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Your Favorite Quests?

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Lady Dragonfly
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Your Favorite Quests?

Post by Lady Dragonfly »

MY RESUME

As a career slave of CRPGaming Industry I enjoyed/suffered through many of the above-mentioned Industry products. I spent the best part of my life completing various quests and perfecting my characters’ statistics.
While performing my quests I gained priceless experience and the carpal tunnel syndrome.

List of my Achievements:

1. unearthed/delivered/destroyed tons of items (artifacts/heirlooms/junk)

2. located/protected/rescued/escorted crowds of merchants/maidens/alchemists/pilgrims/weirdoes; some of them perished en route to my complete satisfaction/ultimate despair

3. hired/fired/nursed/romanced useful/useless NPC/henchmen/followers

4. brought to (un)justice/obliterated/annihilated hordes of bandits/rebels/warlords/cultists/bystanders

5. exterminated countless monsters/demons/wild life/livestock and laid waste the whole continents

6. conquered/constructed/demolished/liberated strongholds/enclaves/lairs/circuses

7. solved puzzles/revealed secrets/unraveled mysteries (un)worthy of solving/revealing/unraveling

8. read/sold/threw away hundreds of books/letters/scrolls/runes/manuals

9. lockpicked/pickpocketed/plundered every pixel that was not a part of a background image (and sometimes when it was)

10. Worshiped/defied obscure deities and purified/desecrated multiple tombs/altars/shrines

11. achieved status of National Hero/Supreme Commander/God Almighty


Would you like to share your (suppressed) memories about your best/worst quest experience? Is there any particular quest (in any particular RPG you played) that you can still recall with fondness?
What kind of quests do you prefer?
Confesssss...
Man's most valuable trait is a judicious sense of what not to believe.
-- Euripides
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Crenshinibon
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Post by Crenshinibon »

1.) Morrowind: Every creature with clothes was declothed after death.
2.) BGII Made the game impossible to beat in one spell's casting. (Wild Surge: Fire Ball)
3.) Fable: With one "Flex" expression had a bunch of women... and guys fall in love with me.
4.) Fable: Led a legion of villagers and bandits... to be sacrificed.
5.) IWD, HOW: Soloed the game and managed to get my Fighter/Mage/Thief to level 30... in all classes.
6.) IWDII: Soloed that... in Heart of Fury mode... with a Thief. Hit and Run goes a long way...
7.) IWDII: Freed Targos from Goblins... as a level one Sorcerer. Makes you glad to know that a round is seven seconds.
8.) Diablo II: I still play it. Got to level 85 in less than a week.
9.) Thief III: Deadly Shadows: I beat the game. I passed the Shalebridge Cradle... it matters to me because in any game I played... that place freaked me out the most. I beat it in one twenty minute sitting after three failures due to the game's psychological effect.
10.) Thief III: Deadly Shadows: I managed to kill guards, with a dagger, without getting hurt, by using skills only FPS games teach you. Strafe right and left while madly jumping around for maximum avoidance.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
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DesR85
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Post by DesR85 »

Lady Dragonfly wrote: Would you like to share your (suppressed) memories about your best/worst quest experience? Is there any particular quest (in any particular RPG you played) that you can still recall with fondness?
What kind of quests do you prefer?
Confesssss...
Quests that is in direct correlation with the game's story. Not fetch quests and list of quests that have nothing to do with the game. That's why I still prefer both Final Fantasy VII & VIII over the other Computer RPGs because of how these quests fit into the storyline.

The reasons mentioned by LD is what really turned me off from so many RPGs that came out for the PC. Most open-ended RPGs that I know focuses on becoming some king of some country/city/etc. or saving the world kind of stuff. Can get pretty boring overtime.

Anyway, I will divide the list of quests that I recall into ones which I like and ones which I don't like:

Quests I liked (and enjoy):

-Final Fantasy VII: Search for missing team members in the slums of Midgar after Cloud (main character) is separated from them. Had a lot of laughs, especially when he had to disguise himself as a lady to sneak into some leader's house. :laugh:

-Final Fantasy VIII: Assisting the underground resistance fighters in a certain town. Simply gave the member the wrong password (in order to link up with them, you have to meet one of the members and give him the right password) to see what his reaction would be. :laugh:

-Fable: The Lost Chapters: The Blue Mushroom quest. I liked the quest and after completing it, the end result is rather silly as that witch didn't want those mushrooms and only wanted to test you. Almost wanted to punch the witch for that.

Quests I didn't like (very much):

-Star Wars: Knights of the Old Republic: Most of the quests in Manaan, except the Sunry murder quest. Imagine. Every time you complete a quest, you end up in court. How irritating is that? :mad:

-Gothic 3: Quests that ask you to kill a certain number of monsters or animals. Thanks to the machine-gun reflexes of these idiots, I see no incentive in completing them. Not to mention how frustrating it is to fight them.

P.S. I'll add more if I can remember past quests. :)
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
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galraen
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Post by galraen »

I can't think of any particular favourites at the moment, but a couple of pet hates come readily to mind.

ANY escort quest in Morrowind or Oblivion, I got so sick of the character I was supposed to be escorting being a suicidal maniac, especially as all of them seem to insist on being killed by you by jumping in front of you just as your about to wack or zap your opponent.

The quest in KOTOR 2, when you've been invited to meet the baddy in the gas filled place (jaq jaq tar or something). So there you are, on you way, gas mask firmly in place, but somehow get overcome by gas after getting intercepted by the bimbo! There are several bad quests in both KOTOR 1 and 2. DesR85 touched on one of them when he mentioned Manaan, namely the Sith base quest; why on earth can't you exit the base the same way you came in? No reason at all, apart from bad quest construction.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.

And everything is hidden in the fine print.[/QUOTE]
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supershadow
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Post by supershadow »

DesR85 wrote: -Star Wars: Knights of the Old Republic: Most of the quests in Manaan, except the Sunry murder quest. Imagine. Every time you complete a quest, you end up in court. How irritating is that? :mad:

Yea those fish people really have it in for you...



galraen wrote:The quest in KOTOR 2, when you've been invited to meet the baddy in the gas filled place (jaq jaq tar or something). So there you are, on you way, gas mask firmly in place, but somehow get overcome by gas after getting intercepted by the bimbo! There are several bad quests in both KOTOR 1 and 2. DesR85 touched on one of them when he mentioned Manaan, namely the Sith base quest; why on earth can't you exit the base the same way you came in? No reason at all, apart from bad quest construction.
Yea i love the kotor games but some of there quests are a little weird...

Like in the first one. There is a lady in the courtyard that loves a droid. She treats it like her dead husband... All the time. Kinda scary.
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