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v3.2 Unofficial Patch

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Jonus
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v3.2 Unofficial Patch

Post by Jonus »

I want to continue to thank Wesp5, and the other contributors involved, for their ongoing effort to improve this wonderful game, and help it evolve into an even better one.

I am downloading and installing the newest patch today, so I will post any errors or bugs I might find here, and I encourage others to do the same...if any are found.
Sine Pyramide nihil sumus
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Kruszakus
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Post by Kruszakus »

Well, this is a very nice patch - I'm testing it right now. But there are some really annoying thigs about it. First of all, what the hell happened with Computers for Grandma from Trip's Pawnshop? Books, that Trip is selling are the only reason why it is worthy to pay him a visit, but now he is almost useless, bad idea if you ask me. Secondly, the cementary quest is still too difficult, I've tried countless times - but to no avail. It is just impossible to run from one gate to another, and prevent zombie from entering the Hollywood boulevard. Maybe do it like that - one wave will advance in first three minutes and will be attacking the back gate, after you kill all of the zombies, another wave will try to destroy the second one. Thirdly, some artifacts were changed in a little bit inferior way. For example, Weekapaug Thistle is now giving you a bonus to Dodge, instead of adding it to Defense. This means, that if you have Dodge abillity of 4, ang this artifact, then using Dodge II book is impossible, you cannot reach defense feat of 11, as it was possible in older versions. The patch is good, but I think I will stick to the older ones.
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Anaximander
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Post by Anaximander »

[quote="Kruszakus]First of all"]

It's in the clinic. The other book is in Carson's apartment.

[quote="Kruszakus]Secondly"]

Not impossible, just difficult. I do it all the time. Even managed to pull it off before it was changed by the unofficial patches. Believe me, it is much easier now than it used to be. My advice: Use melee. Your best firearms at this point will not avail you much in this encounter.

[quote="Kruszakus]For example"]

If you have Dodge 4, the Thistle would bring you up to Dodge 5 anyway, which is as high as it can go. Nothing's preventing you from using the Dodge II book. Just drop the Thistle and use it. True, this change caps your defense at 10 rather than 11. I'm not sure what the reasoning behind the change was, but I don't think 1 point is that big a deal anyway. Wesp's e-mail address is included in the patch notes, I believe. Ask him why he changed it.
".... for I had seen the Human face of the Vampires, and now I beheld the monstrousness of these Men..."
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ProgRockGhoul
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Post by ProgRockGhoul »

Re: the cemetery quest, I've found it's doable if you constantly keep on the move, and without staying more than 90 or so seconds at either gate. Running back and forth between the gates (and only between the gates) works for me. Whack or shoot every zombie you see in the slower early minutes when you have more time, or else you'll eventually see them at the gates at crunch time. Don't be stingy with your blood - buffs make a big difference in melee. Firearms work o.k. - usually only in the beginning - when you have time for a one-shot-one-kill head shot; otherwise melee is the only way to drop them fast enough.

I haven't tried the patch yet, but the cemetery was a real bear for me for a while, so I thought I'd post this. My characters made it o.k. with a 3 or 4 in ranged and melee (but melee gets a big boost from Blood Buff). Crazy Nosferatu lady with an axe had a much easier time than big bad unarmed Gangrel dude for some reason.
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Kruszakus
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Post by Kruszakus »

Thank you very much! This should come in handy, putting any exp points in hacking is a big waste (I have all the codes written on a sheet of paper), so I do appreciate this tip. But still, you enter Trip's shop of pawns, and ask him what he has got to sell, and there is nothing in his inventory - a bit strange, don't you think?

To my estimation thay just wanted to decrease bonuses from artifacts - which is not something that bothers me too much, as fights are a bit easier i think - my malkavian disposed of Andrei and Chang brothers without using even one drop of blood from bloodpacks - so it is not so much of a problem.

I will try to, but I never made this quest - maybe I could not find the right strategy. Using melee is the only thing I do, their lethality allows you to make a "critical strike" that simply kills a zombie in one fell strike, not to say that reloading your gun while being attacked by buch of headrunners, or pack of Sabbat vampires usually ends in your being eviscerated.

As for unarmed vs melee. Unarmed inflicts bashing damage, and it is not very effective most of the time - on the contrary - axe and katana are dealing a lot of damage to any foe you are fighting with (expt. Gargoyle), so that is why unarmed gangrel sucked a bit, even with 4-5 lever of protean it was not satysfying to fight unarmed.
Ventrue could deal a lot of damage with mass suicide - but I haven't tried it as my caracter was not so well developed...

Anyway, thant you for these tips, they should come in handy.

