I'm playing my first game and having a "blast". But not sure how to proceed with my guy. I looked at the shots in the show-off thread but they fail in how best to progress.
The question is, how would you develop this one? Would you spend the points more on stats or skills, which ones, and why?
Character development
- zippyriver
- Posts: 4
- Joined: Sat Aug 19, 2006 10:09 pm
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Your Urgoth will have difficulty getting up a ladder, north of the elven fortress, if you are playing the collector's edition 1.5.
Athletics should be at least 4 so you can backflip, roll, etc. Scout should be at least 5. All your thief skills should be at least 10. Bring all other skills up a bit whenever you have the points.
Athletics should be at least 4 so you can backflip, roll, etc. Scout should be at least 5. All your thief skills should be at least 10. Bring all other skills up a bit whenever you have the points.
- zippyriver
- Posts: 4
- Joined: Sat Aug 19, 2006 10:09 pm
- Contact:
yeah, srry, forgot to mention that. I do NOT have the CE. Although I would gladly take a fat butt Urgoth to get the other things, except I have a rule about not supporting developers that make me pay for a game twice to get it (complete) once. (topic for another thread tho)
Also, I was planning on going Knight/Monk/Shaolei (if that would make a difference in choice).
The L8 chests near the Drakes were not a problem with current theif skills. Don't know how high the level of those go.
stats first: 0
skills first: 1
Also, I was planning on going Knight/Monk/Shaolei (if that would make a difference in choice).
The L8 chests near the Drakes were not a problem with current theif skills. Don't know how high the level of those go.
stats first: 0
skills first: 1
Whoever played that Urgoth, must've either been doing Moonbeasts ETERNALLY, or edited his experience, which I HIGHLY suspect; Nobody, especially at Lv 10 and with 20 INT, can place that many skillpoints, and DEFINITELY not have 600k+ left in XP, with only Tier One classes. MAYBE if he somehow had his Tier 3 and had saved most of his XP until getting it, I'd believe it, but ... Honestly. No. I dont buy that.
- Planet_Guardian
- Posts: 142
- Joined: Mon Aug 21, 2006 4:24 am
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Actually I kind of believe his Urgoth maybe legit. With the exception maybe of placing 7 points into Disarm Trap and Pick Locks, seeing how there is no Thief 'Learning Bonuses' for Fighter and Adapt classes. Seeing how you can get about 'off-hand' ~28k-40k experience for killing those two trolls in the beginning of the game (~56k-80k). Killing 5-6 ballista goblins (1200-1800 experience a piece=~9k experience). Around a 500 of goblins at 210 experience a piece so another 10k experience. 500...Sneak Thieves, Assassins, GraveRobbers, Witches gives about 100k experience. And once you get to the Moonbeasts, almost all that work you did previously is like nothing at all. As on Easy level it gives a little more than 20k. On hard mode it gives 25k a piece.
I usually always start out by raising my attribute stats in the beginning of the game. I usually will try to get Dexterity and Agility up for my melee guys/gals to be able to hit stuff. And with the Urgoth, I go crazy and get his strength up to 50-60 even before leaving Fargrove. (Yep, I beat up thieves, assassins, goblins, witches...in the poor Southern part of Fargrove...until I get bored with not being able to raise my attribute points all that much).
If you played the Urgoth character, you kind of know its almost worth it to raise your skills some before you raise your Intelligence. As it costs a crap load of ADV points raising Intelligence for the Urgoth. I think I left my Lv70 Urgoth at about 100 Intelligence...and there is no way in hell I want to raise that sucker any higher. It took me forever to get it to 97, then get those (+3bonus points from the Galadran's Horn quest)...If I try raising Intelligence any more I'll be broke in ADV points. lol.
But, now that I look at his Imperial Helmet (Armor+6, Parry+4), I know from CE 1.5 that you can only obtain that helmet from after obtaining the 2nd tier of the Eastern House Guild. I guess it doesn't apply to lower versions of Dungeon Lords. Also, if I remember correctly...my Zaur, my first character when playing Dungeon Lords Version 1.0-1.3 (Library copy), leveled up very fast when fighting Moonbeasts. I think I leveled that character up to level 30 in no time flat. So, I guess that zippyriver is not lying and that it was easier to level up characters in the older versions.
*Oh, about putting points into Athletics. I only usually bothered with one point. And would put 4 points into it once in awhile to practice those movements...as they are very hard to manage in the beginning of your gaming experience. Everytime I tried to pick items up or just double tap the forward arrow key to attack a monster I would do a forward roll...and that pissed me off.
Booyah,
Planet_Guardian
I usually always start out by raising my attribute stats in the beginning of the game. I usually will try to get Dexterity and Agility up for my melee guys/gals to be able to hit stuff. And with the Urgoth, I go crazy and get his strength up to 50-60 even before leaving Fargrove. (Yep, I beat up thieves, assassins, goblins, witches...in the poor Southern part of Fargrove...until I get bored with not being able to raise my attribute points all that much).
If you played the Urgoth character, you kind of know its almost worth it to raise your skills some before you raise your Intelligence. As it costs a crap load of ADV points raising Intelligence for the Urgoth. I think I left my Lv70 Urgoth at about 100 Intelligence...and there is no way in hell I want to raise that sucker any higher. It took me forever to get it to 97, then get those (+3bonus points from the Galadran's Horn quest)...If I try raising Intelligence any more I'll be broke in ADV points. lol.
But, now that I look at his Imperial Helmet (Armor+6, Parry+4), I know from CE 1.5 that you can only obtain that helmet from after obtaining the 2nd tier of the Eastern House Guild. I guess it doesn't apply to lower versions of Dungeon Lords. Also, if I remember correctly...my Zaur, my first character when playing Dungeon Lords Version 1.0-1.3 (Library copy), leveled up very fast when fighting Moonbeasts. I think I leveled that character up to level 30 in no time flat. So, I guess that zippyriver is not lying and that it was easier to level up characters in the older versions.
*Oh, about putting points into Athletics. I only usually bothered with one point. And would put 4 points into it once in awhile to practice those movements...as they are very hard to manage in the beginning of your gaming experience. Everytime I tried to pick items up or just double tap the forward arrow key to attack a monster I would do a forward roll...and that pissed me off.
Booyah,
Planet_Guardian