I haven't seen any postings on cheese yet in NWN2. I haven't bought NWN2 yet (hoping to get it for Christmas, otherwise I'll buy it), but have a few questions I hope someone can help me with.
So now that we can use 4 classes let's say we build a human Monk 3, Sorc 2 (req'd for RDD), RDD 8(extra stats & AC), WM 7 (better crits) specializing in the Kama. Note: Under NWN rules this character acheives a BAB of 16.
In NWN, this character would be subject to the following bits of cheese:
-You would use the Monks attack per round with the Kama even though we only have 3 levels in Monk.
-The Monk actually gets a 6th attack per round upon reaching BAB 16, which can only be done by multiclassing with a warrior class. (add in 1 for flurry of blows, 1 for being hasted, and 2 more if dual weilding, and you can acheive 10 attacks per round!)
The character is also subject to a "quirk" (some say bug, but with the above cheese can we really complain?). A human's favoured class is the highest level class, even if that class is prestige. In the build above the RDD is the highest level class, so the character has to keep Monk & Sorc within one level of each other or get an experience penalty. If this is not the case, then the character would be Monk 4, Sorc 1 (just to meet the RDD requirement).
So my question is, are both bits of cheese still there? And is the human 'quirk' still there as well? Thanks in advance for the responses. If the cheese is still there, I think I know the first character I'll play.
Questions on Cheese (bugs) as compared to NWN
- Screaming Johny
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I don't know about the attacks to be honest, although you should not get extra flurry of blows attacks without improving your monk level and hopefully that was fixed in NWN 2. With the build you outlined you should end up with 1 extra attack from flurry of blows, one extra from 2-weapon, one from Haste, and if you took the Improved Two-weapon fighting feat, that would a second from two-weapon, in addition to your standard 4 attacks with a BAB of 16. This would amount to a grand total of 8 attacks max.
To be honest, you'd be better off going for 13 levels of monk, and then going through the 7 WM class levels with the Kama's. You'd get the greater flurry legally, have good saves, high speed, spell resistance, and the WM benefits. That's just me though. Feats would be very tight in making that happen, you would need to spend every feat you get from 1st level as a human to 12th level on the prerequisites. Although, the NWN game restricts a number of the monk abilities and leaves them weaker than they should be for it given game engine limitations.
As for the multiclassing thing, prestige classes do not count towards multi-classing penalties, ever. The human favored class is still in effect though, and thats no bug. That's just how the system works. Whether or not the game has a bug that doesn't register the rules they are trying to follow is beyond me though.
To be honest, you'd be better off going for 13 levels of monk, and then going through the 7 WM class levels with the Kama's. You'd get the greater flurry legally, have good saves, high speed, spell resistance, and the WM benefits. That's just me though. Feats would be very tight in making that happen, you would need to spend every feat you get from 1st level as a human to 12th level on the prerequisites. Although, the NWN game restricts a number of the monk abilities and leaves them weaker than they should be for it given game engine limitations.
As for the multiclassing thing, prestige classes do not count towards multi-classing penalties, ever. The human favored class is still in effect though, and thats no bug. That's just how the system works. Whether or not the game has a bug that doesn't register the rules they are trying to follow is beyond me though.
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"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
- GoldDragon
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