Why play this game a second time?
Why play this game a second time?
i've beaten it on the dark side, and got near the end on light side.... because i heard that you get to have alternate dialog options or something...
1. my question...topic
2. what are those dialog options i missed out on?
1. my question...topic
2. what are those dialog options i missed out on?
- supershadow
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I agree. If you liked the game and want to play it agian then play it again. If not simply don't. If you did like it the first time don't play it agian.Xandax wrote:Why replay any game? Because you enjoy the game. If not ... then do not replay it. Nobody can say why you should play a game, least of all multiple times.
For your second qustion if you want to find out play the game agian...
- Mandalorianx
- Posts: 463
- Joined: Sun Jul 31, 2005 2:41 am
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I agree with both Xandax and Supershadow here. If you're not one who likes to replay games, then don't bother playing it again. If, on the other hand, you really liked the game and want to explore it more, then, replay it. In my opinion, it really depends on people's preference regarding a game.
As for me, I really dislike replaying games (for a very good reason).![Wink ;)](./images/smilies/)
As for me, I really dislike replaying games (for a very good reason).
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
If you've only played with you character as one sex, you might want to try playing the other sex; you get a different NPC joining your party.
You could also try playing so that you receive the rewards for high Influence with all your companions. Get an INF of over 90, and you get a reward. For some characters (spoilersAtton, Bao-Dur, Handmaid/Disciple and Mira you can turn the NPCs into Jedi. The other characters give you free XP (ranging from 500 to 4000) for completeing their INF quests, plus 3 of them give you upgrades to your stats, and one gives you a free Force power. There's only one character who doesn't reward you for high INF.
And I can tell you from experience that getting high enough INF with all of them is doable, but very hard.
Or you could try to see what is the highest XP you can get without cheats or exploits. Or you could try to complete the whole thing without using the Force. Or with blasters as the only weapons used.... infinite possibilities.
Who knows another interesting challenge that I haven't tried?
You could also try playing so that you receive the rewards for high Influence with all your companions. Get an INF of over 90, and you get a reward. For some characters (spoilersAtton, Bao-Dur, Handmaid/Disciple and Mira you can turn the NPCs into Jedi. The other characters give you free XP (ranging from 500 to 4000) for completeing their INF quests, plus 3 of them give you upgrades to your stats, and one gives you a free Force power. There's only one character who doesn't reward you for high INF.
And I can tell you from experience that getting high enough INF with all of them is doable, but very hard.
Or you could try to see what is the highest XP you can get without cheats or exploits. Or you could try to complete the whole thing without using the Force. Or with blasters as the only weapons used.... infinite possibilities.
Who knows another interesting challenge that I haven't tried?
- DarthMalevolent
- Posts: 193
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- Location: Crapertino, Smellifornia
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This game is a great one to replay over and over - You basically get three choices for alignment in darkside, lightside and grey, all of which offer different dialog and influence choices. Additionally, gender changes the cast of NPC's you get, and how they react to your character.
You also get nine different possible combinations in character class, as well as multitudinous choices for attribute, skills and equipment choices. Every game can be very different.
I liked it well enough to play it several times. I have yet to wear out it's appeal, though I've played it through 5 or 6 times.
You also get nine different possible combinations in character class, as well as multitudinous choices for attribute, skills and equipment choices. Every game can be very different.
I liked it well enough to play it several times. I have yet to wear out it's appeal, though I've played it through 5 or 6 times.
Plus which, most of the items you get are random drops, so you'll have different items available to use each game, especially of the better items. Some players also believe that the game counts how many times you have completed it and gives you better items as you replay. This has never been proved, though.DarthMalevolent wrote: You also get nine different possible combinations in character class, as well as multitudinous choices for attribute, skills and equipment choices. Every game can be very different.
I played it twice - first as a good-guy and a second time as a bad guy. With the two times, I used different sexed characters, different companions, and played the game with the different story lines (it's much harder to fight the Jedi each planet than to make friends with them).
