for example is 2d4 or 1d6 better? i am just trying to understand which weopons do more damage etc.
any explainations?
*attempts to hide his hands in his pockets, only to find fullplate mail HAS no pockets*QuenGalad wrote: Hey, Avatar! That's not nice, sneaking up on people like that!![]()
One might add that the more dice you have, the more the result tends towards the average. For example, when you roll a D8, there is an equal chance to all the outcomes; but when you roll 2 D4, the chance of a sum of 5 is four times greater than that of an 8. At character generation, you have 3 dice: in this case, the chance of rolling a full 18 is 1 to 216. I wonder sometimes if the developers haven't muffled the statistics a bit here, because it seems to me that you get it a bit too often.QuenGalad wrote:A dice is simply a representation of limits you can get.
Every dice has a number of sides. And every side has a number written on it. Now, the smallest existing dice that I know of is a four-side one, triangle-shaped. That's D4. It has four sides, so, it contains numbers from 1 to 4. Ergo, when you toss it, you will always get a number from 1 to 4. A D6 gives numbers from 1 to 6, D8 1-8 and so on. Since this is a computer game, you will also encounter things like D2 od D5, if i'm not mistaken. They do not exist, but it doesn't matter. What matters is that they represent a pool of numbers: 1-2, 1-8, 1-5 or whatever.
Throwing 2D4 means you throw two four-sided dice. This extends your possibilities: you can get 1 on the first dice and 4 on the other, so 5 in general, and so on. More importantly, when you throw two dice, the minimum score is 2, and not 1 as in a single-dice throw, because even when you get the minimum 1 from each dice, there's two of them, so you get 2. So, 2D4 and 1D8 have the same maximum (8) , but 2D4 has bigger minimum (2). 2D4 is better than 1D8, and much better than 1D6, which gives you 1-6.
There. I hope it's not as chaotic as it looks![]()
Hey, Avatar! That's not nice, sneaking up on people like that!![]()
Well, that would explain it then. Thanks for telling me, I've always wondered about it.Grombag wrote:I remember reading somewhere that it isn't 3D6, but 4D6 of which the lowest gets discarded. That makes it a little bit more complicated.![]()
Kee-rect, the HD for monsters was d8. If a monster was listed as 3+1HD, you'd roll 3d8, and add 1 to the total.sultanselim wrote:This Hit Dice is 1d4 for mages, 1d10 for warriors, 1d12 for barbarians etc. So a 2HD barbarian is 2d12 hitpoints(2-24 so average 13), and a 2HD mage is 2d4(2-6 so average 4) hitpoints. (plus constitution bonuses)
I don't remember what was the HD for monsters tho. Was it d8?
About the stat rolls: In old AD&D 2.5 Rules (BG2 uses them mostly), we did roll 4d6s, discard the lowest roll, and take the 3 best dices. So you mostly got better than 63(which is the average of 6x3d6) in total stats.
PS: Also some DMs allowed for 7 stat rolls, and discarded the lowest roll, thus giving us better stats.