I searched the threads and the walkthrough (it seems absent in the walkthrough, unless I did something differently), and I was surprised and excited when my Sorcerer became the slayer when I entered the next level of Spellhold after meeting Bhodi again as she promised. "It" started to move towards my other party members after trying to kill Bodhi and failed since she vanished. I feared it might not be too picky with whom it targeted next. I went to where I could close a door, and that was good enough protection.
My questions now lead up to what just happened. As I understand the slayer is an uncontrolled random manifestation until a certain point, which is okay. I assume I need to wipe out Bodhi &/or Irenicus to get my soul back to stave off the Hulk like change. (or at least to control it)
Leading up to this: When being put into slumber by Irenicus and Yoshimo's actions and my Sorcerer wakes up into that dream world, she faces a Cornugan avatar guarding the door that forces a dialogue before entering, and I am curious if anyone knows if selecting a different dialogue option modifies the nature of this slayer form in any way? Once entering this area, talking with Imoen and luring the Bhaal thing inside, do different actions likewise create different aspects to the slayer?
For reference I picked that I'd sacrifice my health and hardiness (Constitution), and then when I lured the Bhaal thing in, I joined with Imoen's essence to kill the creature. So, if picking to lose "Intelligence" and/or maybe "not" killing the Bhaal thing change things?
Since I'm playing a good character, I will treat the slayer form as a curse to be neutralized as it's permitted within the game.
If this changes, I'd be curious since I plan on making an evil party later and would love to look forward to the slayer form to use with its full potential.
NOTE: There's another slayer thread I came across, but I felt that my question was different enough to allow this thread of the same name. It is not my intention to duplicate this thread if deemed inappropriate (ie a duplicate), and I would absolutely move my question to that thread if it's determined to be more suitable there. No infraction of this forum is intended.
Slayer ** SPOILER **
Slayer ** SPOILER **
"Secret spiders collecting waiting the venom
Something more twisted than their smiles" --
excerpt from Zoroastrian Pattern by Eric Tenneson, c. 2005
Something more twisted than their smiles" --
excerpt from Zoroastrian Pattern by Eric Tenneson, c. 2005
The Slayer is only a "random manifestation" the first time you face Bodhi, and the first time you rest your party after doing that. (Getting the main character out of sight from the rest of the party usually solves it). After that you'll be able to controll it yourself.Lazigothi wrote:My questions now lead up to what just happened. As I understand the slayer is an uncontrolled random manifestation until a certain point, which is okay. I assume I need to wipe out Bodhi &/or Irenicus to get my soul back to stave off the Hulk like change. (or at least to control it)
Different actions? As far as I know, you can only finish that dream in one way (luring him to Imoen, then killing him). There's just one slayer form, however, one of Bhaal's avatars.Lazigothi wrote:Leading up to this: When being put into slumber by Irenicus and Yoshimo's actions and my Sorcerer wakes up into that dream world, she faces a Cornugan avatar guarding the door that forces a dialogue before entering, and I am curious if anyone knows if selecting a different dialogue option modifies the nature of this slayer form in any way? Once entering this area, talking with Imoen and luring the Bhaal thing inside, do different actions likewise create different aspects to the slayer?
You have to kill him. And that dialogue options is only about choosing what attribute you want to loose out on.Lazigothi wrote:For reference I picked that I'd sacrifice my health and hardiness (Constitution), and then when I lured the Bhaal thing in, I joined with Imoen's essence to kill the creature. So, if picking to lose "Intelligence" and/or maybe "not" killing the Bhaal thing change things?
Lazigothi wrote:Since I'm playing a good character, I will treat the slayer form as a curse to be neutralized as it's permitted within the game.
The slayer is far more fun to use while playing a good character who suddenly begin to doubt the "good and evil" concept of the world, makes up excuses to use the avatar and well... It's supposed to be a temptation for good players, not a tool for evil players. The whole game is build around good-aligned characters and the whole fight between good and evil.Lazigothi wrote:If this changes, I'd be curious since I plan on making an evil party later and would love to look forward to the slayer form to use with its full potential.