IMO the end-game story of the KOTR2 isn't as good as KOTR1 (not as satisfying) but that was the case for the game overall. Like most people said, if you enjoyed the game and finished it wanting a bit more, then it's worth going through again. If you were tired of it by the end, then best not replay it since for the most part, there isn't enough "new" the 2nd time around to overcome the repetition.
IMO the end-game story of the KOTR2 isn't as good as KOTR1 (not as satisfying) but that was the case for the game overall. Like most people said, if you enjoyed the game and finished it wanting a bit more, then it's worth going through again. If you were tired of it by the end, then best not replay it since for the most part, there isn't enough "new" the 2nd time around to overcome the repetition.
I don't think he is asking if he should play a game he dislikes. I think it is more of what redeeming qualities does KOTOR II have after you beat it? Frankly I agree with him. I will play KOTOR I over and over just to see how the NPCs will react to me when I do things in different combinations, to see how far I could fall before people had problems, etc. But in KOTOR II I found next to nothing to want me to replay over and over. Don't get me wrong, sometimes I feel like beating myself up by having my motives questioned by all my party members, having my Dark Side questioned by Kreia when I'm most obviously LS. Or getting screwed over by not saying the one cryptic line to get Boa-Dur on my side just because I didn't feel like it.
KOTOR II ended so poorly that I advise all my friends who like KOTOR I to Not play KOTOR II as to not be pissed off at the ending.
Don't get me wrong, I've played both KOTORs as both male and female and as both alignments to both ends, I didn't find it rewarding outside of some hidden clues about Revan that honestly in KOTOR II I could really care less about.
KOTOR II ended so poorly that I advise all my friends who like KOTOR I to Not play KOTOR II as to not be pissed off at the ending.
Don't get me wrong, I've played both KOTORs as both male and female and as both alignments to both ends, I didn't find it rewarding outside of some hidden clues about Revan that honestly in KOTOR II I could really care less about.
Bao-Dur: I think he wanted us to give up the Genreal to his poorly trained collection of bounty hunters.
Atton: Ah. well that would explain it. Which one do you want?
Bao-Dur: I'll take the stupid one who decided to threaten us rather than shoot us when he had the chance.
Atton: Ah. well that would explain it. Which one do you want?
Bao-Dur: I'll take the stupid one who decided to threaten us rather than shoot us when he had the chance.
- DarthMalevolent
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I agree that the endgame was way lame compared to KotOR I - but the rest of the game I found more entertaining. Maybe it's the way you can influence your party... maybe it's the ability to train some of 'em... I dunno.Tovec wrote:I don't think he is asking if he should play a game he dislikes. I think it is more of what redeeming qualities does KOTOR II have after you beat it? Frankly I agree with him. I will play KOTOR I over and over just to see how the NPCs will react to me when I do things in different combinations, to see how far I could fall before people had problems, etc. But in KOTOR II I found next to nothing to want me to replay over and over. Don't get me wrong, sometimes I feel like beating myself up by having my motives questioned by all my party members, having my Dark Side questioned by Kreia when I'm most obviously LS. Or getting screwed over by not saying the one cryptic line to get Boa-Dur on my side just because I didn't feel like it.
KOTOR II ended so poorly that I advise all my friends who like KOTOR I to Not play KOTOR II as to not be pissed off at the ending.
Don't get me wrong, I've played both KOTORs as both male and female and as both alignments to both ends, I didn't find it rewarding outside of some hidden clues about Revan that honestly in KOTOR II I could really care less about.
Yes I do - it's the influence. I love playing darkside and perverting a certain goody-two-shoes female so bad she gets her Darkside Mastery bonus... I like playing lightside and turning a certain card shark and veiled assassin back the side of light.
I love playing with conversation choices to see what I can get away with saying, or what I can make the NPC's say in return.
The prestige classes are a lot of fun too - can combine a Guardian/Jedi Master and end up with melee combat skills AND decent force powers, etc.,