Order of spell effects (possible item spoilers)
Order of spell effects (possible item spoilers)
My main character has some CE magic resistance items/effects:
75% Spell Absorbtion (50% Atronach birthsign, 25% Necromancers Amulet)
30/40% Reflect (20% Wraithguard, 10/20% marara's ring)
10/20% Magicka Resistance (wraithguard)
So... I was thinking, in what order are these calculated? If they are simultaneous, does that mean I can reflect AND absorb? If not, which takes preccedent.
Second - what happens if one of my spells is reflected back? Can I absorb/reflect it?
75% Spell Absorbtion (50% Atronach birthsign, 25% Necromancers Amulet)
30/40% Reflect (20% Wraithguard, 10/20% marara's ring)
10/20% Magicka Resistance (wraithguard)
So... I was thinking, in what order are these calculated? If they are simultaneous, does that mean I can reflect AND absorb? If not, which takes preccedent.
Second - what happens if one of my spells is reflected back? Can I absorb/reflect it?
- Sean The Owner
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well, seeing as you dont have 100% spell absorbtion OR reflect, then well, if you dont absorb it, chances are youll reflect it...i dont think you can absorb AND reflect tho, that would make no sense at all, you would have to cut the spell into 2 spells, which in this game i have yet to see happen...unless theres a mod or something but i play x box so i dont worry about them...and im not completely sure, but if you reflect a spell, if they can reflect it back, im guessing you could do the same again...
- fable
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i dont think you can absorb AND reflect tho, that would make no sense at all,
You can. They operate independently of one another, so think of them as two separate shields keeping Bad Things from entering. If a spell gets past Spell Absorption, it may be caught by Reflect, or vice versa.
You can. They operate independently of one another, so think of them as two separate shields keeping Bad Things from entering. If a spell gets past Spell Absorption, it may be caught by Reflect, or vice versa.
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- Sean The Owner
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thats weird tho, because if you had 2 shields, well one covers the other right? but ive never tried it so i cant say its impossiblefable wrote:i dont think you can absorb AND reflect tho, that would make no sense at all,
You can. They operate independently of one another, so think of them as two separate shields keeping Bad Things from entering. If a spell gets past Spell Absorption, it may be caught by Reflect, or vice versa.
- fable
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I was trying for an analogy, admittedly not a very good one. Perhaps think of it this way: if you had up a spell for Fire Resistance and another for Lightning Resistance, they would both exist at the same time. In any case, this is a game, and logical consistency is only important within the gaming world, not between it and any rules applicable to other worlds you've played or read about.Sean The Owner wrote:thats weird tho, because if you had 2 shields, well one covers the other right? but ive never tried it so i cant say its impossible
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haha good point...fable wrote:I was trying for an analogy, admittedly not a very good one. Perhaps think of it this way: if you had up a spell for Fire Resistance and another for Lightning Resistance, they would both exist at the same time. In any case, this is a game, and logical consistency is only important within the gaming world, not between it and any rules applicable to other worlds you've played or read about.![]()
I obviously didn't explain that well...fable wrote:I was trying for an analogy, admittedly not a very good one. Perhaps think of it this way: if you had up a spell for Fire Resistance and another for Lightning Resistance, they would both exist at the same time. In any case, this is a game, and logical consistency is only important within the gaming world, not between it and any rules applicable to other worlds you've played or read about.![]()
If I have 50% reflect and 50% absorb, which happens first?
If it is absorb, I will absorb 50% of spells, reflect 25% of spells and 25% will affect me.
If it is reflect, I will reflect 50% of spells, absorb 25% of spells and 25% will affect me.
If it is neither, I will BOTH reflect and absorb 25% of spells, reflect 25%, absorb 25% and 25% will affect me. (All values are averages)
Not just bad things. I've absorbed almvsi restoration and stuff from shrines. The only guarantees are 'The Seven Graces'.fable wrote:You can. They operate independently of one another, so think of them as two separate shields keeping Bad Things from entering. If a spell gets past Spell Absorption, it may be caught by Reflect, or vice versa.
