name was Gummy Wummy Worms. (obviously I was bored)
You sell your soul for enxpendable pain.Ask for the fire, "Exempt my domain." But as the battle echoes your reign, You pray for the Heavens to smother the flame.
Xandax wrote:Consular/Jedi Master.
In the end, I didn't need meele at all, just run around Force Wave or Force Storm (even if picked as Light Side).
Nothing got close to character and few things could actually hit and damage the character (wisdom to defence is the single most cheesy factor in this game).
really any variation on consular and a high wisdom will have the ability to force power everything to death, i've failed to see the advantage a jedi master really adds.
my most powerful variant on that theme was actually a consular / watchman which kept the potent force powers of the consular, decent combat abilities, sneak attack (and stun powers), very good skill set.
My best one thus far has been a Guardian/Weapon Master. Great range of Force Powers to make killing all too easy - Force Wave, Master Speed, Destroy Droid, etc. Nice amount of Force Points, too. Never had a problem using a combo of lightsaber & Force usage with him.
CYNIC, n.:
A blackguard whose faulty vision sees things as they are, not as they ought to be. -[url="http://www.alcyone.com/max/lit/devils/a.html"]The Devil's Dictionary[/url]
koz-ivan wrote:really any variation on consular and a high wisdom will have the ability to force power everything to death, i've failed to see the advantage a jedi master really adds.
my most powerful variant on that theme was actually a consular / watchman which kept the potent force powers of the consular, decent combat abilities, sneak attack (and stun powers), very good skill set.
Jedi Master gives you an extra +3 wisdom for your mastery bonus. You also have your Force points regen and get two force powers in your 1st and 3rd level of it which is slightly faster than if you had stayed as a consular.
Looks evil in his gray jedi robe. with an orange double bladed lightsaber that has and attack modifer plus 9 (cheat for 3 power crystals used) with a total strength of 52,darkest can go with the bonus of 1-8 damage becuase of it,has all DS powers and heal and force imunity. its a lvl 15 guardian and and 15 marauder 30 total...really good.
KotOR I and II Veteran; Oblivion Veteran; Fallout 3 and New Vegas Veteran
lessthanjake wrote:Jedi Master gives you an extra +3 wisdom for your mastery bonus. You also have your Force points regen and get two force powers in your 1st and 3rd level of it which is slightly faster than if you had stayed as a consular.
ah i forgot about the mastery bonus.
the additional force powers are no big deal, there are only a few whammy powers that are really worth having and using on a reg basis.
on paper the consular / jedi master is a better force caster, however in my experience the master class adds excess capacity, ie force points you won't use and force powers that will be skipped over for force storm / wave.
meanwhile the watchman gains the advantages i mentioned before + better defense and deflection, and i think they should have more feats.
Wasn't planning on taking the route I did but I'm glad I did in the end. The consular/marauder became the consular/sith lord. Even only at about level 27, the number of powers and the wisdom/dex bonuses I managed to get made for a lot of fun.
So did the insanity/force storm or death field or force crush combo.
The most fun you could have with 2 viridian lightsabers, without actually using them.