BTW - Sorry for my English.

Aha! Replica katana does not have that oriental sound when you are using it for stealth kills - my guess is that it was simply overlooked.
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Kruszakus
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Post by Kruszakus »

Sorry - my computer is crashing and posted this bit two times - delete this if it violates Forum rules.
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ProgRockGhoul
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Post by ProgRockGhoul »

That's a good point about bladed weapon damage being more effective than unarmed. My Gangrel seemed to do ok in Protean "war form" with the aggravated claw damage (and maxed Unarmed) and all buffs on -- not so well in plain Unarmed mode, if I was too cheap to spend blood to transform. But it just felt like even his best wasn't as effective as, say, my lady Malkavian with a high melee score and the special sword.

This is another topic, but I was really surprised by the effectiveness of the one-two punch of Animalism's 'Spectral Wolf' and 'Bloodsucker's Communion' in terms of crowd control. A Gangrel can easily take out four humans/shovelheads with this (one or two might make it to melee range, which just happens to be the Gangrel's strength) and stay at full blood capacity throughout. He can sleep through fights against one or two. With Animalism, Gangrels get some brutal ranged power to complement their melee toughness.
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Kruszakus
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Post by Kruszakus »

Do not forget about fortitude, increased soak successes grant you near invulnerability to some attacks (mostly bashing), in other situations they significantly decrease amount of damage dealth to you by your enemies. That compliments any melee character as well, so invest your exp also in this discipline. Protean is useless, most of the time - it does not help, that you deal greater damage, katana is much faster and accurate.
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Vivisector
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Post by Vivisector »

I havent actually passed the game, stopped once due to the boat bug bag when i had only 1.0, and em now working on finishing it with 3.2.
The cemetery quest wasnt too hard with a katana and a pretty good meele character, can use blood refuge(unless its called something else) discipline to make all the zombies vomit near the gates while you chop them one by one.

Has anyone noticed that blood strike is way overpowered??? it seems to do from 40-110 damage to bosses, with it, they really arent a problem at all, and blood strikes takes very little blood, something should be done about it, it doesnt retrieve the blood as well, it is supposed to according to the description.

Is is supposed to be ok to be able to kill pisha even while on a quest given by her?

Dont know if its a bug but i cant seem to finish thin blood quest, E always seems to run from the city and lily doesnt seem to be on the bloody chair.
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Beckett
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Post by Beckett »

Since installing 3.2 I'v noticed that upon a fledgling vampire entering the clinic and starting the conversation with Heather the game crashes.

Oh and thanks for these awesome patches guys :cool:
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Anaximander
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Post by Anaximander »

Beckett wrote:Since installing 3.2 I'v noticed that upon a fledgling vampire entering the clinic and starting the conversation with Heather the game crashes.

Oh and thanks for these awesome patches guys :cool:
I've had no such difficulties. Did you start this game after installing the patch, or before? If before, start a new game. Continuing a previously saved game after installing an unofficial patch won't work. You'll have all kinds of problems.
".... for I had seen the Human face of the Vampires, and now I beheld the monstrousness of these Men..."
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Beckett
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Post by Beckett »

Anaximander wrote:I've had no such difficulties. Did you start this game after installing the patch, or before? If before, start a new game. Continuing a previously saved game after installing an unofficial patch won't work. You'll have all kinds of problems.
Nope. It was a clean-clean install.
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Vivisector
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Post by Vivisector »

Bugs:
Blood Strike:
*doing up to 450 damage to bosses... (3-4 strikes and each boss is dead, including the gargoyle.)
*Makes enemies be confused upon hit for about 5 seconds.
Blood Shield:
*Does not absorb damage -> never runs out.
Blood Purge:
*enables to to hit opponents while they vomit, not canceling affect.
Katana Replica:
*Does less damage then Katana, but found later in game then katana.
Gargoyle:
*When affected but projectors, falls down to the ground, but there is absolutely no motion affect to this, one second he is in the air, one second he is on the ground, sometimes not even laying but standing half inside the floor. (i am guessing nothing can be done about this bug by the makes of the unofficial patches)/

So far thats it.
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Anaximander
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Post by Anaximander »

I've not yet played 3.2 as a Tremere, so I can't speak to the Thaumaturgy bugs. However...

[quote="Vivisector]Katana Replica:
*Does less damage then Katana"]

The first place you find the katana replica should be in Foxy Boxes in Santa Monica, after killing the Kuei Jin there. This is well before any appearance of the real katana. Note that he may not drop the replica if he doesn't have it equipped when you kill him.
".... for I had seen the Human face of the Vampires, and now I beheld the monstrousness of these Men..."
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