- fable
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It's not a percentage; it's just a number on a scale. If you have a 100 in reflect, it doesn't mean you'll reflect everything. In fact, if Vivec were to throw a spell at you, at least through much of the game, it would hit even with 100 in absorb and reflect. I have no idea what the equation is on this one, save that it does take into account level, willpower, and relevant skill for both the casterr and castee.Greg. wrote:I obviously didn't explain that well...
If I have 50% reflect and 50% absorb, which happens first?
Do you mean that spells with good effects had none on your, thanks to Absorb? Because I've always been told Reflect, Absorb, etc, only take effect on incoming bad stuff. That's been my experience, too, at least to date.Not just bad things. I've absorbed almvsi restoration and stuff from shrines. The only guarantees are 'The Seven Graces'.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
It is valued as a percentage, I believe. According to the manual "The magnitude is the percentage chance of successfully absorbing/reflecting the spell's power". This could be bugged like some other skills.fable wrote:It's not a percentage; it's just a number on a scale. If you have a 100 in reflect, it doesn't mean you'll reflect everything. In fact, if Vivec were to throw a spell at you, at least through much of the game, it would hit even with 100 in absorb and reflect. I have no idea what the equation is on this one, save that it does take into account level, willpower, and relevant skill for both the casterr and castee.
ALL incoming, according to the manual.fable wrote:Do you mean that spells with good effects had none on your, thanks to Absorb? Because I've always been told Reflect, Absorb, etc, only take effect on incoming bad stuff. That's been my experience, too, at least to date.
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[QUOTE=Fable]Do you mean that spells with good effects had none on your, thanks to Absorb? Because I've always been told Reflect, Absorb, etc, only take effect on incoming bad stuff. That's been my experience, too, at least to date.[/QUOTE]
I often take the Atronach as my birth sign. If I go to a temple or shrine and click on either Almsivi Restoration or Restore Attributes my magic quota will automatically fill up. But, if I am trying to use these services to restore Strength, Endurance etc. often it will not work, and I have to try numerous times before any drain/curse effects are removed. If I'm wearing any items that resist/reflect/absorb magic, it is even more difficult to restore attributes.
That has been my personal experience anyway. I'm not sure if these discrepancies are the result of differing game editions or if Morrowind's religious groups are subtly trying to persecute my characters

I often take the Atronach as my birth sign. If I go to a temple or shrine and click on either Almsivi Restoration or Restore Attributes my magic quota will automatically fill up. But, if I am trying to use these services to restore Strength, Endurance etc. often it will not work, and I have to try numerous times before any drain/curse effects are removed. If I'm wearing any items that resist/reflect/absorb magic, it is even more difficult to restore attributes.
That has been my personal experience anyway. I'm not sure if these discrepancies are the result of differing game editions or if Morrowind's religious groups are subtly trying to persecute my characters
Spoiler
testingtest12
Spoiler
testingtest12
- fable
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Weird--but then, I admit that I rarely visit the Temple (though my latest character will eventually travel up the questing path, there). I know I've never had a problem with the few buffs I've tried, as have my fortify spells and all my potions.
It is valued as a percentage, I believe. According to the manual "The magnitude is the percentage chance of successfully absorbing/reflecting the spell's power". This could be bugged like some other skills.
Must be. Because in a previous game I had 100 Resist, and still got affected by spells from some higher level opponents.
It is valued as a percentage, I believe. According to the manual "The magnitude is the percentage chance of successfully absorbing/reflecting the spell's power". This could be bugged like some other skills.
Must be. Because in a previous game I had 100 Resist, and still got affected by spells from some higher level opponents.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
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i agree...i have a ring that has 100% resist magicka yet sometimes when i am putting items on(with CE effect and the ring is on first) it does still affect me, not often enough to make me want to smash things...but it does happen...oh and i have something else that adds 20% more to resist magicka...so with 120% resist magicka i shouldnt be affected then...but i amfable wrote:It is valued as a percentage, I believe. According to the manual "The magnitude is the percentage chance of successfully absorbing/reflecting the spell's power". This could be bugged like some other skills.
Must be. Because in a previous game I had 100 Resist, and still got affected by spells from some higher level opponents.